Meta tags:
description= A blog about wormhole hunting and ninja salvaging in EVE Online;
Headings (most frequently used words):
2024, thursday, may, sites, guristas, and, exploration, june, first, impressions, home, eve, blog, in, null, edition, part, wednesday, 26, monday, 17, 30, relic, data, sleeper, caches, ghost, unrated, combat, 23, 16, finding, new, online, feeds, my, list, popular, posts, archive, about, me, got, ganked, reflection, cherry, on, top, kiting, sniping, beer, engagement, loot, effort, introduction, area, toolset, philosophy, playing, as, busy, dad, beurocracy,
Text of the page (most frequently used words):
the (306), and (213), for (94), but (74), that (74), not (67), with (63), you (61), have (59), are (55), was (52), can (47), sites (47), this (44), null (40), sec (34), will (30), time (30), would (29), like (28), what (27), eve (26), #exploration (26), one (26), there (26), all (24), which (24), they (23), get (23), some (22), while (22), from (21), more (21), had (20), just (20), still (20), been (19), new (19), high (19), corp (19), should (19), has (18), when (18), about (18), good (18), people (17), few (17), out (17), any (16), ago (16), many (16), run (16), may (15), part (15), loot (15), big (15), first (15), share (15), alliance (15), site (15), combat (15), most (14), too (14), than (14), could (14), see (14), always (14), them (14), fleet (14), use (13), even (13), also (13), ship (13), only (13), relic (13), other (12), much (12), wormholes (12), know (12), ships (12), such (12), find (12), did (12), way (11), got (11), really (11), think (11), proteus (11), sleeper (11), anything (11), data (11), ccp (10), content (10), activity (10), enough (10), pvp (10), how (10), experience (10), area (10), need (10), probably (10), isk (10), tank (10), room (10), these (9), main (9), alt (9), space (9), hours (9), pve (9), game (9), thing (9), never (9), ishtar (9), who (9), sure (9), back (9), risk (9), warp (9), jump (8), off (8), home (8), guristas (8), second (8), let (8), wormhole (8), years (8), another (8), old (8), lot (8), couple (8), were (8), spawn (8), each (8), through (8), things (8), don (8), long (8), scanning (8), every (8), low (8), without (8), escalations (8), ghost (8), away (8), where (8), escalation (8), overall (8), mwd (8), damage (7), ganked (7), days (7), stuff (7), life (7), mostly (7), myself (7), during (7), after (7), your (7), problem (7), same (7), fit (7), playing (7), now (7), end (7), thought (7), makes (7), ratting (7), understand (7), player (7), test (7), used (7), feel (7), found (7), before (7), take (7), 100km (7), trigger (7), gate (7), gank (7), characters (6), cloaky (6), does (6), april (6), june (6), 2024 (6), several (6), into (6), once (6), trying (6), activities (6), nothing (6), weeks (6), email (6), different (6), anomalies (6), here (6), however (6), best (6), anyway (6), give (6), times (6), joining (6), over (6), why (6), say (6), unique (6), kill (6), something (6), quite (6), work (6), done (6), make (6), general (6), cloak (6), standard (6), caches (6), well (6), often (6), cargo (6), items (6), itself (5), expect (5), january (5), february (5), march (5), since (5), freighter (5), accounts (5), again (5), limited (5), doing (5), running (5), security (5), labels (5), pinterest (5), facebook (5), blogthis (5), shooting (5), maybe (5), spent (5), small (5), fights (5), process (5), billion (5), less (5), blueprints (5), alts (5), then (5), required (5), straightforward (5), fits (5), great (5), wasn (5), fact (5), setup (5), meaning (5), travel (5), maze (5), against (5), superior (5), hostile (5), went (5), either (5), else (5), cherry (5), system (5), far (5), ess (5), dst (5), online (4), property (4), complete (4), least (4), august (4), addition (4), trading (4), active (4), down (4), play (4), effort (4), rarely (4), occasional (4), seems (4), despite (4), posts (4), multiple (4), early (4), bad (4), comments (4), added (4), bit (4), fleets (4), bigger (4), honestly (4), profit (4), nice (4), going (4), excited (4), last (4), mention (4), amount (4), opinion (4), put (4), read (4), manufacturing (4), able (4), faction (4), afk (4), value (4), drone (4), clearing (4), set (4), option (4), keep (4), local (4), therefore (4), below (4), doctrine (4), onboarding (4), right (4), guess (4), takes (4), whole (4), next (4), simply (4), looking (4), try (4), enemy (4), bring (4), ganking (4), targets (4), designed (4), tanky (4), scanner (4), very (4), pimped (4), snipe (4), case (4), jumps (4), tackle (4), day (4), took (4), happened (4), exciting (4), path (4), lucky (4), purpose (4), spawns (4), final (4), pretty (4), gurista (4), complex (4), cruisers (4), needs (4), drops (4), expensive (4), come (4), pod (4), designs (3), intellectual (3), trademarks (3), their (3), bastard (3), its (3), website (3), notice (3), opportunity (3), october (3), november (3), december (3), july (3), kiting (3), lowsec (3), buying (3), usual (3), haven (3), due (3), huge (3), settled (3), core (3), believe (3), edition (3), smart (3), bait (3), mining (3), enjoy (3), post (3), pilot (3), happy (3), better (3), systems (3), industry (3), games (3), jita (3), taking (3), attention (3), talk (3), considered (3), couldn (3), look (3), write (3), follow (3), volume (3), services (3), yet (3), tool (3), tools (3), lived (3), stations (3), specific (3), station (3), hour (3), those (3), aggro (3), wanted (3), storyline (3), rather (3), made (3), somewhat (3), interesting (3), majority (3), tried (3), exactly (3), because (3), drones (3), setups (3), coalition (3), thankfully (3), upon (3), character (3), esi (3), access (3), allowed (3), join (3), account (3), anyone (3), having (3), comes (3), almost (3), base (3), decided (3), continue (3), status (3), leave (3), stalking (3), marauders (3), large (3), pyfa (3), eventually (3), thursday (3), want (3), whs (3), gets (3), reason (3), ded (3), outside (3), tengu (3), scan (3), implants (3), trusty (3), lost (3), difficult (3), requires (3), die (3), total (3), simple (3), environment (3), needed (3), means (3), joined (3), side (3), anywhere (3), close (3), someone (3), design (3), around (3), pirate (3), dps (3), timed (3), shit (3), stage (3), unrated (3), cycle (3), hacking (3), quickly (3), location (3), multiboxing (3), wave (3), tower (3), acceleration (3), apart (3), roughly (3), feels (3), cans (3), line (3), fight (3), battleship (3), brick (3), sin (3), transport (3), gankers (3), logo (2), associated (2), logos (2), world (2), features (2), reserved (2), granted (2), information (2), purposes (2), view (2), september (2), sniping (2), beer (2), blog (2), archive (2), moved (2), logistics (2), pain (2), resubbed (2), income (2), generator (2), struggle (2), adapt (2), engagement (2), class (2), corporations (2), strong (2), average (2), battles (2), punch (2), plan (2), bex (2), especially (2), heart (2), gas (2), asked (2), generous (2), previous (2), mission (2), paid (2), being (2), ninja (2), show (2), months (2), unexpected (2), points (2), currently (2), list (2), spinning (2), hands (2), started (2), toddler (2), normally (2), fcs (2), overview (2), target (2), called (2), engaging (2), freight (2), materials (2), import (2), blueprint (2), works (2), easy (2), produce (2), 100 (2), luck (2), hell (2), creating (2), picking (2), rules (2), park (2), idea (2), spare (2), sold (2), place (2), complexity (2), legacy (2), training (2), remember (2), safety (2), timer (2), everyone (2), market (2), start (2), plans (2), example (2), using (2), pays (2), though (2), dabbling (2), anomaly (2), residents (2), boat (2), others (2), battleships (2), faster (2), forget (2), eye (2), multi (2), client (2), inefficient (2), rats (2), state (2), perspective (2), matter (2), making (2), offer (2), impressions (2), finally (2), authentication (2), skill (2), corps (2), help (2), non (2), npc (2), question (2), decision (2), behind (2), regardless (2), auth (2), careful (2), changed (2), sized (2), level (2), reasons (2), agree (2), recruitment (2), focused (2), piracy (2), strange (2), mine (2), focuses (2), reps (2), sounds (2), relied (2), win (2), busy (2), discuss (2), region (2), beyond (2), stabber (2), practice (2), ping (2), boring (2), scout (2), between (2), buy (2), situations (2), specifically (2), covops (2), hostiles (2), assume (2), frigates (2), virtue (2), initially (2), crazy (2), situation (2), realized (2), allergic (2), clear (2), philosophy (2), negate (2), sweat (2), learned (2), own (2), might (2), smaller (2), hate (2), decade (2), half (2), exploring (2), felt (2), safe (2), surprise (2), hope (2), mistaken (2), drop (2), somewhere (2), tables (2), rewarding (2), pick (2), valuable (2), biggest (2), remaining (2), expedition (2), friendly (2), territory (2), finish (2), considerable (2), focus (2), blitzing (2), wako (2), above (2), threshold (2), unlike (2), surprised (2), consider (2), remove (2), until (2), revisited (2), board (2), blitz (2), boss (2), arrive (2), rooms (2), commander (2), military (2), releases (2), bomb (2), range (2), fun (2), chance (2), basically (2), obvious (2), concept (2), choice (2), reinforcement (2), land (2), middle (2), groups (2), shoot (2), waves (2), killed (2), distances (2), destroy (2), research (2), facility (2), 200km (2), understanding (2), challenging (2), starts (2), wrong (2), fast (2), race (2), rare (2), although (2), sometimes (2), worth (2), hit (2), hack (2), important (2), cache (2), membrane (2), hidden (2), types (2), deadspace (2), love (2), slip (2), require (2), regarding (2), three (2), topic (2), doesn (2), probes (2), remote (2), recommend (2), advantage (2), managed (2), point (2), comment (2), mean (2), ganks (2), personal (2), fly (2), wormholer (2), inside (2), attackers (2), warps (2), bounce (2), played (2), didn (2), dislike (2), distance (2), sight (2), rest (2), aligns (2), fuck (2), suicide (2), damn (2), shield (2), wreck (2), top (2), destination (2), slow (2), contract (2), transporting (2), clearly (2), avoid (2), shipping (2), achieve (2), align (2), neutral (2), picked (2), owned (2), ever (2), pay (2), powered, blogger, artwork, screenshots, vehicles, storylines, facts, recognizable, relating, likewise, registered, rights, worldwide, respective, owners, permission, promotional, endorse, affiliated, responsible, functioning, nor, liable, arising, copyright, profile, lone, wolf, hunter, preying, weak, whenever, presents, patiently, stalk, shadows, strike, zosius, 2014, 143, 2015, 2016, 2017, 2018, 2019, 2020, 2021, owning, movi, lately, diving, linux, lifetime, visiting, inhabited, man, phase, create, hunting, bullshit, guessed, venture, glad, exp, bullshits, ventures, shakspeare, writing, adventures, word, resurrecting, smartbombing, spot, rattlesnake, starting, farming, experienced, dropps, mobile, dominix, held, hostage, tough, negotiations, ransom, salvaging, series, redemption, popular, steps, astral, trial, fire, absurdly, warcraft, classic, stabbed, carbon, based, minerbumping, com, agents, learning, recognition, signal, cartel, kitchen, khizriel, ashy, bob, greybill, observations, bottlenecks, wanna, trillionaire, frickin, fanfest, year, marketsforisk, goodbye, eveoganda, aiko, neat, james, 315, friday, bullet, ancient, gaming, noob, pearl, abyss, stock, divestment, fenris, creations, nosy, gamer, loading, feeds, subscribe, atom, older, caught, evenings, deimos, joyride, winning, child, born, suffering, mix, deal, crying, month, constant, seeking, launched, remind, heydays, twenties, responsibilities, undisturbed, evening, alright, honesty, settling, moving, carebear, participated, standards, engage, scale, trouble, managing, grid, broadcast, name, forward, detail, unfortunately, 776k, shipped, malachite, cytoserocin, napkin, math, says, alone, realistically, planning, calculation, select, container, summary, looked, manually, add, hundreds, exhaustive, attractions, bloc, seed, markets, freighting, speed, reading, lance, dreads, disabling, gates, scares, reminded, importance, route, bookmarks, tons, strict, reminds, trademark, knowing, mechanics, docking, ranges, kick, artefacts, modern, bucket, queues, buttons, suspect, timmer, invisible, wrecks, extend, lol, ideally, 3rd, party, page, manual, producing, intrigued, serious, operations, module, rig, selling, estimate, production, headache, hold, booster, collecting, dust, perfectly, efficient, variance, argue, relaxing, personally, save, logistical, nightmare, importing, minerals, refers, npcs, belt, opt, style, usually, methods, targeting, offers, box, boats, distract, inclined, switch, per, recommended, jumping, dedicated, talks, opportunities, officially, familiar, member, guidelines, communication, skip, topics, contrast, paragraphs, outlined, minutes, documentation, rule, manage, affairs, pills, swallow, fail, reasoning, dual, whether, must, dormant, traders, undock, players, spies, everywhere, recently, jobs, real, organization, hassle, under, stranger, checks, checklists, medium, step, disagree, describe, beurocracy, requirement, chill, mature, attitude, turns, thread, emphasizes, portion, grew, browsed, ads, flavours, please, ignore, kind, aim, relax, moment, itch, alliances, treat, narvi, finding, quo, roots, dabble, empires, attracted, checkbox, unchecked, shot, options, certainly, concerns, latest, buff, news, stopped, actively, leshak, nestors, losses, wouldn, nestor, received, theory, crafting, hunch, actual, number, crunching, term, business, launching, dad, chapter, experiences, funny, story, flavour, bitter, vet, sits, hangar, explore, call, build, rapport, determine, simpler, dreddit, comms, figuring, originally, runs, adapted, within, cheap, job, intel, channel, unlikely, instead, arsed, swap, ishtars, minimal, worry, disconnected, tackled, mid, excitement, maximum, interdiction, nullifier, safer, tankier, encounter, favourite, favour, purely, full, measure, zeugma, integrated, analyzer, expendable, dying, died, shrug, support, starter, soon, travelling, forth, spontaneous, worked, blues, passing, cyno, engageable, gang, tripping, two, kity, utilize, plus, armoured, exists, armour, universe, exchange, runner, approach, vacuum, cleaner, care, difficulty, complexes, spared, expense, throw, money, minimize, failure, escape, intact, hacks, failing, exploding, looks, toolset, secret, friends, live, carved, defined, borders, exceptions, events, heard, wondered, members, politics, dramatic, shifts, terms, size, current, disappointing, fund, percentage, competition, deklein, engaged, vast, imicus, everything, unknown, scary, closest, career, speak, position, passion, describing, criticism, parts, complaining, taken, missed, introduction, averages, posted, won, bother, analysis, imbalance, undeniable, humble, equal, worst, unfortunate, demand, driven, potential, adjust, product, requirements, opposite, salvage, partly, cleared, despawn, containers, showing, oversight, review, thanks, sticking, 720, excessive, commanders, hano, 700, break, his, mentioned, ran, jack, rng, stages, initial, continuous, forced, pool, willing, shiny, spaces, skipped, explorers, signatures, complacent, accept, management, practices, existing, obsolete, adjustments, refreshing, numerous, iterations, landed, mini, implementation, compared, wish, across, someday, 4th, wait, hanuo, completed, collect, garbage, tanked, problems, worthwhile, positive, nuked, sets, wasps, count, nuke, hard, attacks, attack, massive, highlight, reflecting, checking, university, wiki, become, nature, pretended, source, visual, text, audio, indication, lazy, presented, triggering, straight, danger, snipping, additional, group, web, scram, particularly, negative, structure, common, theme, triggers, locations, 1st, weird, cover, goodies, consequences, smonsequences, spawning, 140km, serves, bizarre, placed, pocket, ignored, threat, 50km, 175km, easier, staying, cap, stable, flying, innocently, 65km, ugly, hasn, touched, inception, dark, ages, duct, taped, together, shall, covert, favorite, gold, future, risky, prioritize, enemies, melt, face, unpredictable, implant, improved, payoff, chances, award, mark, increasing, pressure, shock, available, became, choices, nanoplastic, self, regulating, machine, gears, nope, intravenous, oscillation, fluid, event, aware, junk, indeed, serve, designer, smack, head, smacked, coding, item, wise, benchmarked, underwhelming, polarized, gun, worthless, understood, subpar, stats, appealing, relationship, confused, scared, losing, left, frigate, result, death, ups, little, overengineered, risks, pose, knowledge, alarms, otherwise, environmental, avoided, mitigated, empire, obtainable, via, said, tied, leaving, aside, lack, jackpot, mundane, ordinary, differ, higher, daydream, amazing, table, seriousness, waste, undocking, netted, minus, ammo, earn, directly, connection, bypass, camps, efficiency, further, gives, thoughts, flaws, pattern, image, illustrates, mill, chase, scorpions, jam, guns, battle, closer, bloody, hecate, interceptor, confident, return, learn, ambition, regions, combination, engagements, visit, saying, occasionally, corpmates, unusual, living, trip, ongoing, dead, major, positioning, fine, probe, celestial, relation, perhaps, paper, fighting, enthusiastic, camp, waiting, 150km, warden, sentries, burn, direction, our, stabbers, match, props, putting, coming, original, projecting, roaming, mates, fan, meta, logi, react, windrunner, tornadoes, potshots, imagine, maintaining, angles, respect, grunts, pushing, following, struggled, alignment, ansi, terminology, orientation, objects, familiarize, warped, bubble, history, lets, aspects, feeling, stagnated, changing, baiting, swore, challenged, threw, relaxed, keeping, track, daunting, seriously, discord, channels, monday, god, twice, armor, hull, warnings, assess, inactive, muting, settings, funnily, sat, pipeline, unlooted, argument, blue, dump, already, shitty, fully, getting, reevaluating, tabbed, completely, forgot, traveling, ordeal, strategic, cruiser, idling, executor, happily, orbits, 150k, ehp, overheated, squeeze, remains, seen, tanks, issue, longer, downside, plate, overheat, enter, instantly, nevertheless, inform, attempt, successful, arrived, ground, tinkering, pushx, principle, came, shopping, annoying, showed, drawing, congratulations, dropped, investment, unless, cost, brave, souls, trucking, killboard, freighters, bulkheads, fitted, carrying, uncommon, role, equation, sake, fair, coordinate, linked, moonpire, pilots, names, killmail, leads, dudes, legal, hotkeys, broadcasting, crosses, apps, preview, fashioned, tabbing, fitting, mistake, lacking, obviously, seconds, plenty, competent, decloak, hole, exposed, favors, naked, extenders, buffer, control, nervous, population, identify, immediate, threats, downgrades, tags, jumped, suspicious, primarily, threatening, tornados, present, behavior, reflection, anyhow, sivala, suddenly, decloaked, scrammed, spam, avail, occator, bombers, goes, cleanup, consolidation, assets, transported, saw, successfully, hiccups, errand, blops, staging, contracting, reward, public, known, damned, soul, crushing, beats, mile, yes, semi, steady, generation, quick, bursts, decide, marauder, enjoyed, clean, wednesday,
Text of the page (random words):
i still struggled to follow alignment points where the fuck is that ess again what the hell is an ansi and some other terminology and orientation objects with which i had to familiarize myself i like the wr concept as it is high risk as it happened in my fleet the fc warped us into the bubble and the rest is history while i do enjoy wr fleets i am not a big fan of the kiting meta in general all ships fight at the 100km distance and try to snipe each other before logi can react i start to see the pattern the image above illustrates your run of the mill fight you chase around the enemy fleet and if they are faster you give up ships shoot each other 100km apart while 2 scorpions jam from 200km behind the fleet i just don t know about this in my opinion 100km should be reserved for battleship sized guns and all cruisers or even battle cruisers should be much closer i even had a bloody hecate snipe my interceptor from 100km i mean come on the other day we went stabber roaming with the corp mates i jump into a system and find this interesting sight a gate camp waiting 150km off with warden sentries i did consider if we could jump in burn the other direction and warp on them but i had no cloaky scout with probes and it didn t really feel like our 4 stabbers were a match for this setup overall props to people for putting somewhat expensive ships on the line but coming back to my original comment i really dislike projecting dps from such a large distance in anything smaller than a battleship my personal take you don t have to agree with it let s also discuss ess on paper i understand what ccp was going for but in practice it s a fighting location i am not too enthusiastic about you can t use mwd inside and can t warp in the area as it s dead space the attackers have a major positioning advantage which is fine but i have yet to see an exciting ess fight if you bring a bigger fleet the enemy fleet simply warps out there is no way to surprise in any way such as a combat probe or bounce off a celestial you always land in relation to the acceleration gate i think they should perhaps remove the deadspace outside ess and just leave it inside but i haven t played long enough so maybe others have the best fights on ess i need to join more fleets you can take a wormholer from a wormhole but can t take a wormhole from a wormholer if there s no such saying there should be i occasionally jump into the wormhole space looking for targets thankfully i have some corpmates who do the same thing which is very unusual for people living in null sec who are often times allergic to scanning on one such trip i got a ping of an ongoing mining activity we took a couple of ships and paid them a visit no local unexpected ganks and often close and personal fights i am confident at some point i will return to wormholes however for now i want to learn more about null sec pvp so far most fights have happened around the home area but the ambition is to work on a setup that i could pilot to get good fights with only a few people in remote regions i would like to find a combination of 2 4 ships that i could fly and have good engagements at 4 36 pm 1 comment email this blogthis share to x share to facebook share to pinterest labels null sec pvp thursday may 30 2024 exploration in null guristas edition part 2 engagement loot and effort i have settled down in my new null sec home for the most part during my limited play time exploration has been my core activity i believe i managed to try out every site the region has to offer here are my thoughts i will simply point out good things and flaws in how i see it relic data sites tl dr if you are a new player or someone in general looking to earn isk from exploration activities go to null and do relic sites travel directly or find a wormhole with a remote null sec connection to bypass gate camps and do relic sites cargo scan for efficiency that s it there is no need to read any further i also recommend null over wormholes as local gives a big advantage in all seriousness i quickly found out that data sites are a complete waste of time just the other day upon undocking i found 2 relic sites that netted me below loot minus obvious ammo and probes granted these were high end sites with luck on my side but after weeks of clearing data sites not once did i get anywhere close to the loot drop i got here i am sure someone has averages posted somewhere so i won t bother with data analysis but the imbalance is undeniable in my humble opinion the best data sites equal the worst relic sites it is unfortunate and while i understand the demand is player driven for the most part i can t help but feel there is some potential to re adjust the loot tables and end product requirements to make the data relic site running more rewarding i read that high sec has the opposite problem due to low t2 salvage also why partly cleared sites do not despawn the fact that people can cherry pick valuable containers and leave with the site still showing active is the biggest design oversight of all leaving the total value relic vs data topic aside the lack of jackpot items makes them rather mundane you always know you will not find anything out of the ordinary and the loot overall probably doesn t differ all that much between high low and null sec only the amount meaning you get the same shit just less of it the higher the system security i like to daydream how it would be amazing if relic and data sites had some unique rare drops part of the loot table but i guess that s where sleeper cache and ghost sites come in overall the majority of the loot that drops is unique and only obtainable via said sites which is what i like to see if more unique items were added to the loot tables tied to low null it would be a great addition sleeper caches there are three types of sleeper caches limited standard and superior they spawn in the empire regardless of security status which i think is great i had a chance to do all three limited pretty simple and straightforward only one room with some environmental damage that can be avoided mitigated standard a bit more complex with one main room and a hidden room some important knowledge is required regarding alarms but otherwise straightforward superior most complex with most rooms that require a good understanding of what needs to be done my relationship with sleeper caches is a bit of a love hate during my first run i was confused and scared which was a good thing i think the risk of losing your ship makes them great where you are left with the choice to either put the expensive tanky ship on the line which can still die or use a frigate that every slip up can result in death and there are many such slip ups while i think sleeper caches are a little overengineered the risks they pose are what i like to see in exploration content these sites are not new by any means therefore the market has settled overall loot wise when benchmarked against null relic sites anything but superior caches feels underwhelming for the risk and effort required to run them the storyline and polarized gun blueprint drops are a nice addition too bad many of them are quite worthless i never understood why most of storyline loot is subpar to faction and deadspace i feel the stats of many items should be revisited to make them more appealing ccp sometimes makes strange design choices take the example of the superior sleeper cache the archive room specifically the nanoplastic membrane and self regulating machine gears loot this content is not new so i would assume people would have found any hidden meaning but nope i couldn t find any use for these items intravenous oscillation fluid x3 is required to trigger the final event and as far as i am aware the other items you get are junk why if they indeed serve no purpose the designer needs a good smack to the head or maybe he got smacked and wasn t able to finish coding the purpose for the remaining 2 item types other than that i like the increasing pressure of shock waves that makes me sweat and race against time to hack as many cans as i can initially i used a cargo scanner to cherry pick important cans but i realized i could almost hack all cans available before the damage became too much ghost sites covert research facility a k a ghost sites is my favorite exploration content and i think it should be the gold standard for future exploration designs it is simple risky and rewarding you have to prioritize your hacking enemies will melt your face if you do not have a good tank or don t warp out fast enough before they arrive the timer is unpredictable so it s always a race against time drops unique implant blueprints that are rare enough to make you excited when you find one although i only find improved sites and sometimes overall loot can be less than a high end relic site even with cargo scanning and cherry picking it does have good payoff chances so it is always worth doing them honestly ghost sites win my best design exploration content award there not much else to say they really hit the mark unrated guristas combat sites now starts the ugly part i feel the unrated combat sites are the legacy content that hasn t been touched since eve s inception i may be wrong but it sure feels that way the dark ages when someone duct taped things together without too much thought and called it good enough let s see what we have shall we gurista base this is one of the easier combat sites the most challenging part is staying cap stable while flying from one side to another it starts innocently with the acceleration gate only 65km away then you get one spawn 50km off another 100km off and finally the reinforcement wave spawns 175km away but let s not forget the second room where the tower itself is roughly 200km away with a timed wave spawning 140km from the warp which to my understanding serves no purpose as you need to destroy the tower to get the faction to spawn that can trigger an escalation this whole site is bizarre i really struggle to understand why npc is placed so far away apart especially in the second pocket when they can just be ignored and they are too far away to be any threat to you gurista base escalation consequences smonsequences overall it s pretty straightforward it has 2 locations 1st location you may have a faction spawn which once killed may trigger a second stage no weird distances to cover you destroy guristas research facility which may trigger the final boss who will drop goodies if you are lucky overall i have nothing particularly negative to say about this expedition apart from the fact that it s not clear which structure to shoot to trigger the waves but that is a common theme with many escalation triggers gurista military complex you land in the middle of 3 hostile groups but can blitz the room pretty quickly by snipping the tower and taking the acceleration gate this spawns an additional group of battleships and frigates that web and scram you so there is a risk they will tackle you before you can warp out blitzing is an interesting concept it can be done right or it can be lazy in this case i think it s more on the done right side simply the fact that i am presented with a choice of either playing safe and clearing hostiles before triggering a reinforcement wave or taking a risk and going straight for the trigger that can put my ship in danger i would like to highlight a few things once i was reflecting on my experience playing eve for a long time and checking eve university wiki has become second nature but if we pretended we had no such source and i was new to the game i would have no idea what is the escalation trigger there is basically no visual text or audio indication of what needs to be done it would be nice if sites were designed so that it would be obvious what needs to be done the second room has a big station and a massive amount of tank upon shooting it it releases a high damage smart bomb with a range of 100km it will nuke all your drones if you are not careful as i found it the hard way also a fun fact it releases a smart bomb for each character that attacks it so if you have a fleet of 4 cruisers and attack it at the same time there is a good chance everyone will die overall the site can be tanked in an ishtar without big problems the commander that may or may not spawn will for sure not give you anything worthwhile at least that has been my general experience i am not even sure i am isk positive with this site due to the amount of drones i lost while multiboxing nuked 3 sets of wasps more times than i could count but we run these sites for the escalations right gurista military complex escalation pirate s path the first 3 rooms are pretty straightforward and can be completed quickly warp in snipe the commander collect garbage loot and go to the next location if you are lucky you will get to the final stage the 4th room the last room unlike until now has timed spawns no way to blitz through you just have to kill stuff and wait for the final boss to arrive in this case hanuo wako the problem with escalations is that they can take you anywhere if you are lucky the expedition will be in a friendly territory or in a hostile one to finish pirate s path escalation i had situations where i had to travel to a hostile territory with no stations i use 720 dps the maze fit proteus for this purpose it is pimped to tank excessive damage just like the maze pirate s path also does considerable damage if you focus on blitzing and shooting commanders as they spawn which still takes considerable time as spawns are timed the hano wako took a long time to kill 700 dps seems to be just above the threshold to break his tank as mentioned i ran this escalation several times and each time i got jack shit from it i know it s rng and all but multi stage escalations in general should give something unlike standard ded sites you have so many stages to get lucky get initial escalation and get continuous escalations with each room not to mention you are often forced to go many jumps away to complete them escalations should have a unique loot pool to them they should be exciting and people should be willing to risk shiny ships in hostile spaces to run them as it is now the unrated combat sites are often skipped by explorers as i see multiple days go by with signatures still active i am not surprised i think many people get complacent and just accept these things as they are while the new content is good and exciting ccp should consider some life cycle management practices for existing content either remove obsolete content or make adjustments to make it new and refreshing hacking sites went through numerous iterations until they landed in a hacking mini game which i think is a great implementation compared to the old system i wish they revisited combat sites across the board someday too in the next part i will continue to review the remaining combat sites thanks for sticking around at 9...
|