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he warlock of firetop mountain or perhaps only pretends it did you will find no plot here no read aloud no history section no campaign frame either though if you join the dots and read between the lines you may find some sense of consistency there even a little ecology how you join them and what shape emerges is up to you it is a dungeon and that is enough built for many sought adventure characters with notes for easy use with b x and other related osr systems inside are implied factions familiar monsters made uncanny again unique creatures companions familiars weird magic shrewd conundrums bad surprises and a more tactical kind of solo combat where doors darkness ambush and what you carry can matter as much as your stats choices do not merely branch but change the whole run what you notice matters what you missed three paragraphs ago may matter most of all spinning a different story every delve so take your favourite rogue wizard patch one up or grab one of the characters provided light your torch get through the gate if you can and test your mettle the faceless howl posted on february 19 by kabuki13 it was bound to happen too many relics too many books too much past stacked in one place the monument valley of scrolls and mouldy tomes the lucubrarium of unobsolescence has gone wrong in bec de corbin nearby folk forget their names mid sentence chalk pale traits blurred by scratches and hollow wrinkles eyes sunk static howls in the night the militia still stands at the keep and demands tolls then forgets what it s doing the rain just won t stop thugs move in bold as daylight and when night comes the lights go out a first step into many sought adventure osr play and tabletop roleplaying in general so slick you can run it the next hour full of choices and minute strats doomed to fail and remastered for use with old school essentials and everything old school renaissance the faceless howl is a compact plug n play horror crawl and introductory adventure a rain soaked village under slow collapse and a doomed librarycrawl level 1 to 4 inside keyed starting village gone mad under the rain with a doomclock to escalate the situation and keep the pressure on lots of utility tables to use and to strip wandering monsters atmospheric incidents gossips plunder and a complete d66 library of absurd titles from minor miracles to polite thunder a dungeoncrawl in 32 locations with faction play turning tables and way too many screams weird treasures library oddities cursed conveniences and three relics of fabulous power osr conversion for saves npcs and monsters in appendix fully bookmarked 01 27 posted on january 21 by kabuki13 01 27 a feral osr rosetta stone coming soon stay tuned fly me to the moon behind the scenes posted on november 27 by kabuki13 boy was this one unexpected it started while i was working on death of temple a deconstructed temple of death the x5 b x module i had a phase you see when i was about shattering icons and burning the hype down to the ground for a while i was mostly turbulence exhausted by the way everything seemed to be about surface and noise layout tricks and instant weird that felt earned by shock rather than by mood or meaning i lamented how cheap how trivial and easy that could be i lamented the feeling that my game my d d had slipped away into something i did not quite recognise that was the bottom of the wave and still i designed wrote experimented further and further up to the point everything i did was unintelligible even to me that was my burn everything phase though it had upsides such as the tables for the citizens of hule i hid behind the picture of a yellow dog in my death of temple i give them to you now hit the pic then i considered why not hide a full hexcrawl behind a yellow dot on that page below so that if anyone clicks haphazardly they get 169 pages of content they never asked for three or four people maybe who i hoped would never tell breadcrumbs for the obsessed and the patient ones it began with this sentence taken from x5 on nights of the full moon a ladder of moonbeams forms between the well and the moon this ladder may be climbed in one night it leads to the kingdom of the moon you must create this kingdom if you do not want the players to go to the moon you may ignore this power i mean it says you must create this kingdom so i did and as i did it bloomed with a life of its own suddenly there was the moon and its light kindled my confidence page after page i read what i had just done and thought this is good this is too good to hide behind a yellow dot yet i did not trust the market the platform the channels so many new releases every day that anything quiet or odd can simply vanish ping ping reddit instagram tiktok discord hashtags and algorithms and arguments about system compatibility i realised i did not want to chase that rhythm this was myth and poetry i thought this was the moon still i could not just keep it for myself here was the design philosophy the moon has laws of its own it is meant to be played even though it is a good read so everything must be usable fun delightful perilous it cannot have a level it must fit 1st level characters and 14th level characters equally each with challenges and depths of their own every reference every somnambulist dream about the moon must be here kepler cyrano munchausen yes but also sailor moon and little nemo every reference must be standalone hidden perfectly playable on its own merits without prior knowledge and yet filled with meaning for those who can spot them hexes must communicate lead to one another resound across the map weave quests and campaigns organically hexes must be dynamic a moment frozen in time a situation by then i had grown a little tired of hex crawls that were mostly lists of disconnected curiosities 100 orcs and 2 ogres here the village of moss 1 200 inhabitants cn there chimeric monsters scattered without much reason or purpose i love many of those books but i wanted to try something different something that chased a stronger internal logic of wonder and terror where the entries were not just places but echoes of each other we needed something that cuts deeper that goes beyond the keyed locations trope and the moon seemed the perfect staging ground for this as always the signs began while i was writing i found an endymion perfume bottle kept seeing the moon everywhere on people s shirts and storefronts the moon nodded it was good and then the miracle happened i was out of the spite pit smiling at both new and old school ready to give rather than mourn to kindle the flame of our game and that was it the moon ah to be fair i am not watching the numbers counting the sales or riding the hype there is one a wavelet of a hype but i try to ignore it so i can focus on writing the next opus the moon opened a door thank you moon fly me to the moon posted on november 18 by kabuki13 a fantastique osr hexcrawl of antique lunacy and splendor ladies and gentlemen the moon fly me to the moon gives you the fantastique moon stitched into a majestic hexcrawl where each entry promises sleepless hours of adventure and d amberville conundrums a moose head of a moon in 168 hexes compatible with everything osr from basic to advanced with interconnected hexes subterranean passages stretching over miles factions new classes new spells artifacts and relics unique monsters deities and demigods strange incarnations and invisible cities the bountiful moon overflows with gifts and curses that smirk at character level it has a logic of its own you see this is the moon before spaceflight the moon of the renaissance polymaths and the lunatics the estates of cyrano lucian kepler flammarion and munchausen this is the baroque moon a spirit of the times moon seeped in antique tragedy and splendor before we made it into a lifeless rock we are going to the moon now whether by ladder of argent light rising from a well at the full moon by a beanstalk by the back of a giant goose or in a dream sample hex 0414 a lone comet shoots above the mare vaporum its rays bursting through mist and water as it descends frantically upon the pcs the rays cause 12 hp of damage to everyone save vs petrification halves before the comet stabilises in midair in front of the pcs its searing heat acting as a heat metal spell round after round the comet a miniature glowing star in itself reveals a juvenile face two rounds later absolutely unfazed by attempts to attack it and introduces itself as dravolio of the tangent path it s been travelling through space as is customary for comets and visits the moon out of curiosity it s very impressed by the pcs since it has never seen the likes of them before but utterly confused it talks to their ship as if it were a person if they have one wonders if they re gods ohhhh that would be sooo fun i ve never met gods what do they eat and speaks of its star friends furosa and polixo 36 as if everyone knew them since it has no notion of organic life it doesn t understand and may even take offence if the pcs ask it to move a little further five rounds of conversation later it shoots another ray at the pcs out of sheer excitement with the same effect as the first worse the heat becomes so intense it now causes d6 damage per round including to the pcs ship dravolio of the tangent path leaves either when it is seriously insulted or after 10 rounds in total in that case it departs happily and may come to the rescue of its new friends once as long as they re on the moon a 1 in 20 chance though the pcs aren t aware of it dravolio of the tangent path ac 0 hd 16 hp32 att starbeam 12 damage on a 20 wide and 120 long line mv flying 1 200ft morale 12 al cg immune to everything except annihilation disintegrate spells which inflict it d10 damage and force which inflict it 1 damage per spell level permanent heat metal at 100 cause d6 damage from heat at 100 when excited or in combat himalayan tileset posted on april 19 2025 by kabuki13 a set of 12 tiles in png format designed for use with trailblazers of shangrila himalayan tileset by kabuki kaiser is marked with cc0 1 0 oh my lost darklords posted on june 28 2024 by kabuki13 this is the 1980s not hellfire club but close enough c plays sadric his avenger modelled after elric the one who wields blackrazor since we went under a certain white crested mountain and y plays his unstoppable duellist i am going with kurtys flameblade my fighter assassin long before that time he was reincarnated as an ogre mage a collection of thirteen infamous classes for amoral chaotic and evil player characters designed and remastered for use with old school essentials and everything old school renaissance avenger bandit bounty hunter cultist dark creeper dark mage death knight demonist duellist houri jester red wizard witch dark space posted on october 27 2023 by kabuki13 eight promethean mythos adventures designed for 4 hours play designed for cthulhu dark or any cosmic horror system welcome to dark space a spine tingling series of short investigations in the far reaches of the solar system that will plunge you into the heart of cosmic dread with your magnetic boots on ready to shoot into space space monkey gritty promethean fantasy dark space features a gripping series of early space age adventures on the background of the cthulhu mythos expect derelict space stations corporate androids lost star spanning civilizations railguns blind insane gods and echoing radar pings bleeping mere seconds before total annihilation short standalone investigations brace yourself for eight intense standalone adventures tailor made for short play sessions each story features a unique heart pounding weird tale of colossal proportions designed to keep your players on the edge of their seats for a handful of hours orpheus station the sentinels starhub zero the clay ships cold storage kosmos birds zargon is alive project o w o s rules light seamless gameplay dark space reads like a series of second person short cosmic horror novels the rules being coded into the text itself seamlessly ensuring an immersive experience choose your preferred mythos hack or system or rely on the provided cthulhu dark rules for effortless play purchasers will receive a free adaptation for mongoose s traveller system once the corresponding license is released image posted on july 2 2022 by kabuki13 welcome back posted on january 13 2022 by kabuki13 i ve been busy very busy i ve been teaching video game design and virtual reality to my asian students in vietnamese and indian universities travelling the world one country at a time scotland thailand singapore hong kong opening too many bank accounts for my own good and becoming a temporary resident of all those places for a while and yet here you are in a steady stream of visitors of a website i didn t check for ages i am ashamed of course but i come bearing news if not gifts yet a full fledged roleplaying game is on the way as well as a novel the first of a saga which i can only describe as a manga light novel anticipation litrpg historical fiction crossover like it comes straight from the future dabbling in fiction writing rather than games has changed my perspective a lot the world has been changing and so did we bygone is the old school renaissance the forge all those people we ve interacted with for the better or for the worse laughable now the debates of the past forgotten with love and let s be honest fond memories this change brings change to this website as well as you will see in the coming weeks in many ways we begin now kabuki kaiser 3 0 we begin now for those of you who discover this website and my nickname for the first time i d like to make it simple welcome to my page i m kabuki kaiser and i write books with game stuff in them i know a thing or two about games i teach that but it s okay if you don t play any we can only write from experience i ve heard so that you will find a lot of asian references and a lot of nods to diverse asian cultures in my books i will be happy if you get them if you like k pop and manga you should be all set so that you don t need a phd in asian studies to understand them and hop onboard it s okay my grandma s asian and i live there with asian friends for my family circle and first readers so grab a bubble tea and stay tuned we re only getting started posts navigation older posts kabuki13 french vietnamese video game lecturer turned isekai gamelit historical fiction and roleplaying games writer my latest and forthcoming books do pop as in k pop j pop v pop whatever pop they re written for the nation of gamers wherever they live thrive and gank view full profile goodreads create a free website or blog at wordpress com subscribe subscribed kabuki kaiser sign me up already have a wordpress com account log in now privacy kabuki kaiser subscribe subscribed sign up log in report this content view site in reader manage subscriptions collapse this bar loading 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