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description= A Seaforium-Stained Guide to Azeroth;
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on, the, for, battleground, personal, of, class, distribution, data, patch, cynwise, warcraft, manual, goodbyes, faction, imbalance, in, random, populations, highly, subjective, and, list, most, irritating, achievements, grabbing, brass, ring, basic, destruction, warlock, guide, add, ons, available, vale, eternal, blossoms, golden, lotus, dailies, about, cwm, search, this, site, feeds, email, subscription, categories, archives, twitter, updates,
Text of the page (most frequently used words):
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er hope for a long drawn out game isle of conquest mine so close so many times argh strand of the ancients strand of the ancients veteran don t cap south gy the alliance has taken the south graveyard what did i just say battle for gilneas double rainbow so dumb twin peaks cloud nine the most irritating achievement of all it s like frenzied defender only 80 worse silvershard mines mine cart courier who can keep track of which cart is going where temple of kotmogu temple of kotmogu veteran because of all the spectacularly bad groups you get pugging this one deepwind gorge capping spree just because wintergrasp didn t stand a chance first you have to find an enemy player then you have to convince them to take off all their clothes and mount up in front of a cannon then you have to tol barad just another day in tol barad because nothing says pvp like fighting for the right to do dailies over and over again in general the new battlegrounds have far less irritating achievements than the old ones and that s a good thing i m grumpy enough as it is 2 comments filed under cynwise s warcraft manual tagged as achievements nerd points things that make cyn curse in g uuuuugh efff this january 14 2014 4 57 pm class distribution data for patch 5 4 2 oh hey how s it going enjoying the end of mists of pandaria leveling a lot of alts are we while patch 5 4 2 wasn t a major content patch it marks a good point to take a look at the middle of this long end of expansion period and see how classes are doing in world of warcraft this data follows the same methodology of my previous census posts previously previously previously previously in that it is snapshotting census data from realmpop and world of wargraphs then analyzing that data over time all data is available in my warcraft class distribution mists of pandaria 5 4 2 google spreadsheet previous versions are linked in the previous census posts this snapshot was collected on 1 8 14 and 1 13 13 i m going to call it patch 5 4 2 data even though the patch dropped on december 10th 2013 i got busy during the holidays sorry go ahead and open up the spreadsheet in another window and let s get started overall population trends the expected flow of an expansion is that players will level their main characters to endgame first with alt characters following later on as time permits the final content patch of an expansion allows many players to focus their attention on other characters after completing the final raid resulting in people leveling alts my theory is that we should see a more even distribution of classes as the expansion ages and players level those alts in general i think we re starting to see that the 6 point disparity between paladins druids and rogues monks from the beginning of the expansion has lessened monks and rogues have both gained a point paladins and druids have lost a point but everyone is starting coalesce around the 9 19 mean the one exception to this rule is hunters the hunter class continues to steadily hold at 11 5 my guess is that the hunter class continues to be friendly to new players hunter mains and folks leveling alts so we aren t seeing any drop off there the chart above is the percentage of a class which has leveled to level 90 which gives us an insight into the overall health of a class through the leveling process as well as who people picked for their initial mains in mists of pandaria hybrids tend to level to 90 more frequently than pure dps classes so we can evaluate them in two groups hybrids tanks healers dps tend to all be around 27 28 5 hybrids who can perform all three roles druids monks paladins aren t really that different from those who can perform only two roles death knights priests shamans warlocks in this respect with one exception warriors warriors continue to be the least leveled to endgame hybrid class and are the second least popular overall considering the class which overlaps them the most death knights is the second highest on this chart that continues to be alarming pure dps tend to all be around 26 with one exception rogues rogues are still the least leveled to endgame class continuing the trends we saw in 5 4 there s been the same slow improvement as before but it really seems to be a niche class for both mains and alts we re now seeing a consistent trend throughout mists players are not choosing to play warriors and rogues at the endgame if you look at the overall population figures you can see that rogues are much more represented in the 10 85 pool 8 85 but then they fall off dramatically in the 86 90 range and never recover interestingly warriors do not have this drop in population instead they re just an unpopular hybrid at all levels compared to other hybrids without substantial changes to the class play style or a substantial carrot offered to players of these two classes i don t see any real substantial changes for rogues or warriors until the next expansion warlords of draenor doing the hard stuff class representation in heroic pve 6 bosses and rated pvp 1800 rating is always a tricky thing it s all well and good to look at the classes to see what people are using when doing the hard stuff but the presence or absence of a class is not in and of itself a sign of a problem raid mechanics might favor one spec over another pvp burst might favor one class over another etc we have seen times when representation in hard mode warcraft was absolutely fine dps was fine and yet the class was seriously struggling warlocks in cataclysm and we ve also seen times when certain specs have been vastly underrepresented yet people do amazing things with them demonology warlocks were abysmally represented in rated pvp at the same time a demolock won the world arena title so use this data cautiously think before you jump to any conclusions with it here s the total population vs endgame vs pve vs pvp chart the general idea behind this one is to point out areas where a class might be over or underrepresented in an area of the game relative to its overall endgame population paladins for instance are 11 1 of the endgame population and 11 7 of the heroic raiding population relatively balanced priests on the other hand are 9 5 of the endgame population but 11 8 of heroic raiding and 12 8 of the ranked pvp data set they are performing very well at the hard stuff general observations death knights hunters and warriors are less represented than their general endgame population for dks and hunters my guess is that they are excellent classes for casual players as well as experts so they are overrepresented in the endgame pop and underrepresented in heroics warriors are a different matter mages struggle a little bit in heroics rogues struggle in pvp shaman and druids seem to be doing very well in heroics warlocks seem to have a bit of an edge with mechanics in the current raid tier and have solid representation as well warriors and priests are doing amazingly well in pvp the details for each class can be found on the pve and pvp tabs digging into the specs pve pvp shows us some interesting tidbits like arms and holy are doing great in pvp destruction warlocks are dominating in soo due to raid mechanics i assume but we also have a complete enough data set that we can start plotting spec popularity over time at least for heroics and rated pvp popularity over time you snapshot data enough times and finally you can do some visualizations with it i ve divided the spec data from world of wargraphs into 4 sections for each hard mode activity pve pvp and graphed them according to role and function within that activity in theory people familiar with each class should be able to pinpoint certain changes that were made either to the class or to the content that swung the herd into favoring certain classes over each other as i look over these graphs i can t help but wonder about things like raids which favor absorb healers vs throughput healers tiers which favor more tanks versus fewer tanks encounters which reward cleave specs versus multi dot or single target specs pvp is a different set of stories presented in a similar fashion it s amazing looking at these graphs to see the effects of certain changes in gameplay fix the bug in spirit shell change how vengeance works in pvp and watch players switch in high end play arms is a roller coaster that is currently going off the tracks in pvp the bm mm flip is startling to see all of these changes are likely tied into changes in each patch it ll be neat to see if folks can correlate the data with the changes caveats and conclusion a final few caveats first there appears to be a lot more spec data in here than in previous census posts though really it s the same data presented over time i don t think a popular class being popular in a hard activity is really all that unusual a small class like monks or rogues are going to be a smaller piece of the hard mode pie it s when an unpopular spec is popular at an activity or vice versa that i think it s worth standing up and taking notice take a look at the spreadsheet and see where there s huge deltas between the general endgame population and a given activity that s where there s something going on something good or bad second take these numbers with a grain of salt they represent the movement of the masses and while they might help shed light in to why people are playing or not playing a class they re not a determiner of your own personal performance or enjoyment if you re not chasing heroic mode achievements or 2200 ratings the spec data shouldn t make you feel bad about your choices but there s a flip side as i found out in cataclysm sometimes it s reassuring to know when you re struggling with a class that it s not just you if you re not feeling your warrior right now or are suddenly really digging your shaman well other people are too really like your priest there s a reason for it you re not alone there are reasons why people are making these kinds of decisions en masse i ll leave it up to you to level those alts and figure out which ones you enjoy the most 7 comments filed under cynwise s warcraft manual tagged as census charts count me no count me data data crunching spreadsheet porn sweet delicious data december 14 2013 11 32 pm on grabbing the brass ring so what does it do this battlemaster she asked i thought about that question for a moment she was trying to understand things were still raw on that night the topic of warcraft itself was hard to broach but i had done it after the celebrations had died down and people got back to the business of farming fatty goatsteak and she had responded does it give you special abilities new powers make cynwise better somehow she continued trying to clarify her intent her familiar eyes met mine how do i explain it the lines of questioning were obviously innocent her knowledge of warcraft was practically nonexistent and it was a good question what does this achievement this title do for you it s a diploma of sorts a badge that you can flash and not say a word cool and confident as you await the opening of the gates but it s not like gear improving your character s performance it s not like i suddenly had a 5 buff of awesomeness because i d fulfilled a long list of criteria i was quiet too long the social part of my brain set off alarms letting me know that thanks brain i m already flailing around with the deceptively insightful nature of this question what does this achievement actually do for me getting it made me a better player sure through brute force repetition of actions i wouldn t normally try never again will i take snowfalls graveyard or race to be the first to recap a base in arathi basin but i will hustle to do those things when they re needed now and not hang back lamenting my role as a ranged damage dealer so there s that i m better because of the journey not because of the diploma say something say anything she s just looking and you re thinking about capping flags in arathi basin doofus mostly it encourages opponents to pile on and try to beat the shit out of me oh huh she turned and went back to her work and i went back to mine 4 comments filed under cynwise s field notes tagged as cfn field notes there s a lesson in here somewhere november 30 2013 2 38 pm basic destruction warlock guide for 5 4 a friend of mine asked me for some help with her destro warlock alt even though all i do these days is tend my farm and tinker in my workshop i threw together the following guide to the basics of destruction warlocks at the end of mists of pandaria let me stress these are the basics i m not kidding when i say all i do is putter about on my farm these days cynthia block s guide to destro okay nugget listen up sgt block here to talk to you about warlocks facing a warlock is like holy fucking shit everything is on fire and then there are fucking green dragons flying at you there s fire out of the sky and you re on fire and then fucking green dragons did i mention those fucking green dragons hurt hit the fucking warlock in the fucking face with your fucking shield nugget and don t let her get back up ever by the fucking light green dragons really who plays around with shit like that fuck that wait you mean you want to learn how to play destro fuck i m the wrong soldier for that i thought you wanted to know how to take out a destro lock let me go get the wordy lady she ll talk your ear off nobody in their right mind lets a warlock finish casting though hit them with your fucking shield until they stop moving right here s the big lady don t forget to salute nugget cynwise s introduction to destruction thank you for that introduction sgt block i think destruction requires you to become awesome while on fire this is both a joke and a literal truth the primary way to succeed at very high dps is to manage your burning embers resource setting you on fire while alternating between different kinds of nukes and cds there s some dot management destro is a warlock spec after all but it is only a component of your damage not the whole thing ready to be awesome while on fire let s begin you ll use the following spells to inflict pain immolate incinerate conflagrate chaos bolt rain of fire shadowburn very optionally you can add fel fire on to this list once you are comfortable with those six spells and you have room on your bars you have two resources mana and burning embers playing destro means you ignore your mana seriously mana is a limiter for you casting too many of one kind of spell in a row the only way you should be running out of mana is spamming fel flame or rain of fire or incinerate maybe ignore mana look at your burning embers instead you gain burning embers by having things be on fire you always have one and it will regenerate pretty quickly out of combat incinerate rain of fire immolate conflag fel flame all generate embers you spend embers on the following chaos bolt big nuke shadowburn execute fire and brimstone aoe ember t...
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