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pp or create your own pipeline write and debug code build projects test your app performance command line tools gradle plugin api android bench device tech write code for form factors connect devices and share data phones tablets foldables chromeos android for cars android tv android xr wear os android health better together all devices ️ libraries browse api reference documentation with all the details android platform jetpack libraries compose libraries google play services ️ google play sdk index ️ google play play console publish your app or game and grow your business on google play go to play console learn more ️ fundamentals learn how to engage users monitize and secure your app play monetization play integrity android vitals play policies play programs ️ games dev center develop and deliver games get tools downloads and samples overview play asset delivery play games services play games on pc level up guidelines all play guides ️ libraries browse api reference documentation with all the details play feature delivery play in app updates play in app reviews play install referrer google play services ️ google play sdk index ️ all play libraries ️ tools resources tools for publishing promoting and managing your app android app bundles brand marketing play console apis ️ blog the android developer s blog read the latest explore the authors explore categories product news stay in the loop with the latest updates feature releases and behind the scenes looks at how we re evolving community discover stories from our users spotlight features and the collaborative projects that bring us all together how tos from quick tips to deep dive tutorials these step by step guides are designed to help you work smarter and faster case studies real world results from real world users explore how different teams use our tools to achieve their goals events programs get the details on upcoming webinars workshops meetups and special initiatives designed to help you grow documentation access detailed manuals api references and technical specifications to help you build and integrate with confidence english deutsch español américa latina français indonesia italiano polski português brasil tiếng việt türkçe русский עברית العربيّة فارسی हिंदी বাংলা ภาษาไทย 中文 简体 中文 繁體 日本語 한국어 android studio sign in google play android vitals essentials more design plan more develop more google play more blog more android studio about android vitals anrs crashes slow rendering slow sessions low memory killers lmks memory usage anonymous rss swap bitmap memory usage excessive wake locks stuck partial wake locks excessive wakeups excessive background wi fi scans excessive background network usage excessive battery usage permission denials app startup time dex code optimization build ai experiences get started get started hello world developer verification adaptive apps compose for ui ai powered ide training monetization with play ️ optimize by form factor phones tablets foldables android for cars android tv android xr googlebook chromeos wear os build by category games camera media social messaging health fitness productivity enterprise apps get the latest latest updates experimental updates android studio preview jetpack compose libraries wear os releases privacy sandbox ️ excellent experiences learn more ui design design for android mobile desktop experiences xr headsets xr glasses ai glasses widgets wear os android tv android for cars architecture introduction libraries navigation modularization testing kotlin multiplatform quality overview core value user experience accessibility technical quality excellent experiences security overview privacy permissions identity fraud prevention gemini in android studio learn more get android studio core areas samples multidevice support user interfaces background work data and files connectivity all core areas ️ tools and workflow write and debug code build projects test your app performance command line tools gradle plugin api android bench device tech phones tablets foldables chromeos android for cars android tv android xr wear os android health better together all devices ️ libraries android platform jetpack libraries compose libraries google play services ️ google play sdk index ️ play console go to play console learn more ️ fundamentals play monetization play integrity android vitals play policies play programs ️ games dev center overview play asset delivery play games services play games on pc level up guidelines all play guides ️ libraries play feature delivery play in app updates play in app reviews play install referrer google play services ️ google play sdk index ️ all play libraries ️ tools resources android app bundles brand marketing play console apis ️ the android developer s blog read the latest explore the authors explore categories product news community how tos case studies events programs documentation android developers google play android vitals android vitals stay organized with collections save and categorize content based on your preferences android vitals helps google improve the quality of android apps on google play when a user allows it their android powered device tracks app quality metrics such as stability performance battery use and permission issues google play collects this data which can be accessed through the android vitals dashboard in the play console and through the google play developer reporting api developers should monitor android vitals to improve the user experience especially the core vitals user perceived crash rate user perceived anr rate excessive partial wake locks memory usage and bitmap memory usage core vitals and bad behaviors your app s core vitals affect your app s visibility on google play in addition to core vitals android vitals alerts you to items such as dex code optimization that require attention and may also affect your app s visibility on google play user perceived crash rate and user perceived anr rate have an overall bad behavior threshold and a per device bad behavior threshold excessive partial wake locks only has an overall bad behavior threshold and excessive battery usage on wear os has an overall and per watch model threshold the memory usage metric has different thresholds for each device ram tier and app state and differs for apps and games bitmap memory usage is the same across device ram tiers but has different thresholds for each app state faqs what are core vitals core vitals are the most important metrics in android vitals and affect the visibility of your app on google play the core vitals are stability user perceived crash rate and user perceived anr rate for all apps battery excessive partial wake locks for all apps and excessive battery usage for watch face apps memory memory usage anonymous rss swap and bitmap memory usage for all mobile apps note apps exceeding the thresholds for memory usage bitmap memory usage or code optimization may see store visibility impact starting from february 2027 for specifics on these metrics see memory usage bitmap memory usage and enable app optimization what are the bad behavior thresholds stability battery vitals bad behavior threshold to maximize your title s visibility on google play please keep it under these thresholds overall average across devices per phone model per watch model user perceived crash rate 1 09 8 4 user perceived anr rate 0 47 8 5 excessive battery usage 1 1 excessive partial wake locks 5 memory vitals note the total memory range for each tier defines the usable memory available to apps inclusive of the lowest value usable ram may vary across devices due to hardware carve outs and discrepancies between advertised physical ram and actual usable memory available to the android os query activitymanager memoryinfo totalmem to log device total memory and associate the value with the user s device profile in your analytics pipeline apps bad behavior threshold to maximize your title s visibility on google play please keep it under these thresholds physical ram total memory range app state foreground user perceived services background cached memory usage anonymous rss swap 0 4 gb 0 3200 mb 4 gb 3200 4800 mb 2 00 gb 1 00 gb 1 00 gb 6 gb 4800 6800 mb 2 25 gb 1 25 gb 1 25 gb 8 gb 6800 9216 mb 2 25 gb 1 50 gb 1 50 gb 12 gb 9216 14336 mb 3 25 gb 1 75 gb 1 75 gb 16 gb 14336 18432 mb 4 25 gb 2 00 gb 2 00 gb 16 gb above 18432 mb bitmap memory usage 200 mb 200 mb 400 mb games bad behavior threshold to maximize your title s visibility on google play please keep it under these thresholds physical ram total memory range app state foreground user perceived services background cached memory usage anonymous rss swap 0 4 gb 0 3200 mb 4 gb 3200 4800 mb 2 25 gb 2 00 gb 2 00 gb 6 gb 4800 6800 mb 2 75 gb 2 50 gb 2 50 gb 8 gb 6800 9216 mb 3 50 gb 2 75 gb 2 75 gb 12 gb 9216 14336 mb 4 00 gb 3 20 gb 3 20 gb 16 gb 14336 18432 mb 5 00 gb 3 50 gb 3 50 gb 16 gb above 18432 mb bitmap memory usage 200 mb 200 mb 400 mb dex code optimization bad behavior threshold to maximize your title s visibility on google play please keep it above these thresholds criteria requirement minimum threshold apps with 10 mb dex code optimization obfuscation and shrinking 25 games with 50 mb dex code optimization obfuscation and shrinking 25 how do core vitals affect my title s visibility on play if your app or game exceeds a bad behavior threshold play may reduce the visibility of your title play may also show users a warning on your store listing is it possible to have both per device and overall bad behaviors or one but not the other what do i do if so yes all combinations are possible to improve app quality fix the crashes and anrs affecting the most users for better quality on specific devices fix the biggest crash and anr groups on those devices if you have both issues focus first on the largest overall crash and anr clusters i need help to fix my technical issues where do i start the following resources are provided to help you understand how android vitals tracks technical issues in your app or game and you can visit address common performance issues for general diagnostic and remediation guidance core vitals user perceived anr rate user perceived crash rate excessive battery usage excessive partial wake locks memory usage anonymous rss swap bitmap memory usage all other vitals excessive wakeups stuck partial wake locks excessive background wi fi scans excessive background network usage app startup time slow rendering slow sessions low memory killers lmks permission denials i don t want to be surprised by bad behaviors or store listing warnings how can i get ahead of this play uses the last 28 days of data to assess your app s quality android vitals warn you about any problems during that period regularly check the ui or use the reporting api to integrate data into your workflow set up email alerts in the play console for issues android vitals flags emerging issues problems affecting devices for over 7 days for crashes and anrs this gives you 21 days to address them i have a lot of devices with bad behaviors how do i make sense of the list sometimes device hardware or software problems cause high error rates android vitals alerts you to possible links between high error rates and things like ram android version and processor type you can also investigate these links yourself using reach and devices in the play console android vitals also provides quick access to key device information such as user numbers revenue ratings and reviews this information is shown in a side panel so you don t need to leave your current page if i fix an issue on a device how long before warnings stop showing play checks your app s key performance indicators daily using a 28 day average when this average improves android vitals warnings disappear store listing warnings may be removed faster if play s system detects improvement what if i can t fix the issue or i don t want to do so ensure you ve weighed the costs and lost opportunities from ongoing poor user experiences bad behavior hurts current users and makes it harder to attract new ones if fixing problems on specific devices isn t practical reconsider your device targeting and exclusion rules why don t android vitals issue counts and rates match the issue counts and rates i see from my own or other third party solutions android vitals is play s main source for technical app quality the number of issues and rates may differ from other sources for several reasons android vitals data comes from the android system and includes events not seen by sdks such as crashes before sdk initialization anrs before android 12 android vitals only counts issues from certified devices and apps installed from google play android vitals only uses data from users who agreed to share data to protect user privacy we only show data if we have enough to make anonymous reports issue rates may be calculated differently android vitals shows issues per daily active user for example crashlytics counts the number of issues per app session if a user played a game three times in one day and experienced one crash android vitals would show a 100 crash rate while crashlytics would show a 33 crash rate for more information on how data is collected see the play console help center can i see my anr and crashes insights in the ide yes from android studio meerkat when viewing reports in app quality insights click the insights tab gemini provides a summary of the crash generates insights and links to useful documentation if you also provide gemini with access to local code context gemini can provide more accurate results relevant next steps and code suggestions this helps you reduce the time spent diagnosing and resolving issues see the android studio documentation to learn more what is considered a user session and when does it begin and end a user session is defined as the sum of usage activity that occurs in a 24 hour period the 24 hour period starts at midnight pacific time pt for all collected android vitals metrics if there is no usage activity recorded on the app for the day a session is not recorded content and code samples on this page are subject to the licenses described in the content license java and openjdk are trademarks or registered trademarks of oracle and or its affiliates last updated 2026 09 21 utc easy to understand easytounderstand thumb up solved my problem solvedmyproblem thumb up other otherup thumb up missing the information i need missingtheinformationineed thumb down too complicated too many steps toocomplicatedtoomanysteps thumb down out of date outofdate thumb down samples code issue samplescodeissue thumb down other otherdown thumb down last updated 2026 09 21 utc x follow googleplaybiz for news and support medium read articles and industry thoughts from the play team linkedin connect with google play business community developer help get help from 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