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description= View Unity bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.;
author= Unity Technologies;
keywords= unity issue tracker,unity bugs,unity issues,unity tickets,unity;
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unity issue tracker unity issue tracker home about unity unity hub your privacy choices cookie settings copyright 2026 unity technologies saved searches save search clear all voted issues watched issues issues you vote on will appear here showing 1 25 of 12457 issues app crashes with out of memory exception in unitygfxdeviceworker when starting the app fixed metal 78 votes placeholder the player crashes with a jni error app bug error when the global reference table gets overflowed by billingclientstatelistener closed iap 70 votes placeholder build fails with the error asset has disappeared while building player to globalgamemanagers assets path instancedid xxxxxx when building fixed addressable assets 65 votes placeholder animator is still spamming too much when states stay active too long fixed mecanim animation 63 votes placeholder graphics rendermeshindirect does not issue multi draw rendering commands when using a graphics api capable of multi draw commands closed graphics device features 62 votes placeholder memory leak warnings are thrown when creating a particle system gameobject fixed visual effects 61 votes placeholder increased memory usage when update mode on demand realtime lights are used and dx12 api is selected fixed directx12 58 votes placeholder the universalrenderpipelineglobalsettings asset is creating noise in the git diff when building a player fixed serialization 58 votes placeholder the resource is not properly referenced when there is a dependency on another asset bundle closed asset bundles 57 votes placeholder crash in collectmanagedimportdependencygetters inside openscene in batch mode fixed asset database 51 votes placeholder draw additional lights shadowmap calls increase when custom materialblockproperty is used fixed culling 50 votes placeholder false warning batchrenderergroups currently don t support override shaders is spammed in play mode when using h trace wsgi with batchrendergroups fixed gpu resident drawer 47 votes placeholder particles not rendered in the player on some android devices with android 14 closed vulkan 46 votes placeholder game freezes after command buffer timeout error fixed metal 45 votes placeholder screen flashing after the ios splash screen closed metal 44 votes placeholder onafterdeserialize is not called when prefabs are instantiated using instantiateasync closed scripting runtime 39 votes placeholder shaders are always recompiled when the editor is opened fixed shader system 38 votes placeholder shader cache is not used when building the player repeatedly fixed shader system 36 votes placeholder runtime performance deteriorates on certain android devices when graphics api is set to vulkan on an upgraded project fixed vulkan 35 votes placeholder gpu utilization increases by 20 on meta quest headsets when render graph is enabled on 6000 0 16f1 and higher fixed graphics xr 35 votes placeholder crash when selecting a certain material fixed shader system 34 votes placeholder requests with unitywebrequest are open for ssl proxying fixed android 33 votes placeholder build fails with error a failure occurred while executing com android build gradle internal tasks checkduplicatesrunnable when using in app purchasing and facebook sdk closed iap 33 votes placeholder no audio output when playing audio fixed platform audio 33 votes placeholder struct field value corrupts when invoking a generic delegate with a large struct by value closed android 33 votes placeholder 1 2 3 4 5 499 showing 1 25 of 12457 issues
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