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serious games the serious games typology project explore the reviews reviews available submit your review reviews list this website s aim is to build a global catalogue of serious games while facilitating the study of the evolution of game based learning and other areas that are still to be explored if you are the developer of a serious game or if you have used one please join our community and share your knowledge about it click here to learn more about the project activity administration this aspect deals with the experience s application in an administrative sense those engaged in the game or simulation have to operate within the confines created by the experience s designer participants relationships this section deals with the nature of the people playing the game and the kinds of relationships they can have amongst themselves their competitors or collaborators and potential outside advisers coaches or observers engine model a game or experiential exercise is a constructed and artificial system that must have some type of driving mechanism wilderness and survival experiences which are conducted in natural settings by using forests and mountains as backdrops are actually artificial interface those participating in a game or simulation must interact both with whatever means it uses to present itself and to provide response s to their players this segment deals with the nature of the interface with which players deal outcomes an exercise or game is a designed tool therefore it has at least one expected outcome there may be other outcomes so this section attempts to capture the number of different outcomes that are possible and how players are informed of the results of their decisions or choices the team nicola baldissin tbg management engineer expert in the development and modeling of business simulations he has gained extensive experiences of teaching in the field of business game marco greco università di cassino e del lazio meridionale joseph wolfe experiential adventures llc joseph wolfe ph d stern school of business new york university has actively researched and practiced experiential teaching methods in both their business games and case research forms for over thirty years he is professor emeritus university of tulsa and president of his game development firm experiential adventures llc fabio nonino università sapienza di roma management engineer holds a ph d in industrial engineering and management achieved at the university of padua he has gained a high expertise in project management in numerous european projects and teaching experience both in academic and in enterprises and training institutions contacts go to the team s contact page contributions go to the contributions page powered by the business game the business game srl via gemona 35 33100 udine info thebusinessgame it 39 0432 1840507 copyright the business game srl 2018 zerif lite powered by wordpress questo sito utilizza cookie navigando in questo sito consenti l uso dei cookie in accordo con i termini della nostra privacy policy chiudendo questo banner scorrendo questa pagina o cliccando qualunque suo elemento acconsenti all uso dei cookie e delle altre tecnologie si accetto no dammi maggiori informazioni privacy cookies policy necessary always enabled non necessary non necessary
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