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the current axes of nested scrolling for this viewgroup viewgroupoverlay getoverlay returns the viewgroupoverlay for this view group creating it if it does not yet exist int getpersistentdrawingcache this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended boolean gettouchscreenblocksfocus check whether this viewgroup should ignore focus requests for itself and its children boolean hasfocus returns true if this view has or contains focus boolean hastransientstate indicates whether the view is currently tracking transient state that the app should not need to concern itself with saving and restoring but that the framework should take special note to preserve when possible int indexofchild view child returns the position in the group of the specified child view final void invalidatechild view child rect dirty this method is deprecated use ondescendantinvalidated view view instead to observe updates to draw state in descendants viewparent invalidatechildinparent int location rect dirty this method is deprecated use ondescendantinvalidated view view instead to observe updates to draw state in descendants boolean isalwaysdrawnwithcacheenabled this method was deprecated in api level 23 as of build version_codes m this property is ignored child views may no longer have their caching behavior disabled by parents boolean isanimationcacheenabled this method was deprecated in api level 23 as of build version_codes m this property is ignored caching behavior of children may be controlled through view setlayertype int paint boolean ischildrendrawingorderenabled indicates whether the viewgroup is drawing its children in the order defined by getchilddrawingorder int int boolean ischildrendrawnwithcacheenabled this method was deprecated in api level 23 as of build version_codes m this property is ignored child views may no longer be forced to cache their rendering state by their parents use view setlayertype int paint on individual views instead boolean islayoutsuppressed returns whether layout calls on this container are currently being suppressed due to an earlier call to suppresslayout boolean boolean ismotioneventsplittingenabled returns true if motionevents dispatched to this viewgroup can be split to multiple children boolean istransitiongroup returns true if this viewgroup should be considered as a single entity for removal when executing an activity transition void jumpdrawablestocurrentstate call drawable jumptocurrentstate on all drawable objects associated with this view final void layout int l int t int r int b assign a size and position to a view and all of its descendants this is the second phase of the layout mechanism void measurechild view child int parentwidthmeasurespec int parentheightmeasurespec ask one of the children of this view to measure itself taking into account both the measurespec requirements for this view and its padding void measurechildwithmargins view child int parentwidthmeasurespec int widthused int parentheightmeasurespec int heightused ask one of the children of this view to measure itself taking into account both the measurespec requirements for this view and its padding and margins void measurechildren int widthmeasurespec int heightmeasurespec ask all of the children of this view to measure themselves taking into account both the measurespec requirements for this view and its padding void notifysubtreeaccessibilitystatechanged view child view source int changetype notifies a view parent that the accessibility state of one of its descendants has changed and that the structure of the subtree is different final void offsetdescendantrecttomycoords view descendant rect rect offset a rectangle that is in a descendant s coordinate space into our coordinate space final void offsetrectintodescendantcoords view descendant rect rect offset a rectangle that is in our coordinate space into an ancestor s coordinate space void onattachedtowindow this is called when the view is attached to a window int oncreatedrawablestate int extraspace generate the new drawable state for this view void ondescendantinvalidated view child view target the target view has been invalidated or has had a drawing property changed that requires the hierarchy to re render if you override this method you must call through to the superclass implementation void ondetachedfromwindow this is called when the view is detached from a window boolean onintercepthoverevent motionevent event implement this method to intercept hover events before they are handled by child views boolean onintercepttouchevent motionevent ev implement this method to intercept all touch screen motion events abstract void onlayout boolean changed int l int t int r int b called from layout when this view should assign a size and position to each of its children boolean onnestedfling view target float velocityx float velocityy boolean consumed request a fling from a nested scroll boolean onnestedprefling view target float velocityx float velocityy react to a nested fling before the target view consumes it boolean onnestedpreperformaccessibilityaction view target int action bundle args react to an accessibility action delegated by a target descendant view before the target processes it subclasses should always call super onnestedpreperformaccessibilityaction void onnestedprescroll view target int dx int dy int consumed react to a nested scroll in progress before the target view consumes a portion of the scroll void onnestedscroll view target int dxconsumed int dyconsumed int dxunconsumed int dyunconsumed react to a nested scroll in progress void onnestedscrollaccepted view child view target int axes react to the successful claiming of a nested scroll operation boolean onrequestfocusindescendants int direction rect previouslyfocusedrect look for a descendant to call view requestfocus on boolean onrequestsendaccessibilityevent view child accessibilityevent event called when a child has requested sending an accessibilityevent and gives an opportunity to its parent to augment the event pointericon onresolvepointericon motionevent event int pointerindex resolve the pointer icon that should be used for specified pointer in the motion event boolean onstartnestedscroll view child view target int nestedscrollaxes react to a descendant view initiating a nestable scroll operation claiming the nested scroll operation if appropriate void onstopnestedscroll view child react to a nested scroll operation ending the default implementation of onstopnestedscroll calls view stopnestedscroll to halt any recursive nested scrolling in progress void onviewadded view child called when a new child is added to this viewgroup void onviewremoved view child called when a child view is removed from this viewgroup void propagaterequestedframerate float framerate boolean forceoverride you can set the preferred frame rate for a viewgroup and its children using a positive number or by specifying the preferred frame rate category using constants including requested_frame_rate_category_no_preference requested_frame_rate_category_low requested_frame_rate_category_normal requested_frame_rate_category_high void recomputeviewattributes view child tell view hierarchy that the global view attributes need to be re evaluated void removeallviews call this method to remove all child views from the viewgroup void removeallviewsinlayout called by a viewgroup subclass to remove child views from itself when it must first know its size on screen before it can calculate how many child views it will render void removedetachedview view child boolean animate finishes the removal of a detached view void removeview view view note do not invoke this method from view draw android graphics canvas view ondraw android graphics canvas dispatchdraw android graphics canvas or any related method void removeviewat int index removes the view at the specified position in the group void removeviewinlayout view view removes a view during layout void removeviews int start int count removes the specified range of views from the group void removeviewsinlayout int start int count removes a range of views during layout void requestchildfocus view child view focused called when a child of this parent wants focus boolean requestchildrectangleonscreen view child rect rectangle boolean immediate called when a child of this group wants a particular rectangle to be positioned onto the screen void requestdisallowintercepttouchevent boolean disallowintercept called when a child does not want this parent and its ancestors to intercept touch events with viewgroup onintercepttouchevent motionevent boolean requestfocus int direction rect previouslyfocusedrect call this to try to give focus to a specific view or to one of its descendants and give it hints about the direction and a specific rectangle that the focus is coming from looks for a view to give focus to respecting the setting specified by getdescendantfocusability boolean requestsendaccessibilityevent view child accessibilityevent event called by a child to request from its parent to send an accessibilityevent void requesttransparentregion view child called when a child wants the view hierarchy to gather and report transparent regions to the window compositor boolean restoredefaultfocus gives focus to the default focus view in the view hierarchy that has this view as a root void schedulelayoutanimation schedules the layout animation to be played after the next layout pass of this view group void setaddstatesfromchildren boolean addsstates sets whether this viewgroup s drawable states also include its children s drawable states void setalwaysdrawnwithcacheenabled boolean always this method was deprecated in api level 23 as of build version_codes m this property is ignored child views may no longer have their caching behavior disabled by parents void setanimationcacheenabled boolean enabled this method was deprecated in api level 23 as of build version_codes m this property is ignored caching behavior of children may be controlled through view setlayertype int paint void setchildrendrawingcacheenabled boolean enabled this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended void setchildrendrawingorderenabled boolean enabled tells the viewgroup whether to draw its children in the order defined by the method getchilddrawingorder int int void setchildrendrawnwithcacheenabled boolean enabled this method was deprecated in api level 23 as of build version_codes m this property is ignored child views may no longer be forced to cache their rendering state by their parents use view setlayertype int paint on individual views instead void setclipchildren boolean clipchildren by default children are clipped to their bounds before drawing void setcliptopadding boolean cliptopadding sets whether this viewgroup will clip its children to its padding and resize but not clip any edgeeffect to the padded region if padding is present void setdescendantfocusability int focusability set the descendant focusability of this view group void setlayoutanimation layoutanimationcontroller controller sets the layout animation controller used to animate the group s children after the first layout void setlayoutanimationlistener animation animationlistener animationlistener specifies the animation listener to which layout animation events must be sent void setlayoutmode int layoutmode sets the basis of alignment during the layout of this viewgroup void setlayouttransition layouttransition transition sets the layouttransition object for this viewgroup void setmotioneventsplittingenabled boolean split enable or disable the splitting of motionevents to multiple children during touch event dispatch void setonhierarchychangelistener viewgroup onhierarchychangelistener listener register a callback to be invoked when a child is added to or removed from this view void setpersistentdrawingcache int drawingcachetokeep this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended void setrequestedframerate float framerate you can set the preferred frame rate for a viewgroup using a positive number or by specifying the preferred frame rate category using constants including requested_frame_rate_category_no_preference requested_frame_rate_category_low requested_frame_rate_category_normal requ...
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