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e set of listeners that are sent events through the life of an animation such as start repeat and end void addpauselistener animator animatorpauselistener listener adds a pause listener to this animator void cancel cancels the animation animator clone creates and returns a copy of this object void end ends the animation abstract long getduration gets the duration of the animation timeinterpolator getinterpolator returns the timing interpolator that this animation uses arraylist animator animatorlistener getlisteners gets the set of animator animatorlistener objects that are currently listening for events on this animator object abstract long getstartdelay the amount of time in milliseconds to delay processing the animation after start is called long gettotalduration gets the total duration of the animation accounting for animation sequences start delay and repeating boolean ispaused returns whether this animator is currently in a paused state abstract boolean isrunning returns whether this animator is currently running having been started and gone past any initial startdelay period and not yet ended boolean isstarted returns whether this animator has been started and not yet ended void pause pauses a running animation void removealllisteners removes all listeners and pauselisteners from this object void removelistener animator animatorlistener listener removes a listener from the set listening to this animation void removepauselistener animator animatorpauselistener listener removes a pause listener from the set listening to this animation void resume resumes a paused animation causing the animator to pick up where it left off when it was paused abstract animator setduration long duration sets the duration of the animation abstract void setinterpolator timeinterpolator value the time interpolator used in calculating the elapsed fraction of the animation abstract void setstartdelay long startdelay the amount of time in milliseconds to delay processing the animation after start is called void settarget object target sets the target object whose property will be animated by this animation void setupendvalues this method tells the object to use appropriate information to extract ending values for the animation void setupstartvalues this method tells the object to use appropriate information to extract starting values for the animation void start starts this animation from class java lang object object clone creates and returns a copy of this object boolean equals object obj indicates whether some other object is equal to this one void finalize called by the garbage collector on an object when garbage collection determines that there are no more references to the object final class getclass returns the runtime class of this object int hashcode returns a hash code value for the object final void notify wakes up a single thread that is waiting on this object s monitor final void notifyall wakes up all threads that are waiting on this object s monitor string tostring returns a string representation of the object final void wait long timeoutmillis int nanos causes the current thread to wait until it is awakened typically by being notified or interrupted or until a certain amount of real time has elapsed final void wait long timeoutmillis causes the current thread to wait until it is awakened typically by being notified or interrupted or until a certain amount of real time has elapsed final void wait causes the current thread to wait until it is awakened typically by being notified or interrupted public constructors animatorset added in api level 11 public animatorset public methods cancel added in api level 11 public void cancel cancels the animation unlike end cancel causes the animation to stop in its tracks sending an android animation animator animatorlistener onanimationcancel animator to its listeners followed by an android animation animator animatorlistener onanimationend animator message this method must be called on the thread that is running the animation note that canceling a animatorset also cancels all of the animations that it is responsible for clone added in api level 11 public animatorset clone creates and returns a copy of this object the precise meaning of copy may depend on the class of the object the general intent is that for any object x the expression x clone x will be true and that the expression x clone getclass x getclass will be true but these are not absolute requirements while it is typically the case that x clone equals x will be true this is not an absolute requirement by convention the returned object should be obtained by calling super clone if a class and all of its superclasses except object obey this convention it will be the case that x clone getclass x getclass by convention the object returned by this method should be independent of this object which is being cloned to achieve this independence it may be necessary to modify one or more fields of the object returned by super clone before returning it typically this means copying any mutable objects that comprise the internal deep structure of the object being cloned and replacing the references to these objects with references to the copies if a class contains only primitive fields or references to immutable objects then it is usually the case that no fields in the object returned by super clone need to be modified returns animatorset a clone of this instance end added in api level 11 public void end ends the animation this causes the animation to assign the end value of the property being animated then calling the android animation animator animatorlistener onanimationend animator method on its listeners this method must be called on the thread that is running the animation note that ending a animatorset also ends all of the animations that it is responsible for getchildanimations added in api level 11 public arraylist animator getchildanimations returns the current list of child animator objects controlled by this animatorset this is a copy of the internal list modifications to the returned list will not affect the animatorset although changes to the underlying animator objects will affect those objects being managed by the animatorset returns arraylist animator arraylist the list of child animations of this animatorset getcurrentplaytime added in api level 26 public long getcurrentplaytime returns the milliseconds elapsed since the start of the animation for ongoing animations this method returns the current progress of the animation in terms of play time for an animation that has not yet been started if the animation has been seeked to a certain time via setcurrentplaytime long the seeked play time will be returned otherwise this method will return 0 returns long the current position in time of the animation in milliseconds getduration added in api level 11 public long getduration gets the length of each of the child animations of this animatorset this value may be less than 0 which indicates that no duration has been set on this animatorset and each of the child animations will use their own duration returns long the length of the animation in milliseconds of each of the child animations of this animatorset getinterpolator added in api level 18 public timeinterpolator getinterpolator returns the timing interpolator that this animation uses returns timeinterpolator the timing interpolator for this animation getstartdelay added in api level 11 public long getstartdelay the amount of time in milliseconds to delay starting the animation after start is called returns long the number of milliseconds to delay running the animation gettotalduration added in api level 24 public long gettotalduration gets the total duration of the animation accounting for animation sequences start delay and repeating return duration_infinite if the duration is infinite returns long total time an animation takes to finish starting from the time start is called duration_infinite will be returned if the animation or any child animation repeats infinite times isrunning added in api level 11 public boolean isrunning returns true if any of the child animations of this animatorset have been started and have not yet ended child animations will not be started until the animatorset has gone past its initial delay set through setstartdelay long returns boolean whether this animatorset has gone past the initial delay and at least one child animation has been started and not yet ended isstarted added in api level 14 public boolean isstarted returns whether this animator has been started and not yet ended for reusable animators which most animators are apart from the one shot animator produced by createcircularreveal this state is a superset of isrunning because an animator with a nonzero startdelay will return true for isstarted during the delay phase whereas isrunning will return true only after the delay phase is complete non reusable animators will always return true after they have been started because they cannot return to a non started state returns boolean whether the animator has been started and not yet ended pause added in api level 19 public void pause pauses a running animation this method should only be called on the same thread on which the animation was started if the animation has not yet been started or has since ended then the call is ignored paused animations can be resumed by calling resume play added in api level 11 public animatorset builder play animator anim this method creates a builder object which is used to set up playing constraints this initial play method tells the builder the animation that is the dependency for the succeeding commands to the builder for example calling play a1 with a2 sets up the animatorset to play a1 and a2 at the same time play a1 before a2 sets up the animatorset to play a1 first followed by a2 and play a1 after a2 sets up the animatorset to play a2 first followed by a1 note that play is the only way to tell the builder the animation upon which the dependency is created so successive calls to the various functions in builder will all refer to the initial parameter supplied in play as the dependency of the other animations for example calling play a1 before a2 before a3 will play both a2 and a3 when a1 ends it does not set up a dependency between a2 and a3 parameters anim animator the animation that is the dependency used in later calls to the methods in the returned builder object a null parameter will result in a null builder return value returns animatorset builder builder the object that constructs the animatorset based on the dependencies outlined in the calls to play and the other methods in the builder object playsequentially added in api level 11 public void playsequentially list animator items sets up this animatorset to play each of the supplied animations when the previous animation ends parameters items list the animations that will be started one after another playsequentially added in api level 11 public void playsequentially animator items sets up this animatorset to play each of the supplied animations when the previous animation ends parameters items animator the animations that will be started one after another playtogether added in api level 11 public void playtogether animator items sets up this animatorset to play all of the supplied animations at the same time this is equivalent to calling play animator with the first animator in the set and then builder with animator with each of the other animators note that an animator with a startdelay will not actually start until that delay elapses which means that if the first animator in the list supplied to this constructor has a startdelay none of the other animators will start until that first animator s startdelay has elapsed parameters items animator the animations that will be started simultaneously playtogether added in api level 11 public void playtogether collection animator items sets up this animatorset to play all of the supplied animations at the same time parameters items collection the animations that will be started simultaneously resume added in api level 19 public void resume resumes a paused animation causing the animator to pick up where it left off when it was paused this method should only be called on the same thread on which the animation was started calls to resume on an animator that is not currently paused will be ignored reverse added in api level 26 public void reverse plays the animatorset in reverse if the animation has been seeked to a specific play time using setcurrentplaytime long it will play backwards from the point seeked when reverse was called otherwise then it will start from the end and play backwards this behavior is only set for the current animation future playing of the animation will use the default behavior of playing forward note reverse is not supported for infinite animatorset setcurrentplaytime added in api level 26 public void setcurrentplaytime long playtime sets the position of the animation to the specified point in time this time should be between 0 and the total duration of the animation including any repetition if the animation has not yet been started then it will not advance forward after it is set to this time it will simply set the time to this value and perform any appropriate actions based on that time if the animation is already running then setcurrentplaytime will set the current playing time to this value and continue playing from that point on build version_codes upside_down_cake and above an animatorset that hasn t been start ed will issue android animation animator animatorlistener onanimationstart animator boolean and android animation animator animatorlistener onanimationend animator boolean events parameters playtime long the time in milliseconds to which the animation is advanced or rewound unless the animation is reversing the playtime is considered the time since the end of the start delay of the animatorset in a forward playing direction setduration added in api level 11 public animatorset setduration long duration sets the length of each of the current child animations of this animatorset by default each child animation will use its own duration if the duration is set on the animatorset then each child animation inherits this duration parameters duration long the length of the animation in milliseconds of each of the child animations of this animatorset returns animatorset setinterpolator added in api level 11 public void setinterpolator timeinterpolator interpolator sets the timeinterpolator for all current child animations of this animatorset the default value is null which means that no interpolator is set on this animatorset setting the interpolator to any non null value will cause that interpolator to be set on the child animations when the set is started parameters interpolator timeinterpolator the interpolator to be used by each child animation of this animatorset s...
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