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a fresh take on the team brawler and there s no i in team or battlegrounds that shape gameplay all taken from the game page not lol but with magic cows demons and aliens but still not so much on the details of what the exact nature of this fresh take is we know blizzard they bring the gaming experience to the masses raiding in wow has changed from the 1 to everyone can at least jump in to a flex game as their schedule allows hearthstone is pretty quick and painless sc has a single player campaign and matchmaking for multiplayer i don t know how effective the multiplayer is i haven t played since the days of the original bnet in d3 i can solo play to my heart s content or co op with friends so even as they advance into the world of mobas the likelihood of creating a lol dota clone is slim the very nature of the blizzard experience is to be inclusive rather than exclusive for people like me this represents an incredible opportunity i like the mechanics of the characters the maps the objectives i don t like the people and really haven t since the days of the original bnet which is pretty much what soured me on the pvp environment in the first place combine the vague we re doing something new with the people expecting demanding a lol clone with blizzard skins and add in a health dose of blues only responding to threads dealing with specific bugs like character clipping the forums are mostly just back and forth between the hardcores and the casuals and whether one or the other has any more right to earn gold in the game there is so little information about the game play that sometimes we don t know if something is a real bug a placeholder or a deliberate design for example i leveled my account to the point where i unlocked the daily quests which you then had to have read the patch notes under a section about an xp cap to discover that daily quests can only be completed in vs mode the game itself doesn t say that and if you started after the release of the patch notes you probably wouldn t know to look for the notes not to mention it was under an unrelated header oh and that patch notes were sort of tucked away as they were old news by the time my invite came through but there has to be a couple dozen threads bug can t get completion credit for daily quests i try to be smart and look for similar threads before i post and those people certainly could as well and i wish they would because it pushed my question down the page about how many daily quests should i be getting and when they are supposed to reset other people are getting 3 i m getting 1 sometimes sometimes it doesn t reset but we don t know if this is a bug or an issue tied to my level or my time zone or what so i know a lot of my concerns are probably being considered somewhere we just aren t getting any blue responses to acknowledge most issues and that feeds concern 5 very strongly does blizzard have a clear design in mind and they just don t have time to tell us or are they in a ship being tossed about in the storm of the community and the destination will depend on which side blows the hardest previously blizzard has always staunchly stood by a line of not allowing community demands to influence game design but that hasn t always held true ultimately they play the balancing game of what is good mechanical design and what will keep people plugging in quarters the gaming world has changed a lot in the past few years when i was first playing sc i never thought anyone would ever win significant chunks of money for sending swarms of zerglings across the map but they do now and as tir pointed out to me the other day the lure of esports seems to hook deeply into blizzard the alpha forums don t seem to think that esports are a contributing factor but with as hazy as the design is we ve got to consider it mobas are popular esports they are fast to watch and generally don t require a lot of commentary to get the gist across instead of watching dozens of units you can focus on only a handful of heroes running around you can root for your favorite character independent of the person playing it the decision to move the quests and any account progression at max level into vs mode only could have happened for any number of reasons there was a short blue response concerning they felt it was too easy to farm rewards which is easily fixable with reduced rewards with another option available the given reason feels flimsy usually when the answer to something is too easy blizzard goes to great lengths to tune the encounter appropriately this was like saying well everyone can beat this raid boss so we re removing it from the game that isn t how blizzard works they tweak the encounter until they are happy with the pass fail rate maybe they wanted more people in the queue to improve wait times or stress that specific portion of the game maybe they want to watch account progression with less co op mode or they are testing the waters to see if they should try to be more of a hardcore lol dota clone or if they do have enough of a co op player base to make it worth their while to support co op play or maybe they have the end goal of being the next hot item in esports and they want us all in vs mode now so we won t be disappointed when co op gets no support later we don t know and we don t know if they know but do they know that we don t know if they know anyway more mechanics less politics i know i said that yesterday concern 7 clunky movement movement is point and click and click and click and click click click click clickity clickity click coming off a couple days of playing d3 with its smooth hold down the mouse button to move this was an absolutely jarring experience outside of the constant clicking sometimes the heroes don t feel very responsive and are slow to change course thankfully you can click on the minimap to move long distances but you ll hear more about that later concern 8 lack of a party frame want to see if one of your teammates is low on health has enough mana to cast their ult too bad you can hold the tab key to bring up a list of your party members but no useful information outside of experience earned kills sorry takedowns deaths etc since the hud is roughly a reskin of sc2 we do have a huge 3d portrait in the lower left that does nothing except an idle animation your character basically just watches you and breathes heavily creepy the shrines are online quick get the dragon knight concern 9 shrinky dink map again due to the hopefully temporary use of the sc2 hud the minimap is pitifully small for the level of detail trying to be shown each character is represented each merc camp the towers your projected path and any map objectives some of which sparkle and pulse on the map taking up even more space the minimap tends to be a blur of red blue black and yellow with some bits moving around and covering everything up trying to use the minimap to get to a distant point is a bit of a crap shoot as it just sort of gets you in the general quadrant of the map you are trying to get to concern 10 the chat log is primitive i m sure this one will get better over time but currently we have a very tiny box that shows only 3 4 lines of chat pings with no timestamps and no way to scroll back on the one hand i may have been brutally insulted in a game and just happened to miss it but on the other i may have missed an important coordination explanation concern 11 very difficult to review a character s abilities from the character selection screen you can click on a character and see their starting abilities it looks like you get all of these out of the gate and that s it right nope your heroic ability will be a choice when it unlocks but you start with the others doesn t say you only get one heroic you just have to know that and as you level you will unlock new talents that will either modify the starters or be new abilities entirely where do you go to see these outside of actually being in a game the shop of course even if you own the character you have to go to the shop to review your build options where you can t even see the talents on the same page as the abilities they modify you have to go to a separate talent page to see what you will be asked to choose from in the game and from this page each level unlock is showcased separately and you better hope the talent isn t very wordy anything past the first four lines gets cut off with no way to expand the content but the opposite problem is usually true the descriptions are too short or incomplete diablo has an ability to collect soulstones as he kills things you collect these and then have the option when you die to use the stones for a 5 second resurrection instead of the usual 10 second to 60 second wait there are two talents to modify this ability one increases the carrying capacity to 200 one decreases the number of stones needed to 75 but nowhere in the base ability or character description does it say how many he can carry or how many it costs as a baseline we can guess his baseline capacity and cost is 100 stones but it s just an educated guess while you re in the shop and reviewing your character s options you can t be in queue while in queue all you can see is the same items as from the character selection screen you can see your abilities in game and i ll try to get to that next time if there s anything in specific you want to see discussed or screen shots taken of let me know cast this tweet share on tumblr email a link to a friend opens in new window email like loading 5 comments posted in heroes of the storm tagged heroes of the storm hos heroes of the storm first concerns apr 21 first things first this is a fun game but it is in alpha which means everything is in flux the list of concerns below is not intended to be a negative rant just my agressive sounding grocery list of things that i would like to see addressed and it will be multiple posts on to the rant background got the invite thursday evening installed overnight easy peasy through the battlenet launcher i played most of friday and saturday i do have some previous moba experience i may have even blogged about my lol shenanigans however lol is pretty much my only prior moba so any comparisons i make are limited to that and my lol install is buggered so i couldn t log in real quick to check on a few things and it s been awhile so comparisons are also at least a year old game setup the available play options are practice you with a team of 4 ai bots against a team of 5 ai bots co op you plus 1 or more friends up to 5 against a team of 5 ai bots versus vs you plus 4 other people against 5 other people character selection is like lol with a rotating group of free characters and you can pay to own a character this week s characters are e t c a tauren representing the wow band muradin wow dwarf tassadar sc protoss witch doctor d3 class zeratul sc protoss arthas wow lich king only available after your account is level 7 each character is classified by a role assassin deal high damage but low defenses warrior deal moderate damage and are more tanky than assassins support healers and buffers limited damage specialist weird shit there are 4 maps randomly available each with a unique mechanic note that the names are not accurate i didn t write them down and they aren t neatly showcased anywhere pirate collect doubloons to bribe the pirate captain to turn his ghost ship s cannons on your enemy s structures cursed hollow earn the favor of the raven lord by collecting three of his tributes cursing the enemy s forces structures will not fire and have half health minions are 1 hp each haunted mines fight topside like normal but when the mines open go below and kill undead to collect skulls the team with the most skeletons raises the more powerful golem to wreak havoc upon the enemy dragon knight control the sun and moon shrine to briefly claim the dragon knight as your ally replacing the character model of the player who claims him and there are quests these are very similar to hearthstone and include things like play a game with a starcraft hero of course there is a shop to purchase new heroes skins and mounts oh yeah there are mounts everyone has the basic pony model right at the start your account levels up as you play games and earn experience leveling your account unlocks new features like an extra free hero and accessing quests and provides a small amount of gold the concerns there is currently no ranked matchmaking system in place this is something in progress so is not in itself a concern but it does mean that all players in vs mode are in the same pool based loosely on account level and like a traditional moba it looks like we re already attracting toxic players concern 1 there is currently no report or mute feature but there is a practice and co op mode why don t i just play those i actually really enjoy the practice mode and play it almost exclusively since this is an invitation only alpha i don t have any friends to co op with a pre made co op of strangers doesn t seem that different to me than a vs game the game might be a little easier against the ai instead of human opponents but it s still 5 people more or less randomly grouped together and here s where it gets tricky there is a daily xp cap for combined practice and co op modes i m ok with that but there are also quests and quests are the best source of gold only source once you are at max level quests were originally available in all game modes but were suddenly moved to vs only it looks like i m not in a minority when i say that i want to play games with my friends or by myself with a leveling cap in place for my preferred game play style and quests being the only real option for earning gold i and many others feel compelled to play in vs mode so us filthy casuals are trying our best to enter the vs world see first paragraph about no ranking or matchmaking system can you see where this is going concern 2 putting quests only in vs mode compels non pvp players to enter the pvp environment this wouldn t be so bad except for the lack of reporting and muting and somehow even though this is an alpha there are people that are already god s gift to heroes of the storm demanding to know why everyone isn t as uber elite as they are and there is no all chat you are limited to your own team mates to spew venom at so many non pvp players are afking in a match just to get their daily quest done i ve done 4 vs mode games and i ve been lucky so far either i m pulling my weight and playing well enough to fly under the radar or the people are nice as new as i am i really doubt the former concern 3 there s no way to report or remove afk individuals and if someone does leave i hear you get an ai bot now all the pvpers are upset because the casuals that were getting abused decided it was better to just walk away from the keyboard and get quest credit rather than even bother trying and there s nothing they can do to remov...
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