If you are not sure if the website you would like to visit is secure, you can verify it here. Enter the website address of the page and see parts of its content and the thumbnail images on this site. None (if any) dangerous scripts on the referenced page will be executed. Additionally, if the selected site contains subpages, you can verify it (review) in batches containing 5 pages.
favicon.ico: kerkerkruip.org - Kerkerkruip | The interactive .

site address: kerkerkruip.org

site title: Kerkerkruip The interactive fiction roguelike

Our opinion (on Wednesday 14 October 2026 11:04:03 UTC):

GREEN status (no comments) - no comments
After content analysis of this website we propose the following hashtags:


page from cache: 5 hours ago
Meta tags:
description=The interactive fiction roguelike;

Headings (most frequently used words):

by, victor, gijsbers, 2014, kerkerkruip, february, of, new, in, 2015, october, 15, april, fanatics, aite, minotaur, wisps, pain, automatos, simplifying, the, reaction, system, herm, weapons, item, armour, thorns, delays, development, released, eu, versus, malygris, emily, short, revisits, wiki, art, coming, version, erik, temple, recent, comments, archives, categories, meta, january, 31, july, 13, 12, 21,

Text of the page (most frequently used words):
the (249), and (103), that (61), you (44), for (43), #kerkerkruip (37), but (33), this (27), with (27), was (26), one (20), new (20), your (20), will (18), has (17), have (16), now (16), out (15), which (15), also (14), all (14), had (14), from (13), game (13), 2014 (12), automatos (12), victor (12), very (12), better (12), into (12), his (12), more (12), can (12), attack (12), flow (12), armour (12), gijsbers (11), some (11), are (11), version (11), comments (10), wiki (10), would (10), angel (10), who (10), level (10), player (10), system (10), weapon (10), play (9), about (9), while (9), after (9), there (8), its (8), since (8), might (8), could (8), grenade (8), again (8), like (8), herm (8), than (8), before (7), aite (7), shield (7), how (7), much (7), only (7), they (7), them (7), other (7), most (7), get (7), not (7), too (7), combat (7), first (7), wasn (7), dungeon (7), february (6), pain (6), card (6), make (6), though (6), good (6), few (6), here (6), just (6), two (6), quite (6), short (6), interactive (6), fiction (6), when (6), malygris (6), several (6), powers (6), right (6), shadows (6), even (6), thorns (6), comment (5), want (5), using (5), used (5), she (5), god (5), what (5), enemies (5), around (5), course (5), still (5), weapons (5), code (5), dagger (5), being (5), then (5), really (5), room (5), concentration (5), were (5), hit (5), morphean (5), bodmall (5), high (5), find (5), sleep (5), made (5), been (5), far (5), reaction (5), development (5), damage (5), favour (5), dodging (5), parrying (5), 2015 (4), read (4), character (4), sword (4), didn (4), mind (4), staff (4), bit (4), defender (4), instead (4), these (4), their (4), both (4), armadillo (4), immediately (4), starts (4), time (4), added (4), long (4), inform (4), don (4), well (4), see (4), attacked (4), own (4), interesting (4), back (4), released (4), away (4), hidden (4), maximum (4), another (4), health (4), past (4), let (4), bridge (4), strategy (4), roguelike (4), effect (4), tactical (4), attacks (4), update (4), hard (4), item (4), always (4), action (4), caduceus (4), sequence (4), log (3), wordpress (3), com (3), blog (3), news (3), art (3), april (3), october (3), sacred (3), end (3), turned (3), greek (3), mask (3), any (3), special (3), steel (3), thought (3), three (3), characters (3), way (3), until (3), takes (3), fanatics (3), deals (3), giant (3), tentacle (3), gallery (3), enemy (3), least (3), many (3), games (3), killed (3), got (3), information (3), need (3), contribute (3), source (3), certainly (3), scrolls (3), having (3), emily (3), instance (3), normally (3), off (3), known (3), teleportation (3), him (3), brambles (3), between (3), turn (3), next (3), second (3), blow (3), tension (3), ment (3), periapt (3), defense (3), concentrate (3), starting (3), side (3), scroll (3), possible (3), found (3), take (3), anyone (3), useful (3), particularly (3), levels (3), gives (3), team (3), people (3), gods (3), powerful (3), allows (3), dodge (3), offensive (3), defensive (3), changes (3), once (3), working (3), old (3), blood (3), chance (3), nails (3), spikes (3), snipe (3), use (3), means (3), her (3), putting (3), blocking (3), generally (3), website (2), name (2), required (2), report (2), content (2), sign (2), manage (2), reader (2), account (2), feed (2), reports (2), design (2), july (2), january (2), mike (2), ciul (2), ori (2), recent (2), search (2), wisps (2), glimmr (2), minotaur (2), share (2), cruelty (2), dealing (2), user (2), think (2), gave (2), moments (2), objects (2), overall (2), borrowed (2), holy (2), combination (2), real (2), world (2), examples (2), doesn (2), main (2), role (2), went (2), asked (2), depict (2), cultists (2), roles (2), decided (2), best (2), tormentor (2), healer (2), war (2), add (2), kind (2), check (2), hang (2), screen (2), empty (2), each (2), includes (2), term (2), gone (2), times (2), erik (2), temple (2), coming (2), worry (2), happy (2), needs (2), whether (2), list (2), fell (2), work (2), our (2), strike (2), myself (2), shows (2), four (2), sprouted (2), started (2), able (2), trying (2), does (2), large (2), based (2), glulx (2), never (2), leave (2), druidess (2), meantime (2), fruit (2), spent (2), hall (2), put (2), points (2), statistic (2), called (2), sorrow (2), little (2), threw (2), frag (2), adjacent (2), where (2), against (2), pack (2), without (2), ever (2), enough (2), because (2), down (2), ran (2), couldn (2), walking (2), luck (2), ruins (2), held (2), scales (2), taking (2), struck (2), compassion (2), doom (2), beings (2), state (2), every (2), ability (2), already (2), save (2), later (2), yet (2), point (2), addition (2), case (2), choosing (2), soon (2), boosts (2), prior (2), versions (2), getting (2), kits (2), satisfying (2), apprentice (2), difficulty (2), weeks (2), over (2), release (2), enjoy (2), installers (2), download (2), menu (2), defend (2), divine (2), different (2), stealth (2), become (2), victim (2), options (2), may (2), entirely (2), reworked (2), religion (2), sacrifice (2), absorbed (2), makes (2), block (2), successful (2), reactions (2), depth (2), start (2), obviously (2), tell (2), things (2), technical (2), language (2), reasons (2), committed (2), testing (2), rather (2), spears (2), low (2), less (2), general (2), features (2), automatic (2), allow (2), players (2), crossbow (2), stealthy (2), reloadable (2), gift (2), gifts (2), subtle (2), worth (2), exact (2), either (2), rolling (2), transforms (2), rigidity (2), email, write, loading, collapse, bar, subscriptions, view, site, privacy, subscribed, subscribe, entries, create, meta, releases, reflections, categories, archives, gyong, older, moving, discarded, idea, scorpion, reputation, natural, fit, toyed, background, texture, deviantart, evocative, interior, dark, grotto, font, nice, shapes, lack, glyphs, tough, provide, images, gafata, cloaks, notes, depiction, interested, imagery, ancient, greece, herself, uses, frets, sketchily, rendered, inverted, basically, shape, helmet, theatrical, hair, sure, invent, completely, citations, subconscious, welcome, xiphos, mythology, note, cheated, actually, carry, armed, whose, property, essentially, stainless, visually, expression, purists, sputter, silently, corner, struggled, isn, space, subsume, themselves, preexisting, religious, convey, nature, tableau, man, woman, lashes, lays, emblems, along, beneath, serve, goddess, bloodlust, ruin, appellation, implies, trio, zealous, embody, personages, heavily, armored, blunt, instrument, excruciating, sacral, supports, curative, abilities, cards, illustrated, call, typographic, collage, shipped, seven, ravenous, chain, golem, swarm, daggers, mindslug, adventurer, miranda, reaper, discussed, elsewhere, post, focus, recently, completed, included, trophy, title, seconds, firing, kill, soul, steal, depicting, couple, statistics, relationship, namely, moment, maybe, feel, perfectly, wikia, number, ads, distracting, functional, precisely, review, isra, together, strategies, double, indispensable, common, roguelikes, avid, especially, crawl, binding, isaac, brogue, mentioned, variety, yields, surprisingly, entertaining, capitalize, juxtaposition, procedurally, generated, situations, narrative, text, goose, probably, cooked, tentacles, torso, mad, licking, clean, recommend, thing, haven, pushes, ways, boundaries, elements, randomness, systematic, serious, shot, puzzle, effects, attempt, authoress, others, reviewed, competition, 2011, finds, revisited, galatea, savoir, faire, city, secrets, bee, counterfeit, monkey, revisits, ended, throwing, knowing, beacon, active, portal, disoriented, broken, hammered, desperately, try, teleport, planted, commanded, launch, gambit, worked, imparted, concealment, perceptive, disrupting, mental, preparations, come, attention, hoped, follow, unfortunately, mirrors, body, needed, figure, malygrises, darting, reflection, buy, grieving, slash, halfheartedly, did, job, clonk, head, diffused, mounting, land, guess, figured, hunch, correct, caught, dozing, among, shrapnel, recreate, technique, snorted, summoned, seeing, favorable, climbed, anyway, longer, sleeping, collect, spell, despairing, easily, realized, manufacturing, lab, unidentified, picked, raw, materials, results, flashbang, blew, face, thankfully, wait, afterimages, disappear, prophecy, adamantine, donned, latter, crept, south, drug, activated, predictive, stage, formidable, assault, withdrawal, kicked, reached, retreating, recharge, finishing, kit, thinking, blend, reason, bout, prudence, knew, give, precious, safe, distance, uninhabited, naught, further, exploration, covered, exit, leading, poses, unwelcome, dilemma, encountered, sympathetic, perish, enfeebles, collected, partly, diminished, lost, everything, equal, lesser, shock, absorption, fully, wither, hemming, hawing, concluded, dispatch, felt, ready, monster, tooloo, merely, nonetheless, guarding, tempting, prize, tried, hand, burglary, faced, toolooean, appendage, knows, risky, detaining, adventurers, regarding, usual, policy, scout, target, stumbled, jumping, bomb, flesh, excellent, choice, resist, drained, deflated, associated, stat, voracious, sounds, alerted, nearby, conveniently, nailing, weak, armor, death, skill, mix, drunken, boasting, landing, ruby, lined, deep, underground, unlike, toting, trusty, gilded, rapier, yahvinnean, stashed, pockets, non, standard, favorite, move, encourage, significant, variation, somehow, chekhov, gun, author, left, mettle, particular, session, easiest, adaptive, assign, defeated, big, bad, names, ten, higher, usually, evenly, matched, notch, adept, playing, occasion, cinematic, recklessness, billing, coffee, break, heart, diving, lunch, upcoming, nearing, beta, phase, pleased, present, occasional, contributor, versus, presented, dannii, willis, remko, van, der, pluijm, hope, free, software, project, please, details, contact, offering, stand, alone, specific, operating, systems, file, run, favourite, interpreter, windows, debian, ubuntu, supporting, near, future, downloads, page, implementation, friendly, hyperlink, enabled, radiant, loses, lustre, die, israfel, terrible, split, smaller, increased, effectiveness, reuniting, heal, arena, honour, champions, necessitating, approaches, hiding, streamlined, boosted, transparent, viable, option, puts, yourself, drawn, dream, sequences, weird, dangerous, adventures, grenades, thrown, rooms, opening, however, sometimes, throw, worshipping, grants, lasting, benefits, including, interventions, behalf, losing, weaker, thus, becomes, important, aspect, parry, roll, incoming, increase, adding, layer, original, theme, music, composed, produced, wade, clarke, 700, commits, repository, numerous, mention, highlights, announce, extensive, form, medium, featuring, meaningful, strategic, innovative, zero, grinding, sorcery, setting, rehash, tired, clichés, plans, full, creative, energy, gets, speed, process, took, compile, compiling, crashes, window, drawing, fixing, continue, love, cool, making, truth, slow, months, due, difficulties, shortly, massive, programming, written, embrace, ourselves, backwards, compatible, delays, items, exception, concerned, cost, lowered, depend, itself, great, magic, upgraded, help, harms, damages, melee, attacker, increases, grow, respectable, monsters, return, effective, terms, difference, parties, show, perhaps, today, epic, last, seen, adapted, verb, integrated, suite, tests, done, necessary, accept, seeds, same, daily, build, git, warned, alpha, quality, fails, trigger, plan, reload, feature, probability, teleports, person, teleported, notice, stay, enable, repeatedly, hunt, quarry, striking, crossbows, mark, appearance, part, underlying, mechanically, turns, depending, returned, during, fight, switch, convenience, reloading, outside, redesigned, lying, earlier, sacrificed, invested, bonus, impact, failing, something, remain, filling, those, someone, happens, blows, appeared, often, maximises, meant, increasing, gifted, pious, strong, final, simpler, elegant, seems, deliver, choices, suspect, tweaking, going, should, additional, concentrated, result, matter, predicting, behaviour, circumstances, opponent, attractive, simplified, furthermore, removes, exactly, hopen, almost, rarely, somewhat, conceptualise, simplifying, lose, parts, cognitive, machinery, whenever, damaging, practice, ore, actions, fall, damaged, pathetically, dodges, concentrates, hearted, fiend, contemplate, killing, such, helpless, fearsome, foes, tougher, counterparts, script, following, vary, advantage, predictability, brains, defeat, tons, mindless, rogues, priests, nomos, law, order, lawfulness, realm, rigity, normal, artificial, intelligence, routines, decide, follows, predetermined, beginning, adhered, strictly, nobody, attacking, counter, scripted,


Text of the page (random words):
e will vary she can take advantage of his predictability well used brains will always defeat tons of mindless steel right right to make things more interesting automatos will lose some of the parts of his cognitive machinery whenever he is struck by a particularly damaging blow in practice this means that one ore more actions will fall out of his sequence so it is possible to have a damaged automatos who attacks every turn or more pathetically one who never attacks but just dodges and concentrates only a hard hearted fiend like the player character could even contemplate killing such a helpless being 4 comments january 31 2015 simplifying the reaction system by victor gijsbers the reaction and flow system of kerkerkruip 9 while certainly better than the old one wasn t working exactly as we had hopen dodging was almost always better than parrying because defensive flow was generally better than offensive flow rolling was rarely used and blocking while useful was also somewhat hard to conceptualise for kerkerkruip 10 we have simplified the reaction and flow system and so far i like what i see in the new system rolling is gone dodging and parrying both add one flow but dodging now transforms all your flow into defensive flow while parrying transforms it all into offensive flow furthermore any attack you make whether successful or not removes all your flow blocking gives no flow at all but gives you a better defense than either of the other two reactions as a result of these changes dodging is now generally better than parrying if you will be attacked again before your next attack and parrying is generally better than dodging if you will attack before being attacked again this means that choosing the right reaction is a matter of predicting your own strategy and the behaviour of your enemies and of course the exact circumstances also play a role since your weapon the opponent s weapon and features like the bridge of doom can make either of the two options more or less attractive blocking now is the action you should use when you really don t want to be hit you sacrifice additional flow for having a better defense right now that could be worth it if you are concentrated or low on health the new system is simpler and more elegant and it also seems to deliver more satisfying tactical choices we need to do more testing but i suspect we ll be tweaking this version rather than going back to the old one 1 comment october 7 2014 herm s weapons by victor gijsbers in kerkerkruip 9 the subtle god herm gifted very pious 9 favour players the caduceus a weapon that had a mind based chance of putting anyone hit by it to sleep this weapon is quite strong since putting people to sleep is a very powerful effect and yet the caduceus wasn t really working as the final herm gift a player who has sacrificed most of her powers to the subtle god is a player who has invested in being stealthy she ll have a large stealth bonus and several scrolls of shadows so what she really needs is a weapon that will allow her to strike from the shadows with maximum impact or failing that something that allows her to attack and remain hidden the caduceus wasn t filling those roles putting someone to sleep normally only happens after several blows so normally long after you ve appeared from the shadows you d often be better off using a dagger or at least a weapon that maximises damage this meant that it wasn t really worth increasing your herm favour to the very high levels so i ve redesigned herm s weapon gift the caduceus is still in the game but is now a weapon that may be found lying around in the dungeon herm now gifts you a crossbow called snipe and gifts it much earlier at 3 favour crossbows are new and mark the appearance of reloadable weapons in kerkerkruip they were always already part of the underlying attack system but we didn t use them in the game mechanically reloadable weapons take several turns depending on the weapon to be returned to a state in which they can be used to attack this means that in general you ll use them once during a fight and then switch to another weapon for reasons of convenience reloading outside of combat always takes only one action snipe is a crossbow with a very long reload time but it also has the special feature that with a probability of 10 times your herm favour it teleports the person hit by it this is a very useful effect for stealthy characters since if your victim is teleported away it can t notice you you will stay hidden even after the attack with high herm favour snipe will enable you to repeatedly hunt down your quarry striking from the shadows again and again until the effect fails to trigger of course in which case you d better have a plan b leave a comment october 5 2014 new item armour of thorns by victor gijsbers in the last weeks kerkerkruip has seen quite a bit of technical development we have adapted our code to inform s new verb system we ve integrated a suite of automatic tests we ve done work that was necessary to make kerkerkruip accept seeds which in turn will allow different players to play the same dungeon and we now have an automatic daily build which you can find here it s the one with git in the name but be warned it has very much alpha quality right now but for the general player news about features that show up in play is perhaps more interesting so let me tell you about a new item i added to the game today the epic armour known as the armour of thorns or rather it is known as that when you first find it the armour of thorns is a blood magic item and for 12 18 and 24 blood it can be upgraded to the armour of nails the armour of spikes and the armour of spears at each level the armour doesn t so much help to defend you but harms anyone who damages you in melee combat the armour of thorns deals 1 damage to the attacker and this increases to 2 3 and 4 as the thorns grow into nails spikes and spears obviously that is quite powerful even at low levels dealing 6 to 8 damage is respectable for most monsters and getting 2 or 3 damage in return makes your attacks between 25 and 50 less effective in terms of how much it changes the health difference between the two parties most items need to see some testing in play and this one is no exception i am particularly concerned that the blood cost might be too high so that might well get lowered it will depend on how good the armour of thorns is by itself but some good news for the player there is a 19 chance that this item starts out as the armour of nails and a 1 chance that it starts out as the armour of spikes that would certainly be a great find in the dungeon 2 comments july 15 2014 delays in development by victor gijsbers of course i d love to tell you about all the cool things we re making for kerkerkruip 10 but the truth is that development had been very slow in the past few months due to technical difficulties shortly after kerkerkruip 9 was released the inform 7 team released a massive update of that programming language which is the language that kerkerkruip is written in there were some very good reasons for us to embrace this update so we committed ourselves to it even though the new inform 7 version was not backwards compatible with all old code the update process has been hard it took us quite a while to get kerkerkruip to compile again and we now have it compiling but the game crashes on the window drawing code as soon as you start it obviously we re working on fixing this but it has been hard to continue development in the meantime don t worry though there are some good plans for kerkerkruip 10 and we ll be full of new creative energy once development gets up to speed again 8 comments april 13 2014 kerkerkruip 9 released by victor gijsbers the kerkerkruip team is happy to announce the release of kerkerkruip 9 by far the most extensive update of the game ever made kerkerkruip is a short form roguelike in the interactive fiction medium featuring meaningful tactical and strategic depth innovative game play zero grinding and a sword sorcery setting that does not rehash tired clichés with over 700 commits to the code repository the changes made in kerkerkruip 9 are far too numerous to mention here but the highlights are original theme music for the main menu composed and produced by wade clarke an entirely reworked reaction system allows you to dodge block parry and roll away from incoming attacks successful reactions increase your offensive or defensive flow adding a new layer of tactical depth to combat an entirely reworked religion system allows you to sacrifice absorbed powers to the gods worshipping gods grants lasting benefits including divine interventions on your behalf but losing absorbed powers makes you weaker in the short term religion thus becomes an important aspect of the player s overall strategy grenades can now be thrown into adjacent rooms opening up new tactical options however your enemies may sometimes manage to throw them back to you a powerful new grenade is the morphean grenade which puts people to sleep if you become its victim you ll find yourself drawn into one of several dream sequences weird and dangerous adventures that have an effect on the real world the hiding system has been streamlined boosted and made far more transparent stealth has now become a viable option the player now starts out with one of several starting kits necessitating different approaches to the dungeon new content includes the angel of compassion a radiant being that loses its lustre as people die around it israfel a terrible angel that can split into two smaller beings for increased combat effectiveness before reuniting to heal and the arena of the gods where you can defend your god s honour against other divine champions a new menu implementation which is both screen reader friendly and hyperlink enabled we are now also offering stand alone installers for specific operating systems while it s still possible to download the game file and run it in your favourite glulx interpreter there are also installers for windows and debian ubuntu we will be supporting os x in the near future go to the downloads page immediately kerkerkruip is presented to you by the kerkerkruip team victor gijsbers mike ciul dannii willis erik temple and remko van der pluijm we hope you enjoy the new version if you ve got any comments or if you d like to contribute to this free software project please go the website for details and contact us 5 comments april 12 2014 eu versus malygris by victor gijsbers i m very pleased to present a play report by eu player of and occasional contributor to kerkerkruip enjoy the past few weeks i ve been taking kerkerkruip s billing as a coffee break roguelike to heart and dungeon diving over lunch victor asked me if i would share one of my play reports from the upcoming release which is nearing the end of its beta phase in this particular session i was coming in at the apprentice level the easiest that kerkerkruip s adaptive difficulty will assign a player who s defeated the big bad malygris the difficulty names go at least ten levels higher though i m usually evenly matched at the next notch up adept still i don t mind playing as an apprentice on occasion since that gives me a little room for cinematic recklessness as in prior versions the game started out with my character s drunken boasting getting the better of them landing me in a ruby lined hall deep underground but unlike in prior versions i wasn t toting that trusty gilded rapier it was a yahvinnean dagger at my side and there was a scroll of shadows stashed in one of my pockets non standard starting kits like this might be my favorite addition in version 9 as even before the first move they encourage significant variation in strategy that and it s somehow particularly satisfying to see chekhov s gun go off when the author has left that to your own mettle case in point regarding strategy my usual policy is to scout as much of the dungeon as i can before choosing a first target but when i stumbled on a jumping bomb made of flesh for which a dagger is an excellent choice i couldn t resist i soon had it drained and deflated that gave me a second level ability and the associated stat boosts some voracious sounds alerted me to a nearby giant armadillo and conveniently a dagger is also useful for nailing weak points in armadillo armor its death added a first level skill and more boosts to the mix at that point i felt ready to take on the level 4 monster a tentacle of tooloo merely level 3 turned up first in my search and i decided to save it for later nonetheless it was guarding a morphean grenade another version 9 addition and a tempting prize so i tried my hand at burglary anyone who s faced a toolooean appendage before knows how risky this was they re very good at detaining adventurers who hang around too long but my luck held further exploration covered all but an exit leading to the angel of compassion level 2 on a bridge of doom the angel is also new and poses an unwelcome dilemma when encountered like this it s sympathetic to other beings in the dungeon and its sorrow as they perish enfeebles it had i killed it immediately i could have collected its powers in their only partly diminished state but i would have lost everything of equal or lesser level from the shock of absorption i e every special ability i already had save the angel for later though and the powers might fully wither after a bit of hemming and hawing i concluded that i didn t want to dispatch it just yet instead i turned again to my starting kit thinking that the level 4 would be on the other side of the bridge i read my scroll which let me blend into the shadows then for some reason a bout of prudence struck me i knew that the scroll would get me past the angel but walking the bridge like that would also up the tension if i let it get too high i might give myself away at the other end so i threw the precious morphean from a safe distance since that s now possible in version 9 and put the angel to sleep and of course all i found on the other side were uninhabited ruins i had spent my grenade for naught still as luck would have it the ruins held a teleportation grenade a periapt of prophecy and an adamantine shield i donned the latter two and crept south to find the druidess bodmall one pack of ment the game s combat drug while hidden activated the predictive powers of my periapt which in combination with the armadillo s scales taking up my defense let me stage a formidable assault but the ment ran out and withdrawal kicked in right after bodmall reached 2 health and only by retreating to recharge my scales could i concentrate enough for a finishing blow because my maximum health was down i ran past the no longer sleeping angel to collect the tentacle who couldn t get by both bodmall s brambles spell and my shield the despairing angel fell easily after that then in walking back i realized that bodmall s...
Thumbnail images (randomly selected): * Images may be subject to copyright.GREEN status (no comments)
  • Wisps of Pain monster car...
  • gyong s avatar
  • Ori s avatar
  • Victor Gijsbers s avatar
  • Mike Ciul s avatar

Verified site has: 30 subpage(s). Do you want to verify them? Verify pages:

1-5 6-10 11-15 16-20 21-25 26-30


The site also has references to the 1 subdomain(s)

  downloads.kerkerkruip.org  Verify


Top 50 hastags from of all verified websites.

Supplementary Information (add-on for SEO geeks)*- See more on header.verify-www.com

Header

HTTP/2 200
server nginx
date Wed, 14 Oct 2026 05:44:42 GMT
content-type text/html; charset=UTF-8
strict-transport-security max-age=31536000
vary Accept-Encoding
x-hacker Want root? Visit join.a8c.com/hacker and mention this header.
host-header WordPress.com
link <htt????/public-api.wordpress.com/wp-json/?rest_route=/sites/kerkerkruip.wordpress.com>; rel= htt????/api.w.org/
vary accept, content-type, cookie
link <htt????/wp.me/3LLbF>; rel=shortlink
last-modified Wed, 14 Oct 2026 05:44:42 GMT
cache-control max-age=300, must-revalidate
x-nananana Batcache-Set
content-encoding gzip
x-ac 1.ams _dca MISS
x-remembering Eric Binnion <htt????/friendsofericbinnion.wordpress.com/>
alt-svc clear
server-timing a8c-cdn, dc;desc=ams, cache;desc=MISS;dur=261.0

Meta Tags

title="Kerkerkruip | The interactive fiction roguelike"
charset="UTF-8"
name="robots" content="max-image-preview:large"
name="generator" content="WordPress.com"
property="og:type" content="website"
property="og:title" content="Kerkerkruip"
property="og:description" content="The interactive fiction roguelike"
property="og:url" content="htt????/kerkerkruip.org/"
property="og:site_name" content="Kerkerkruip"
property="og:image" content="htt????/secure.gravatar.com/blavatar/185606230d801be5d3b1f09b644dfa2ec824c481d0697d86e5bf5335f6f31987?s=200&ts=1791956682"
property="og:image:width" content="200"
property="og:image:height" content="200"
property="og:image:alt" content=""
property="og:locale" content="en_US"
name="twitter:creator" content="@Kerkerkruip"
name="twitter:site" content="@Kerkerkruip"
name="description" content="The interactive fiction roguelike"
id="bilmur" property="bilmur:data" content="" data-provider="wordpress.com" data-service="simple" data-site-tz="Etc/GMT-0" data-custom-props='{"logged_in":"0","wptheme":"pub\/manifest","wptheme_is_block":"0"}'

Load Info

page size132026
load time (s)0.35136
redirect count0
speed download110082
server IP 192.0.78.24
* all occurrences of the string "http://" have been changed to "htt???/"