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umed dispatch a fling to a nested scrolling parent boolean dispatchnestedprefling float velocityx float velocityy dispatch a fling to a nested scrolling parent before it is processed by this view boolean dispatchnestedpreperformaccessibilityaction int action bundle arguments report an accessibility action to this view s parents for delegated processing boolean dispatchnestedprescroll int dx int dy int consumed int offsetinwindow dispatch one step of a nested scroll in progress before this view consumes any portion of it boolean dispatchnestedscroll int dxconsumed int dyconsumed int dxunconsumed int dyunconsumed int offsetinwindow dispatch one step of a nested scroll in progress void dispatchpointercapturechanged boolean hascapture boolean dispatchpopulateaccessibilityevent accessibilityevent event dispatches an accessibilityevent to the view to add the text content of the view and its children void dispatchprovideautofillstructure viewstructure structure int flags dispatches creation of a viewstructure s for autofill purposes down the hierarchy when an assist structure is being created as part of an autofill request void dispatchprovidestructure viewstructure structure dispatch creation of viewstructure down the hierarchy void dispatchrestoreinstancestate sparsearray parcelable container called by restorehierarchystate android util sparsearray to retrieve the state for this view and its children void dispatchsaveinstancestate sparsearray parcelable container called by savehierarchystate android util sparsearray to store the state for this view and its children void dispatchscrollcapturesearch rect localvisiblerect point windowoffset consumer scrollcapturetarget targets dispatch a scroll capture search request down the view hierarchy void dispatchsetactivated boolean activated dispatch setactivated to all of this view s children void dispatchsetpressed boolean pressed dispatch setpressed to all of this view s children void dispatchsetselected boolean selected dispatch setselected to all of this view s children void dispatchstarttemporarydetach dispatch onstarttemporarydetach to this view and its direct children if this is a container view void dispatchsystemuivisibilitychanged int visibility this method was deprecated in api level 30 use windowinsets isvisible int to find out about system bar visibilities by setting a onapplywindowinsetslistener on this view boolean dispatchtouchevent motionevent event pass the touch screen motion event down to the target view or this view if it is the target boolean dispatchtrackballevent motionevent event pass a trackball motion event down to the focused view boolean dispatchunhandledmove view focused int direction this method is the last chance for the focused view and its ancestors to respond to an arrow key void dispatchvisibilitychanged view changedview int visibility dispatch a view visibility change down the view hierarchy void dispatchwindowfocuschanged boolean hasfocus called when the window containing this view gains or loses window focus void dispatchwindowinsetsanimationend windowinsetsanimation animation dispatches windowinsetsanimation callback onend windowinsetsanimation when window insets animation ends void dispatchwindowinsetsanimationprepare windowinsetsanimation animation dispatches windowinsetsanimation callback onprepare windowinsetsanimation when window insets animation is being prepared windowinsets dispatchwindowinsetsanimationprogress windowinsets insets list windowinsetsanimation runninganimations dispatches windowinsetsanimation callback onprogress windowinsets list when window insets animation makes progress windowinsetsanimation bounds dispatchwindowinsetsanimationstart windowinsetsanimation animation windowinsetsanimation bounds bounds dispatches windowinsetsanimation callback onstart windowinsetsanimation bounds when window insets animation is started void dispatchwindowsystemuivisiblitychanged int visible this method was deprecated in api level 30 systemuivisibility flags are deprecated use windowinsetscontroller instead void dispatchwindowvisibilitychanged int visibility dispatch a window visibility change down the view hierarchy void draw canvas canvas manually render this view and all of its children to the given canvas void drawablehotspotchanged float x float y this function is called whenever the view hotspot changes and needs to be propagated to drawables or child views managed by the view void drawablestatechanged this function is called whenever the state of the view changes in such a way that it impacts the state of drawables being shown view findfocus find the view in the hierarchy rooted at this view that currently has focus final onbackinvokeddispatcher findonbackinvokeddispatcher walk up the view hierarchy to find the nearest onbackinvokeddispatcher final t extends view t findviewbyid int id finds the first descendant view with the given id the view itself if the id matches getid or null if the id is invalid final t extends view t findviewwithtag object tag look for a child view with the given tag void findviewswithtext arraylist view outviews charsequence searched int flags finds the views that contain given text boolean fitsystemwindows rect insets this method was deprecated in api level 20 as of api 20 use dispatchapplywindowinsets windowinsets to apply insets to views views should override onapplywindowinsets windowinsets or use setonapplywindowinsetslistener android view view onapplywindowinsetslistener to implement handling their own insets view focussearch int direction find the nearest view in the specified direction that can take focus void forcehasoverlappingrendering boolean hasoverlappingrendering sets the behavior for overlapping rendering for this view see hasoverlappingrendering for more details on this behavior void forcelayout forces this view to be laid out during the next layout pass boolean gathertransparentregion region region this is used by the viewroot to perform an optimization when the view hierarchy contains one or several surfaceview void generatedisplayhash string hashalgorithm rect bounds executor executor displayhashresultcallback callback called to generate a displayhash for this view static int generateviewid generate a value suitable for use in setid int charsequence getaccessibilityclassname return the class name of this object to be used for accessibility purposes view accessibilitydelegate getaccessibilitydelegate returns the delegate for implementing accessibility support via composition int getaccessibilityliveregion gets the live region mode for this view accessibilitynodeprovider getaccessibilitynodeprovider gets the provider for managing a virtual view hierarchy rooted at this view and reported to accessibilityservice s that explore the window content charsequence getaccessibilitypanetitle get the title of the pane for purposes of accessibility int getaccessibilitytraversalafter gets the id of a view after which this one is visited in accessibility traversal int getaccessibilitytraversalbefore gets the id of a view before which this one is visited in accessibility traversal string getallowedhandwritingdelegatepackagename returns the allowed package for delegate editor views for which this view may act as a handwriting delegator as set by setallowedhandwritingdelegatepackage string string getallowedhandwritingdelegatorpackagename returns the allowed package for views which may act as a handwriting delegator for this delegate editor view as set by setallowedhandwritingdelegatorpackage string float getalpha the opacity of the view animation getanimation get the animation currently associated with this view matrix getanimationmatrix return the current transformation matrix of the view ibinder getapplicationwindowtoken retrieve a unique token identifying the top level real window of the window that this view is attached to int getattributeresolutionstack int attribute returns the ordered list of resource id that are considered when resolving attribute values for this view map integer integer getattributesourceresourcemap returns the mapping of attribute resource id to source resource id where the attribute value was set string getautofillhints gets the hints that help an autofillservice determine how to autofill the view with the user s data final autofillid getautofillid gets the unique logical identifier of this view in the activity for autofill purposes int getautofilltype describes the autofill type of this view so an autofillservice can create the proper autofillvalue when autofilling the view autofillvalue getautofillvalue gets the view s current autofill value drawable getbackground gets the background drawable blendmode getbackgroundtintblendmode return the blending mode used to apply the tint to the background drawable if specified colorstatelist getbackgroundtintlist return the tint applied to the background drawable if specified porterduff mode getbackgroundtintmode return the blending mode used to apply the tint to the background drawable if specified int getbaseline return the offset of the widget s text baseline from the widget s top boundary final int getbottom bottom position of this view relative to its parent float getbottomfadingedgestrength returns the strength or intensity of the bottom faded edge int getbottompaddingoffset amount by which to extend the bottom fading region float getcameradistance gets the distance along the z axis from the camera to this view boolean getclipbounds rect outrect populates an output rectangle with the clip bounds of the view returning true if successful or false if the view s clip bounds are null rect getclipbounds returns a copy of the current clipbounds final boolean getcliptooutline returns whether the outline should be used to clip the contents of the view final contentcapturesession getcontentcapturesession gets the session used to notify content capture events charsequence getcontentdescription returns the view s content description final int getcontentsensitivity gets content sensitivity mode to determine whether this view displays sensitive content final context getcontext returns the context the view is running in through which it can access the current theme resources etc contextmenu contextmenuinfo getcontextmenuinfo views should implement this if they have extra information to associate with the context menu final boolean getdefaultfocushighlightenabled returns whether this view should use a default focus highlight when it gets focused but doesn t have r attr state_focused defined in its background static int getdefaultsize int size int measurespec utility to return a default size display getdisplay gets the logical display to which the view s window has been attached final int getdrawablestate return an array of resource ids of the drawable states representing the current state of the view bitmap getdrawingcache this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended bitmap getdrawingcache boolean autoscale this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended int getdrawingcachebackgroundcolor this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended int getdrawingcachequality this method was deprecated in api level 28 the view drawing cache was largely made obsolete with the introduction of hardware accelerated rendering in api 11 with hardware acceleration intermediate cache layers are largely unnecessary and can easily result in a net loss in performance due to the cost of creating and updating the layer in the rare cases where caching layers are useful such as for alpha animations setlayertype int paint handles this with hardware rendering for software rendered snapshots of a small part of the view hierarchy or individual views it is recommended to create a canvas from either a bitmap or picture and call draw canvas on the view however these software rendered usages are discouraged and have compatibility issues with hardware only rendering features such as config hardware bitmaps real time shadows and outline clipping for screenshots of the ui for feedback reports or unit testing the pixelcopy api is recommended void getdrawingrect rect outrect return the visible drawing bounds of your view long getdrawingtime return the time at which the drawing of the view hierarchy star...
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