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kos gd skip to main content kos gd dev gaming rss arduino without arduino tomasz wesołowski 2026 02 16 i always had difficulty understanding what arduino is in essence my current understanding is that arduino stands for a whole set of related tools designed to be used together in order to make it easier to get into microcontroller programming the individual bits and pieces involved are arduino development boards such as the uno or leonardo typically running avr chips such as atmega328p or atmega32u4 arduino bootloader a program that runs on these boards and allows reprogramming them over usb arduino ide an app that lets you write c code and upload it to the board it comes bundled with the compilation toolchain avr gcc and an upload tool avrdude arduino standard library a set of c modules which makes it easier to do common tasks e g digitalwrite or serial write a while ecosystem of libraries written against the arduino standard library eg ws12812b arduino ws12812b arduino i always wanted to learn what does arduino ide do under the hood how do i program a board myself by using the underlying tools directly read on to see what i found out read more the most common python trap how to find it tomasz wesołowski 2025 05 18 we had a near miss with a mutable default argument in one of my python projects mutable defaults are an old and well documented problem in python arguably a language design mistake given its notoriety i was running under the assumption that it s the kind of obvious python bug that any linter would immediately pick up and flag i were to explain to a 6 year old what a python linter is i d probably say someting like a tool that finds typical bugs like mutable default function arguments turns out i was being optimistic we caught the bug before it went live but i resolved to find which static analysis tools actually check for this problem read more my asteroids adventures tomasz wesołowski 2025 05 12 you might doubt if there s really something going on between me and asteroids remakes but if you look closer you ll probably be suspicious the moment you look at the games i tried to make over the years a good chunk of them might have been attempts at an asteroids themed game and the one i completed was somewhat well received too i don t think it s a coincidence i d easily contribute that to the numerous asteroid themed games i played back in the 90 s let s dig in read more i hosted my own music streaming service tomasz wesołowski 2025 04 05 my spotify subscription is years old i think it might easily be my oldest online service i ve been generally happy with it save for the regular unexpected changes to user interface if spotify was a person it would be a roommate who studies interior design and randomly re arranges your furniture this way is better you ll see however things have been getting worse i hear more and more often about spotify offering bad deals to niche emerging artists possibly for this reason my favourite songs tend to disappear when the iconoclasts soundtrack vanished from spotify leaving a big hole in my favourite indie ost playlist i decided it s time to take matters into my own hands turns out it s extremely simple to host your own music streaming service follow along to find out what setup i ended up with read more a look back at x com terror from the deep tomasz wesołowski 2023 09 03 i m the last person to the party attempting to review the ufo defense s sequel when it s about to turn 30 years old given that the game still visits me every few years i feel obligated to write something about it instead of reviewing let me frame this post as a love letter of some sort here s the catch it s difficult for me to share the experience of playing tftd i m not sure if i d say it aged well as a game it s very much playable for me nowadays to say the least but that s only thanks to the time we spent together all the unnecessary complexity labyrinthine menus and seemingly unfair gameplay make the game unapproachable today and have been rightfully corrected in the 2012 reboot so the least i can do is put in writing why the game feels so important to me read more chaos communication camp 2019 tomasz wesołowski 2019 09 18 chaos communication camp is a conference festival event that happens in germany every four years the theme covers a wide range of topics around technology society and how they interact but most importantly it s a gathering of various hackerspaces from all around the europe and more i had a chance to attend this year s edition and the event surprised me in a lot of ways it s difficult to summarise the experience unless you make a whole documentary but i collected some observations and memories here read more how not to fix burnout tomasz wesołowski 2019 02 20 january is a good time for retrospectives as i m writing this my team is planning a best failure of 2018 contest so i thought it s a good opportunity to write down my personal entry here s the story of that time when i left a team to fight burnout and lost something more important in the process read more multiplayer in retro games tomasz wesołowski 2019 01 28 old nes games typically supported two player mode but the designers approach towards multiplayer was often surprising especially with cooperative titles some of modern game design principles simply didn t exist at the time which led to curious situation that we learned to take for granted let s look at some examples read more document driven meetings tomasz wesołowski 2019 01 18 in my previous post i argued that meetings tend to be much better if they have a driver and a well defined objective i d like to invite you to a little thought experiment assume there s only one possible meeting objective to collaboratively write a document can you fit each of your meetings into this shape read more fun facts about tetris tomasz wesołowski 2019 01 14 the original release of tetris was pretty comprehensive already even though the graphics used text mode at least three versions of tetris have been released on nes bps nintendo tengen atari the bps version was the first to be released but it was tough to play due to very awkward controls nintendo s version plays much better tengen s own version dubbed tetяis has a long story to it since it was subject of a copyright dispute it ended up being quickly pulled off the shelves after atari s loss in court this is a pity because it had a two player mode and a lot of polish here in poland it was often available on bootleg 9999 in 1 cartridges note that in the 90s in poland there was no official distribution of nintendo products but every flea market sold famicom clones and bootleg carts read more older posts contents 2026 tomasz wesołowski powered by nikola background art metroid by robin wouters
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