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the gotham database home what is this batman rpg thing nightfall bay cw s arrowverse writeups gi joe write ups gotham nights articles gotham beyond podcast tuesday june 23 2026 gotham beyond podcast episode 21 why most dc heroes campaigns fail why do so many superhero campaigns start strong and then slowly fall apart in this episode of gotham beyond we examine four of the biggest reasons dc heroes campaigns fail from overusing famous npc heroes and escalating threats too quickly to power imbalance at the table and the temptation to build characters that overshadow everyone else these are problems that many game masters eventually encounter read more at 7 27 am no comments email this blogthis share to x share to facebook share to pinterest labels podcast monday june 15 2026 more podcasts coming soon hey folks just a quick update as i am planning to make more episodes soon so stay tuned coming soon at 8 01 pm no comments email this blogthis share to x share to facebook share to pinterest labels coming soon friday may 8 2026 gotham beyond podcast s2e20 roject prometheus mythology meets super science project prometheus feels like one of those adventures mayfair probably should not have been able to fit into thirty pages yet somehow they did anyway reading through it now you can see early dc heroes trying to figure out what superhero roleplaying could really be this is not a simple fight the villain in a warehouse kind of module it throws giant eagle attacks blackouts secret government investigations mediterranean pursuit scenes ancient mythology super science and a literal minotaur into the same story and somehow keeps moving forward messy absolutely but boring never what surprised me most revisiting it was how investigation heavy it actually is the module wants heroes gathering information chasing leads talking to contacts and slowly uncovering a larger conspiracy the action scenes are big and loud but the connective tissue is detective work and escalation that still holds up today if i ran project prometheus now using dc heroes 3rd edition i would mostly clean up presentation and expand some character moments but i would leave the core structure alone the strange mythology meets technology angle gives the adventure a personality a lot of modern superhero scenarios are missing it feels unapologetically comic book and honestly that may be why it still works at 8 51 am no comments email this blogthis share to x share to facebook share to pinterest labels podcast thursday may 7 2026 gotham nights thoughts on jsa 19 2026 reading through jsa 19 this week i found something that caught my attention and it wasn t the fight scenes at all it was the spectre and how he was handled in the comic read more at 7 09 am no comments email this blogthis share to x share to facebook share to pinterest labels gotham nights wednesday april 29 2026 gotham nights villain downtime tables and why they change everything most groups skip the villain downtime tables i did too at first it felt like extra bookkeeping then i actually started rolling on them suddenly the game moved in ways i wasn t expecting read more at 12 59 pm no comments email this blogthis share to x share to facebook share to pinterest labels gotham nights tuesday april 28 2026 gotham beyond podcast s2ep19 king of crime a secret society module that still works episode 19 takes a look at king of crime one of the early dc heroes modules from mayfair games and this one wastes no time getting the city into trouble central city is under pressure almost right away with the secret society of super villains making coordinated moves that leave the heroes scrambling from one crisis to the next that is one of the big strengths of the module it understands momentum it gives you a city in trouble a villain team with personality and a steady climb in tension that feels very much like an old comic book arc instead of one flat plot you get a string of crimes public danger and rising stakes that keep the adventure moving read more at 12 38 pm no comments email this blogthis share to x share to facebook share to pinterest labels podcast tuesday april 21 2026 gotham beyond podcast s2e18 blood feud module and why old modules still work this episode of gotham and beyond looks at blood feud an early dc heroes module that still has a lot to teach i talk about why the adventure works how it builds pressure and how you can adapt it for your own custom heroes without needing the exact team it was written for if you like old superhero modules city based trouble villain teams and adventures with good bones this one is worth a second look read more at 8 41 am no comments email this blogthis share to x share to facebook share to pinterest labels podcast older posts home subscribe to posts atom need something about me the dungeon master death valley texas united states view my complete profile database analysts join to follow database agents welcome quick note welcome if you are looking for just the podcast covering dc heroes 3e check out gotham beyond podcast to see all episodes if you want to see all the articles on my custom city click on nightfall bay otherwise read on and enjoy the blog this is where i dump all the crazy ideas write ups comic deep dives and homebrew madness i ve cooked up over the years you ll find everything from personal game sessions and wild fan theories to breakdowns of tv shows comic arcs and whatever else i ve mashed into my world my brain and my gm binder is packed with concepts tweaks and stuff that probably shouldn t work but somehow does most of my write ups are built around batman the role playing game why because it s a stripped down no nonsense version of the rules that gives a creative gm like me room to breathe improvise and throw in whatever i want need something pre made sometimes i ll pull from dc heroes 3e but honestly i prefer forging my own path gotham nights is my just thinking about something rules wise from the dc heroes 3e line of rules sometimes its really interesting sometimes its just a crazy theory who knows what will come out of my warped mind welcome to my world grab a stack of comics prep your dice and let s break some rules latest episode of the gotham beyond podcast g b podcast on youtube leave me a voicemail follow support follow gothamdatabase support the database on patreon batman roleplaying game new advantages new drawbacks new powers new skills custom city nightfall bay community links dc heroes discord dc heroes facebook group dc heroes mewe group dc heroes reddit popular posts bruce wayne absolute batman bruce wayne absolute batman dex 7 str 6 body 6 int 9 will 8 mind 7 infl 6 aura 7 spirit 5 initiative 21 hero points 70 skills gotham nights villain downtime tables and why they change everything most groups skip the villain downtime tables i did too at first it felt like extra bookkeeping then i actually started rolling on them gotham nights thoughts on jsa 19 2026 reading through jsa 19 this week i found something that caught my attention and it wasn t the fight scenes at all it was the spectre gotham beyond podcast s2e18 blood feud module and why old modules still work this episode of gotham and beyond looks at blood feud an early dc heroes module that still has a lot to teach i talk about why the adven gotham beyond podcast episode 21 why most dc heroes campaigns fail why do so many superhero campaigns start strong and then slowly fall apart in this episode of gotham beyond we examine four of the dc heroes rpg discord server popular labels 1on1 campaign 1 actual play 7 arkham knights setting 1 arrowverse 25 batman 89 3 comics 3 dcau 1 gi joe 15 gotham legends 1 superhero 4 weapons 2 campaign 1 thoughts 4 tv 1 villains 16 subscribe to posts atom posts all comments atom all comments blog archive 2026 25 june 2 gotham beyond podcast episode 21 why most dc he more podcasts coming soon may 2 april 5 march 9 february 6 january 1 2025 49 december 3 november 1 september 6 august 6 july 9 june 6 april 1 march 5 february 11 january 1 2024 40 december 4 november 8 september 13 may 7 april 6 march 2 2023 52 november 1 july 12 june 5 may 1 april 5 march 26 february 1 january 1 2022 17 august 4 march 12 february 1 2021 8 june 5 may 3 2020 4 april 4 2019 1 june 1 disclaimer artwork used on this site is used for display or for entertainment purposes only of the character and or item in the post zero money is being made this is a fun entertainment only blog should any artist want their artwork removed or properly credited please comment and let us know as such if you d like to use anything on this website please credit this website properly with a link back to original source write ups on this blog are how i see them and have used them in my games if you don t like how its written up i am sorry but this is my space feel free to use what you d like here and create your own thing that s the great thing about being a creator and game master you can do what you like for 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