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cabinette wars from the german kabinettskriege cabinet wars a period of limited conflict from the peace of westphalia 1648 to the french revolution 1789 counter attack at villeroux part 2 taking the gembloux gap a pint sized campaign turn 7 game 6 scenario 3 the counter attack at villeroux we left the game after 18 phases with the french rifle team from their no 2 section unable to get out of the boulangerie to escape the increasing weight of fire being deployed by the germans link we pick up the story in the germans phase 19 19g e 1 1 2 3 6 safe from any fire from the boulangerie nr ii section now moves back towards the edge of the large wood the germans then deploy another leig 18 7 5cm gun from the jop that was withdrawn back up the road from the small wood this gun is in a position from where it can engage the panhard armoured car which it does but despite being hit the car s armour manages to save both penetrating hits and only take two points of shock the phase ends with the germans deploying the platoon s 5cm mortar team from the jop by the small wood where the leutnant can command both it and the mmg team 20fr 2 2 4 4 5 and i breathe a sigh of relief as my rifle team in the boulangerie was ignored by the germans i also give myself a good kicking as i realise what a mess i ve made of handling them first i had been only rolling one movement die to get out of the building as you lose one when doing so but i should ve rolled two and discarded the lower score which gives a better chance of getting out second i m sitting on a small mountain of coc points and i can just reposition the team this is the first thing i do in this phase and now the whole section is safe and the platoon sergeant removes 2 points of shock unfortunately my armour is paralysed by a lack of command dice to operate it 21g e 1 1 1 2 5 and the leig 18 again targets the panhard and hits it again this time the armour only saves one of the two penetrating hits but bizarrely it only takes 1 point of shock from this one more and the crew would ve abandoned the vehicle then the last german section nr iii deploys tactically into the large wood an unhesitant deployment as john had selected an adjutant amongst his support with 5 support points as yet unfielded i m fairly confident that there is now just a panzer iv waiting in the wings 22fr 1 3 4 5 6 and the junior leader in the panhard removes 2 points of shock in an attempt to stop his men abandoning ship the platoon sergeant also uses this phase to remove more shock from no 2 section behind the boulangerie and the r35 by home farm fires at the more recently arrived 7 5cm gun and inflicts 2 points of shock this is a mistake not realised at the time as the intervening hedge blocks line of sight los ooops 23g e 1 3 4 4 4 the feldwebel in the small wood now directs nr i section s lmg to suppress the french jop by the crossroads and directs the rifle team to advance at the run towards la haye farm it looks like john intends to take this jop i m not too worried about losing it so plan on doing nothing to deter him in the hope that he overextends himself and becomes vulnerable to a sharp counter on the other flank the leutnant moves into the large wood to remove 2 points of shock from nr ii section and last the leig 18 fires at and again hits the panhard but this time fails to score any penetrations time for another overview 24fr 3 3 3 4 6 a command roll to delight any armour commander first the r35 in the small wood turns 180 to chase the german nr ii section advancing around la haye farm second the r35 by home farm targets the 7 5cm gun it does have los to the earlier mistake was realised at this point killing a gunner and finally the panhard fires its coax mg at the gun firing at it but rolling five 1 s and one 3 it misses by a mile with the last die a 4 the platoon sergeant inferior senior leader removes another 2 points of shock from no 2 section who have now recovered their nerve 25g e 2 3 3 4 6 and the leig 18 removed a point of shock before continuing its duel with the panhard another hit and the armour failed to save one of the penetrating hits and the car takes 1 point of shock and then the big event the much anticipated arrival of the panzer iv but it is not in a position to fire at anything yet the feldwebel continued to order nr i section s lmg to suppress the french jop while the rifle team advanced more cautiously around the buttery as i m writing this i m wondering how the lmg team managed this as they look well out command range of the feldwebel stood back with the lmg team 26fr 1 1 2 2 4 which i used as two 3 s by combining the 1 s and 2 s with the first the r35 by the small wood chasing the german nr i section fired its coax mg at their rifle team killing 1 and inflicting 1 point of shock the panhard leader used the second to remove a point of shock and fire its coax mg at the 7 5cm gun that had put the shock on it but without effect
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