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for a fistful of coppers monday march 10 2014 so why aren t there more action movie rpgs i went to a used book store this weekend and ended up grabbing a handful of men s adventure novels from the 70s and 80s i m sure that my older readers are much more familiar with names like mack bolan and remo williams than i am but i had never seen these sublimely ridiculous one man against the mafia pulp paperbacks out in the wild before i mean seriously the penetrator as a librarian i see a lot of different books cross my path on a day to day basis alongside courtly romances and books about draculas i tend to see a lot of what i generally refer to as dad fiction which runs the gamut from vigilante revenge and hardboiled detectives to special ops and pulp archaeologists outside of fiction action movies and tv shows still seem to be doing gangbusters as the continued popularity of the usa network will tell you so why isn t the modern action genre well represented in rpgs the closest game i can think of is feng shui but it s definitely more of a action movie kitchen sink that runs the gamut between crouching tiger and robocop i want more rpgs about loose cannon cops on the edge hard bitten mercenaries doing the right thing cold hearted sons of bitches pulling off a bank heist and fortune hunters traveling the world in search of lost artifacts posted by jamie at 11 50 am 10 comments labels action movies campaign rpgs thursday march 6 2014 man d d is hella polarizing everyone has their own preferred version of d d generally based on whatever they liked when they were twelve what can make this difficult is when these viewpoints clash i was talking with my buddy ryan who was the initial catalyst in running a game of d d he s a complete tabletop rpg novice but seems very eager to learn the whole process on top of that he s also the person who s in charge of gathering a group for the game i haven t met any of these folks and didn t know if they had any previous gaming experience until last night when he asked me what edition we were running i told him basic since i m pretty sure he didn t really care about the concept of retro clones or publishing rights what i got back from him was that his buddy wanted to play a human monk and cross class into psion i ve got no animosity towards folks that play and enjoy 3 5 it s just not my bag there s a ridiculous amount of prep involved and hundreds of pages of codified rules that can easily lead to super not fun arguments between player and gm one of the reasons that i m always looking for lighter and lighter rules sets is because of how much i hated spending countless hours prepping for super complex games 3 5 gurps shadowrun 2nd edition etc but the more and more that i think about it it s less about rules sets and more about players and expectations apparently this dude is a bit of an instigator and is willing to argue ryan described it as part of his charm but it instantly raised my hackles one of the things that i absolutely need in my gaming experiences is for everybody to be on the same page we re getting together to play some elfgames and have some fun i m not out to screw anyone over to boost my ego or act out weird power fantasies but by that same token i need my players to trust my rulings and go along with what we re doing especially if i m house ruling and improvising as much as i plan to so what the hell do i do i m tempted to just scrap the idea of d d all together and go with a non d d rpg just to avoid the whole expectations situation but ultimately i am the guy who s running this thing and by the old rpgnet maxim no gaming is better than bad gaming posted by jamie at 2 21 pm 6 comments labels dilemma dnd real life tuesday march 4 2014 brainstorming lite i have a tendency to get hamstrung by the scope of my own settings the only time i ever tried doing national novel writing month i got so wrapped up in the internal cosmology and character histories of my detective horror story that the novel itself barely got started in the 150 pages that i wrote in the past i ve tried to do rob conley style sandbox development or trying to build a big ol fantasy city and i always lose steam before i can even get started so naturally when i started work on this campaign i went to the internet for help i d never really heard of stack exchange before but there is apparently an rpg board there that offers ranked advice on problems that people have on someone s question about how to create a d d setting rpg blog mainstay kelvin green has some great advice to offer on the topic what i would not do try to create a campaign setting what i would do make a list of all the ideas and concepts i want to use in the setting put the list away and go and make a cup of tea go through the list and make connections between the items leave all the dangly bits because i ll find ways to connect them later that s it really you don t want to try to create the whole thing from scratch or and this is important it will never happen start small start with a bunch of ideas build outward as the game goes on ideas will occur in play which would never have done so beforehand and best of all the players will come up with ideas that you can pinch and include i like this i like this a lot i ve never been able to craft sandbox rumors or the economy of a fantasy city because ultimately i really don t care about that stuff but what i do like are stupid ideas to make things fun i can make everything else in the world bog standard default d d for the sake of my sanity and free time but throw in a handful of fun little tweaks to keep things fresh and unique so i ve made a list and i ve had a cup of tea some of my list covers overarching campaign ideas some cover new monsters and magic items and some are just fun little setting bits i ll start putting up posts on them today posted by jamie at 11 27 am 2 comments labels brainstorming campaign dnd thursday february 27 2014 basic fantasy too weird to live too rare to die for rpg nerds in general and old school clone enthusiasts in particular the question of which system to use is about as close to a spiritual dilemma as they come thousands of forum posts and millions of words have been devoted to defenses of system a vs system b for use in different settings needs styles and formats as much as i ve said that this new campaign is as back to basics as possible i do have a handful of requirements ascending ac honestly the only real sticking point i know it s totally easy to figure out and not as big a deal as it s made out to be but descending ac has straight up never made sense to me single book game at this point i d rather start out with a smaller game that i can bolt stuff onto than a larger one that would need rules taken out i want a rules set that s closer to the basic philosophy than the advanced one simple enough to wing it tying into the single book game aspect i want to be able to put together stats for a vampire coffin mausoleum golem in under two minutes or create a magical artifact with a limited amount of bookkeeping and balancing race and class separate i really love race as class as a concept but it seems to be a much bigger sticking point for other people people love to play their dwarven clerics elven thieves and the like cheap or free if my players want a copy of the rules i don t want them to have to throw 30 down for one that money would be better spent on cardboard minis chessex maps and beer so with all those things in mind one game stood out i feel like there are two different types of old school games on the internet these days your retro clones that try to exactly mimic the rules of existing out of print games your labyrinth lords and osrics and the games that take an old school approach or rules framework in order to create something wholly original your stars without numbers and crypts and things basic fantasy is sort of an odd duck in that old school renaissance retro clone marketplace it makes enough changes to the original basic d d rules set that it can t really be considered a retro clone but it is still closer in rules and tone to that framework than any other rpg for me it hits that sweet spot with simple streamlined mechanics that are nonetheless compatible with anything labeled b x becmi ll etc like all campaigns there will be house rules notably to get rid of the medicine cabinet saving throws that basic fantasy inherited from mentzer and moldvay i ll probably replace them with swords wizardry s single save with class bonuses when did swords wizardry turn into ad d but i don t want to do too much tinkering basic fantasy gives me a system that i am fairly comfortable following raw and i want to do that as much as possible now can i retroactively add this to tenkar s basic fantasy role playing blog appreciation day posted by jamie at 6 29 pm 4 comments labels basic fantasy campaign dnd retro clones system wednesday february 26 2014 brand new name same dumb stuff thought i d spruce up the ol layout since i m back with a new choice men s adventure movie poster to paraphrase michael caine i have never seen dark of the sun but by all accounts it is terrible however i have seen the movie poster that was made for it and it is terrific posted by jamie at 11 43 pm no comments labels layout men s adventure tuesday february 25 2014 on returning i basically stopped writing this thing because i hadn t played or gmed a roleplaying game in years all of the prep house rules and roleplaying ephemera was being created with no eventual end goal and it was really getting me down in the two years since i last posted my whole life has gone through a lot of changes and my free time priorities shifted from solitary bookkeeping to basement shows and tattoo parlors i shaved my head and grew a beard i spent my spare cash on records and a drum kit and i made some real local friends in the philadelphia area friends who thought it would be cool to learn how to play dungeons dragons someday and when i started to prep for our game i started revisiting these blogs i don t think i ll have to draw a single map thanks to dyson logos i know my friends will all get a kick out of jeff rients s carousing rules and i met a lot of rad folks through the whole rpg blogosphere who all seem to still be doing great stuff i can t say that anything i m gonna be doing is groundbreaking i m taking a real back to basics approach to this game since i am now an adult with real life responsibilities and at least one concert to go to every week but i am gonna have a hell of a lot of fun on a very limited budget posted by jamie at 4 18 pm 6 comments labels dnd real life monday june 11 2012 please advise the effects of high temperatures on tsr products a question that i think only the assorted rpg blogosphere could answer i m having my current apartment heat treated for bedbugs at the end of the week this entails heating everything in the room to a temperature of over 150 degrees f i happen to have a fair amount of board games rpg boxed sets and polybagged comics and modules about this apartment does anyone have any experience with the effects of high temperatures on these sorts of items i can seal them up in plastic bins and drop pesticide strips in them but they ll have to be in there for a minimum of 3 weeks posted by jamie at 3 23 pm 5 comments labels real talk older posts home subscribe to posts atom about me jamie view my complete profile inspirational material a character for every game the cut ground level 19 hours ago akratic wizardry lords of chaos free league also producing a stormbringer game 5 days ago raven crowking s nest sickle torch 3 months ago metal earth review cthulhu by gaslight keeper s guide 4 months ago hill cantons ten friggin hill cantons wizards 6 months ago strange magic the hanging cage 6 years ago dungeon of signs goodbye and good luck 7 years ago doomslakers all dead generations mazirian s garden blog archive 2014 6 march 3 so why aren t there more action movie rpgs man d d is hella polarizing brainstorming lite february 3 2012 15 june 2 may 3 april 2 february 2 january 6 2011 81 december 2 september 16 august 4 june 1 may 12 april 17 march 11 february 7 january 11 2010 58 december 5 november 15 october 1 september 9 august 12 july 11 june 5 followers simple theme theme images by billnoll powered by blogger
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