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ai3dg workshop on ai for 3d generation ai3dg cvpr2024 home submission schedule accepted papers speakers program committee organizers the first workshop on ai for 3d generation room arch 4f june 17th monday full day cvpr2024 seattle wa usa remote attendees can join via the zoom link on the cvpr conference site prolificdreamer high fidelity and diverse text to 3d generation with variational score distillation neurips 2023 text2room extracting textured 3d meshes from 2d text to image models iccv 2023 get3d a generative model of high quality 3d textured shapes learned from images neurips 2022 magic123 one image to high quality 3d object generation using both 2d and 3d diffusion priors arxiv 2023 instruct nerf2nerf editing 3d scenes with instructions iccv 2023 4d fy text to 4d generation using hybrid score distillation sampling arxiv 2023 infinitenature zero learning perpetual view generation of natural scenes from single images eccv 2022 trace and pace controllable pedestrian animation via guided trajectory diffusion cvpr 2023 one 2 3 45 any single image to 3d mesh in 45 seconds without per shape optimization arxiv 2023 previous next developing algorithms capable of generating realistic high quality 3d data at scale has been a long standing problem in computer vision and graphics we anticipate that having generative models that can reliably synthesize meaningful 3d content will completely revolutionize the workflow of artists and content creators and will also enable new levels of creativity through generative art although recently there has been considerable success in generating photorealistic images the quality and generality of 3d generative models has lagged behind their 2d counterparts additionally efficiently controlling what needs to be generated and scaling these approaches to complex scenes with several static and dynamic objects still remains an open challenge in this workshop we seek to bring together researchers working on generative models for 3d shapes humans and scenes to discuss the latest advances existing limitations and next steps towards developing generative pipelines capable of producing fully controllable 3d environments with multiple humans interacting with each other or with objects in the scene in the last few years there has been significant progress in generating 3d objects humans and scenes independently but only recently has the research community shifted their attention towards generating meaningful dynamics and interactions between humans or humans and other scene elements to this end in our workshop we look forward to cover the following topics what is the best representation for generating meaningful variations of 3d objects with texture and high quality details what is the best representation to enable intuitive control over the generated objects how to synthesize realistic humans performing plausible actions how to generate fully controllable 3d environments where it would be possible to manipulate both the appearance of the scene elements as well as their spatial composition what is the best representation for generating plausible dynamics and interactions between humans or humans and objects what are the ethical implications that arise from artificially generated 3d content and how we can address them news june 15 2024 the workshop s location changed it will now take place in arch 4f june 15 2024 remote attendees can join via the zoom link on the cvpr conference site june 12 2024 workshop s schedule released june 10 2024 posters can only be put up during the poster session time namely 15 30 16 30 materials for attaching posters to the poster boards will be provided on site june 3 2024 the poster session will take place from 15 30 16 30 in the arch building exhibit hall may 31 2024 the workshop will take place on monday 17th of june in room summit flex a for more details please refer here april 7 2024 we have extended the paper submission deadline by a couple of days the new paper and supplemental material deadline is on april 15 aoe january 25 2024 workshop website launched with the tentative list of the invited speakers announced schedule the workshop will take place on monday june 17th in room arch 4f remote attendees can join via join via the zoom link on the cvpr conference site note that all times in the below schedule are in pst 08 30 08 45 welcome and opening remarks 08 45 09 25 andrea vedaldi tbd 09 25 09 50 ruoshi liu tbd 09 50 10 15 duygu ceylan tbd 10 15 10 45 coffee break 10 45 11 10 dongsu zhang scalable scene completion with generative cellular automata 11 10 11 50 varun jampani adapting image and video generative models for 3d generation 11 50 12 30 jun yan zhu controllable 3d generation 12 30 13 30 lunch break 13 30 14 10 gordon wetzstein tbd 14 10 14 35 jun gao 3d representations for 3d content creation 14 35 15 00 alexander holynski tbd 15 00 15 25 alex yu tbd 15 30 16 30 poster session 16 30 17 10 sergey tulyakov volumetric generation of objects scenes and videos 17 10 17 15 closing remarks call for papers
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