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description= jMonkeyEngine is a modern developer friendly game engine written primarily in Java.;
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jmonkeyengine home showcase discussions library docs merch contact github twitter youtube discord star repo donate jmonkeyengine the modern game engine for java developers code first flexible built for creators who want full control get started view on github java cross platform code first open source real games and experiments from the community open showcase 21 years active 4 3k stars on github star 1 2k forks on github fork bsd 3 permissive license project announcement jmonkeyengine 3 10 beta is available jmonkeyengine 3 10 is now in beta this release rewrites the platform backends from the ground up improves ios support adds better compatibility and dpi handling refreshes input support improves lighting and pbr behavior fixes shader issues improves gltf support and much more read the 3 10 beta forum thread for install snippets and discussions to stay updated star the repo and follow us on github releases click watch custom releases news rss subscribe to the website rss feed backer newsletter subscribe to the backer newsletter on opencollective merch update the jmonkeyengine merch store is live we launched the official jmonkeyengine merch store with project branded items for the community all proceeds plus any extra donation you add are donated to our main fund visit store backed by 49 supporters from the community erlend sogge heggen stepan kveton duncan jauncey see all backers contributed by 182 contributors across github repositories riccardobl 8keep tonihele see all contributors community message the future of jme is in the hands of its community together through donations of experience money code and time we can ensure its future trevor flynn leave a message from the showcase a featured project from the jmonkeyengine community browse showcase featured project rapid escalation by bruynhuisgames rapid escalation is a fast paced incremental space arena game built around short explosive battles permanent upgrades and exponential growth windows linux steam space view project everything you need to build games a code first java engine with one rendering model cross platform targets networking audio ui assets and room to build your own pipeline unified gles 3 0 pipeline write against one stable gles 3 0 backend powered by modern vulkan metal or directx through angle for better portability and testability or use opengl directly from 3 2 up to 4 5 gles 3 0 angle vulkan metal dx opengl 3 2 4 5 coming soon runs everywhere build java games for windows macos linux android and ios targeting modern x86_64 and arm64 machines with one engine architecture desktop mobile x86_64 arm64 ios macos linux android raspberry windows modern java bring the java ecosystem into your game java 11 through java 21 gradle builds jvm tooling and the huge world of java libraries you can use directly in your app java 11 21 jvm tooling java libraries powerful networking real time multiplayer foundations with tcp udp rpc synchronization patterns and room to choose the network model your game needs tcp udp rpc real time sync physics ready rigid body soft body and vehicle simulation with bullet box2d or jolt physics integration rigid body bullet vehicles soft body box2d jolt physics gui options build huds menus debug panels and editor interfaces directly inside the engine using built in gui support or community ui toolkits nifty gui hud menus editors post processing and shaders use built in pbr custom materials and shaders plus post processing effects like bloom fxaa ssao and tone mapping customize the pipeline when your game needs its own look custom shaders pbr ssao screen space 3d audio cross platform positional audio for games and simulations with listener relative sound attenuation and spatial scene integration positional cross platform worlds terrain heightmap terrain paged worlds voxel environments iso surface techniques and procedural generation can all be built on top of the scene graph heightmaps voxel iso surface procedural particles built in particle emitters cover common effects while the engine remains open enough for custom particles and community extensions emitters effects custom particles multi paradigm the engine does not force a single development architecture use scene graph controls app states ecs style systems custom frameworks or your own hybrid stack controls appstates ecs custom vr xr ready jmonkeyengine can be extended for vr and xr projects with community toolkits covering headset interaction hand input and immersive application structure vr xr headsets your own engine use jme as a foundation for your app editor toolchain or engine with access to gles and gl calls plus internals when special requirements need to bend the flow embeddable gles gl internals gltf and blender workflow import gltf assets with a workflow aimed at blender parity so materials lighting choices and scene setup transfer predictably into the engine gltf blender pbr asset pipeline extensible ecosystem more than 21 years of development and an international dedicated community have grown modules libraries plugins examples and community projects around a bsd licensed core 21 years international community news latest news from the jmonkeyengine project news jan 28 2026 jmonkeyengine 3 9 0 stable released we re pleased to announce the release of jmonkeyengine 3 9 0 stable this new version addresses a wide range of issues and includes many enhancements read more news may 8 2025 jmonkeyengine 3 8 0 stable has been released we are excited to announce the release of jmonkeyengine 3 8 0 stable this new version adds many new features and bug fixes but most notably this read more news jun 26 2023 released jmonkeyengine 3 6 1 stable a new patch release of jmonkeyengine arrived on friday 3 6 1 stable this is now the recommended version for all jme projects among other things it read more news mar 20 2023 jmonkeyengine 3 6 0 stable has been released we re super excited about the new release of jmonkeyengine that arrived today 3 6 0 stable it adds many useful features and solves many past issues read more news nov 7 2022 jmonkeyengine sdk 3 5 is available we are happy to announce the immediate availability of jmonkeyengine sdk 3 5 highlights engine version v3 5 2 used internally and by ant projects ant read more news apr 21 2022 news from jmonkeyengine 21 april 2022 a new release of jmonkeyengine arrived today 3 5 2 stable among other things it improves our support for armhf platforms such as raspberry pi read more news mar 20 2022 news from jmonkeyengine 20 march 2022 as of today there s a new release of jmonkeyengine 3 5 1 stable which improves our support for the new apple silicon macs and fixes a couple read more news jan 23 2022 news from jmonkeyengine 23 january 2022 thank you for your generous contributions to our open source software project we re proud to announce general availability of jmonkeyengine read more news dec 5 2021 news from jmonkeyengine 5 december 2021 thank you for your contributions to our project we re proud to announce the release of jmonkeyengine 3 4 1 which patches a handful of bugs and read more news jun 1 2021 new release of jmonkeyengine version 3 4 0 stable of jmonkeyengine was released to maven central on 30 may 2021 for more information see the forum announcement read more news apr 14 2021 news from jmonkeyengine 14 april 2021 thank you for your contribution s a stable version of the v3 3 sdk was released on 5 april read more ready to build your game get set up in minutes no account required no splash screens no fees get started read the docs open source community built contribute to jmonkeyengine pick the path that fits you code docs testing or direct support every contribution keeps the engine independent and useful for java game developers improve the engine fix issues review pull requests build features or help maintain the core and related projects core repository all projects sharpen the docs write tutorials update wiki pages and turn hard won knowledge into clear guides for the next developer documentation wiki source report and test confirm regressions file actionable bug reports and help narrow issues down so fixes land faster issue tracker community hub fund the project support hosting maintenance and long term development backers can also leave a homepage message donation page talk with the team the modern game engine for java developers open source bsd 3 licensed since 2004 engine get started documentation github community forum discord wiki contribute license bsd 3 issue tracker donate contact 2004 2026 jmonkeyengine released under bsd 3 clause license made with and java by the community
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