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description=A rules lawyer who (almost?!) never argues, a campaign index that never forgets. Search rulebooks in seconds, recall anything from past sessions, let a Discord bot (or your local mic) turn your table chatter into notes.;

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Text of the page (random words):
lorepanic a loremaster for panicked gms lore panic free tools srd search bestiary character randomizer converter discord bot arcade academy pricing docs blog sign in sign up dashboard home free tools srd search bestiary character randomizer converter discord bot arcade academy pricing docs blog sign in sign up dashboard built by a gm who kept losing the thread lore panic if you remember every npc name every plot thread and where that one trap is on page 184 close this tab you don t need us for the rest of us any rule found in a second the npc s stat block up before the player finishes talking the session transcribed live the recap waiting when you close the tab all of it pulled from the books and notes you actually own start the 30 day trial try the demo 30 days free no card if it doesn t save your next session uninstall we ll live stories from the table why i made this install on your phone your campaign your rules your ai free no app store add lorepanic to your home screen same site but it opens like a real app full screen with its own icon one tap from the home screen ready to search a rule mid sentence no download no install size no app store gatekeeper works on iphone safari and android chrome edge brave samsung internet don t take our word for it try it throw a rules question at it poke the sample adventure no signup no book a call ask me anything about d d 5e rules or the crypts of ember hollow who is the innkeeper of ember hollow what s in the first room of the crypts how does grappling work in d d 5e what spells can a 3rd level wizard prepare send browse the source documents srd 5 1 400 pages the crypts of ember hollow 15 pages rules from the d d 5e srd 5 1 cc by 4 0 adventure content is original licensed cc by 4 0 it listens so you don t have to remember your group is playing you re narrating rolling improvising you are not also taking minutes we do that part the transcript is searchable and the rule or npc you re about to need shows up one tap away your campaign ai as the session flows lorepanic listens along and suggests questions worth looking up tap a pill and the answer appears here from your campaign s own documents live transcript waiting for connection sampled from the grayhollow ledger a fictional d d session the pills below the transcript are produced by the same ai that runs in your real sessions lorepanic for discord your table already plays on discord so does the bot invite it to your server run lp it joins your voice channel every speaker on their own track transcribed live when you stop the recap is already in your campaign written while you pour a drink live or batch or free audio only if all you want is the archive auto record it joins the moment your group gathers so you can t forget per speaker tracks so the recap quotes players by name instead of someone said pick a text channel and the transcript and notes get posted there when they re ready see the discord bot read the docs you close the call the notes are already written the whole transcript becomes a structured recap npcs who spoke places you visited fights loot threads still open paste it into your campaign log or let the bot post it to your discord server for you go to bed you already did enough tonight the grayhollow ledger d d 5e session 6 the counting house played april 12 2026 2h 48m status completed notes generated automatically from the transcript recap in short the party infiltrated valdrin ashcroft s counting house to uncover a conspiracy involving the harbor council ember tokens and the mayor of grayhollow after a stealthy approach and a chaotic fight they secured evidence including a letter implicating the mayor but must now race against time to expose the plot before the new moon the session began outside valdrin ashcroft s counting house where the party debated their approach riselle scouted the area discovering a lone lookout while fenwick proposed a clever distraction using silent image to create a false fire alarm allowing the party to slip past unnoticed inside they overheard ashcroft and seraphine vell a mage in grey robes discussing a plan to manipulate the harbor council using ember tokens a form of magical coercion the party quickly engaged in combat taking down the apprentice and holding seraphine in place with hold person and web kaela secured ashcroft s surrender while riselle and fenwick uncovered damning evidence in the ledgers including a letter from v a likely valrik ashcroft implicating the mayor of grayhollow in the conspiracy the session ended with the party in possession of seraphine s staff which contained the master ember token time is now critical they must deliver the evidence to the silver concord before dawn to prevent the council s corruption from solidifying seraphine s inevitable pursuit adds urgency to their mission key events 9 riselle scouts the area and spots a lone lookout near the counting house fenwick casts silent image to create a distraction allowing the party to slip past the lookout the party infiltrates the counting house and overhears ashcroft and seraphine discussing ember tokens and the harbor council combat erupts riselle kills the apprentice with a critical sneak attack kaela disables ashcroft torrin holds seraphine in place and fenwick immobilizes the guards with web riselle discovers ledgers implicating council members brune gill oren and thessaly as ember token recipients a letter addressed to the mayor of grayhollow is found revealing his involvement in the conspiracy ashcroft reveals the master ember token is in seraphine s staff and begs for protection for his family the party secures the staff and prepares to deliver the evidence to the silver concord before dawn seraphine is about to break free as the session ends npcs 4 valdrin ashcroft merchant and conspirator a silver haired human merchant involved in a conspiracy to manipulate the harbor council using ember tokens he begs for mercy claiming he was coerced seraphine vell mage and conspirator a mage in grey robes who uses ember tokens to control members of the harbor council she is paralyzed by torrin s hold person and later freed as the session ends apprentice seraphine s assistant a young apprentice who is killed by riselle in a critical sneak attack guards ashcroft s hired muscle two guards who are restrained by fenwick s web spell locations 1 valdrin ashcroft s counting house a long room with a counting table and ledgers where the party uncovered evidence of a conspiracy involving the harbor council and the mayor of grayhollow combat 1 the party fights ashcroft seraphine the apprentice and two guards in the counting house riselle kills the apprentice kaela disables ashcroft torrin holds seraphine in place and fenwick immobilizes the guards with web ashcroft surrenders outcome the party secures ashcroft s surrender and captures seraphine temporarily participants kaela mornveil torrin ironveil riselle auvray fenwick tobbleton valdrin ashcroft seraphine vell apprentice two guards loot items 3 seraphine s staff kaela mornveil contains the master ember token unusually warm and pulsing faintly letter to the mayor of grayhollow party a sealed letter implicating the mayor in the ember token conspiracy found in ashcroft s ledger ledger party a silver filigreed ledger listing payments to council members and other conspirators spells 3 silent image fenwick tobbleton used to create a distraction making the lookout believe the tarpaulin caught fire hold person torrin ironveil used to paralyze seraphine vell during combat web fenwick tobbleton used to restrain the two guards during combat plot developments 5 the party discovers evidence of a conspiracy involving ember tokens which are used to magically coerce members of the harbor council a letter implicates the mayor of grayhollow in the conspiracy revealing the plot s scale ashcroft reveals that the master ember token is in seraphine s staff and that destroying it will break the bindings on the council members the party learns that the conspiracy s deadline is the new moon which is in one week seraphine vell is identified as a mage using ember tokens tying her to the illegal practice open threads 4 can the party deliver the evidence to the silver concord before dawn or will they be caught by seraphine s pursuit what will seraphine do now that she is free and aware of the party s interference how will the mayor and the remaining council members react to the exposure of the ember token conspiracy will the party seek to protect ashcroft s family as he begged player decisions 4 the party chooses a stealthy approach to infiltrate the counting house avoiding unnecessary violence this allows them to surprise the conspirators and secure critical evidence without alerting the entire harbor district fenwick suggests using silent image to create a distraction which the party approves the distraction succeeds allowing the party to slip past the lookout and enter the counting house undetected kaela demands ashcroft s surrender and chooses to keep him alive for questioning ashcroft provides crucial information about the ember tokens and the mayor s involvement but his family may now be at risk the party decides to secure the evidence and deliver it to the silver concord before dawn this sets up a time sensitive mission for the next session with seraphine likely in pursuit rendered by the same note generator that runs on your real sessions the original reason the feature we actually built this for flipping through a pdf while six players stare at you is a bad time we got tired of it drop a book in scanned digital homebrew whatever and it s indexed find the line before anyone clocks that you looked ocr that reads your 1985 scans drop in a module scanned off a photocopier every page gets ocr d and indexed stat blocks and read aloud and all the fact that you only own the book in paperback stops being a problem your shelf not our catalog published modules third party zines the homebrew setting you ve been tweaking since 2014 if it s a pdf it s in results come back with page numbers so you can double check our work fast enough that nobody notices queries come back in milliseconds you glance down the line is there you keep narrating the table thinks you re a wizard the ai actually read your campaign upload the adventure your session notes the character sheets the homebrew lore doc you ve been editing since tuesday the agent reads all of it then you ask what s the innkeeper s name in vallaki or does the party still owe the blacksmith money every answer cites page numbers no hallucinated npcs no invented rules if the answer isn t in your documents it says so that part matters more than a bullet point makes it sound the transcript gets character names right browser recording or the discord bot either way it s tuned for tabletop it knows counterspell strahd owlbear xanathar generic services give you grog the barber ian and counter spelling you re not using a generic service anymore end of session you have a searchable transcript wait what deal did we strike with the dragon is two clicks not a group chat archaeology dig it whispers before you ask lorepanic listens to the table and quietly surfaces what you re about to need a player floats a grapple and the rule is already up a named npc walks back in and their stat block is sitting there waiting lives in a sidebar ready when you want it out of the way when you don t the assistant gm you ve always wanted minus the salary the scheduling doodle and the weird energy at the table three steps then you just run sessions 1 upload your books drop in the pdfs ocr and indexing happen in the background usually done before your coffee is 2 open a campaign group the docs characters notes the ai eats the lot and becomes your campaign s memory so yours doesn t have to 3 run the session browser or discord your pick search mid scene ask questions hit record a recap is waiting when you close the tab we don t care what you play d d pathfinder call of cthulhu the system you ve been tweaking since 2014 the indie thing from itch io that nobody else at your lgs has heard of if it s a pdf it goes in the ai doesn t know or care what edition stories from the table one for now i ll add more as gms keep sending them in my players were about to shake hands with a fiend disguised by magic i had no idea how to make them suspicious without breaking the scene i typed something vague into lorepanic it reminded me the party s paladin has divine sense within 60 feet and would feel a fiend the moment they walked into the room i didn t know my own party s kit well enough to catch it the ai did a dm mid campaign why i made this i wanted chatgpt but locked inside my campaign not a generic assistant one that has actually read my adventure my notes my last six sessions between sessions too much slips the npc the party insulted in session 3 the deal they cut with the dragon the innkeeper who is absolutely going to remember every gm i know has a folder of callbacks they meant to make and didn t because the notes are scattered across six google docs a discord channel and last month s recording nobody transcribed so the callback doesn t happen the world feels smaller than it should i built lorepanic so the callback happens georges founder longtime gm side quest play gm rampage a free browser arcade where a fed up game master smashes through the stereotypes of bad tabletop players we made it because we could no signup no ads no cooldown enter the arena your next session is saturday set up tonight 30 days free on the gm tier no card if lorepanic doesn t earn its keep by session two don t pay us start the trial see pricing lorepanic built by gms for gms login register features pricing d d edition converter bestiary discord bot docs blog academy arcade terms of service privacy policy legal notice home search bestiary campaigns account
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