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merchant monarchy merchant monarchy trading pixel treasures for pixel money pages home unreal tournament 4 maps monday 21 march 2022 about those exhumers skill books this is going to be a quick post you may have noticed exhumers skill books disappeared from npc skillbook venders with the mining changes a while back since then a few players have been buying them all up and reposting for obscene prices ccp has been utterly silent on the matter they won t say if it s intentional a bug or even if they ll be back on vendors eventually nothing but complete silence the thing is there s absolutely no reason to pay these crazy prices since you can still direct inject the skill from your skill sheet into your skill queue simply open your skill sheet go to spaceship command drag the exhumers skill into your skill queue and this dialog pops up click buy skill and it only costs you 39 million isk instead of getting ripped off for over a billion on the market posted by moxnix at 21 44 1 comment email this blogthis share to x share to facebook share to pinterest sunday 1 august 2021 return to eve online i m back after a 6 year hiatus from eve online i ve started playing again albeit far more casually a few months ago one of my unreal tournament friends was asking some questions about playing the market in eve that got me curious about my old accounts so i logged in to one of them to check it out one thing led to another from there next thing i knew i was plexing all my accounts with plex i already had from before and restarting training queues one of the first things i noticed was that plex had changed what used to be 1 single plex had been broken up into 500 smaller plex i also noticed accounts now had alpha and omega states with severe limits on training and usable skills in alpha state and requiring spending 500 plex a month for omega state to lift the restrictions i posted a bunch of orders all over hisec lowsec and even a few places in nullsec deadspace pochven to buy plex at around 2 2 2 3 million each a lot of those orders got filled within days if i d realized at the time that plex was currently at the low end of the cycle i would have bought a whole lot more than the 60 000 or so i wound up with i also noticed broker fees and taxes had gone way up and there were player owned market hubs in many places with far lower fees and taxes than the old familiar npc market hubs which i d spent so much time and isk on improving faction standings for to lower broker fees not being sure what to think of that or how it would affect my market strategy i decided to play it safe and not post many orders until i had a better idea of how the markets had changed i really didn t care for the player owned market hubs for multiple reasons which for the sake of brevity i won t get into here however i was pretty much forced to use them in order to compete on buy orders about a month later after a 2nd round of plexing accounts i started posting some more orders to test a few ideas and check out how the markets had changed i bought a bunch of multiple training certificates to get 2 or 3 characters training new skills on most accounts too that was around the time i noticed the margin trading skill was gone replaced by a new skill advanced broker relations that combined with the changes to broker fees and taxes made a big difference in how many orders i could post for how many items at what prices and how often i could modify them i didn t mind that at all it actually meant you had to have a strategy and post sell orders at sensible prices those who just mindlessly played the 01 isk game with constant undercutting would very quickly be losing isk another month and another round of plexing accounts later i felt i had a pretty good handle on how things had changed and a strategy in mind for it i spent an hour or two a day for a couple weeks posting lots of buy and sell orders and disrupting markets everywhere then a few days ago around the 26th or 27th of july everything changed again i was posting modifying a few orders when i noticed the broker fee was well under 1 looking more closely i realized the order was on jita 4 4 rather than perimeter at first i thought it must be a bug or glitch but i soon realized it was the same on all npc hubs if i had 0 standing with the station owning faction the broker fee was 1 if i had positive standing which most of my characters do it was less than 1 that s terrific the best news i ve had since coming back to eve now when buy orders get filled i post replacement orders on the same old npc hubs as in the past i ve pretty much figured out my strategy for the future now it ll involve getting out of some old markets and into some new ones i ll probably get into skill point farming soon too it seems like a very easy source of mostly passive income all by itself it d be more than enough to plex all of my accounts and add new ones every month one final note one of my characters bought some plex on a player owned market hub in pochven for something like 1 1 million each the very next day i no longer had access to post on that player owned hub that s no problem ichoriya suits me just fine and after the change to taxes and fees it s cheaper to post orders on ichoriya anyhow posted by moxnix at 22 04 2 comments email this blogthis share to x share to facebook share to pinterest wednesday 26 may 2021 unreal engine 5 and unreal tournament 5 unreal engine 5 was made available for early access earlier today ue5 early access the engine itself is a 12gb download without any projects the only ue5 example project out so far is valley of the ancient and that s a 98 9gb download it probably won t be very long before a group or several different groups of unreal tournament fans announce they ve started working on yet another new fan made unreal tournament remake like the others before it ll probably never get anywhere near a finished playable game but we can always dream ut5 open tournament 5 or whatever personally i think tournament royale featuring a battle royale gamemode of course has a nice ring to it posted by moxnix at 19 57 no comments email this blogthis share to x share to facebook share to pinterest wednesday 14 april 2021 dm heatray remake remake of dm heatray from ut3 for ut4 pre alpha heatray was one of the maps included with the ut3 demo and a very popular map in ut3 though i never played ut3 this was one map i kept hearing players wanted in ut4 so i decided to try my hand at converting it it turned out pretty good i m very happy with the results and really starting to like playing the map myself now i mostly used the original meshes and textures though i did change meshes and materials for several decorative props like barrels trash trees grass ivy vines and ferns lighting is very similar to the original too layout is identical but scaled up to suit ut4 character scale and movement the darkwalker is decorative only it is not a vehicle like it was in the ut3 map i did make a few item pickup changes placing a redeemer underneath the darkwalker replacing invisibility with damage amplifier and replacing 25 armor with 50 armor download here https utcc unrealpugs com map 1491 dm heatray p s thanks to barsam for running the ut3 map through ut4xconverter to extract the original assets for me posted by moxnix at 14 11 no comments email this blogthis share to x share to facebook share to pinterest wednesday 3 february 2021 fixed after years of struggling with severe stuttering hitching freezes etc etc and feeling like i m playing with super high ping most of the time in ut4 i think i ve finally found a fix for it i ve tried multiple hardware upgrades multiple fresh os installs and countless tweaks over the years many things helped a bit but nothing ever got rid of it entirely then last night while researching the issue on google i ran across a newer ini tweak i d never heard of before that many players in multiple different ue4 games attribute to fixing similar issues for them and it worked for me in ut4 too to try the tweak yourself just open your engine ini file found in documents unrealtournament saved config windowsnoeditor and add the following to it script engine audiosettings bdisablemastereq true enjoy posted by moxnix at 10 36 4 comments email this blogthis share to x share to facebook share to pinterest sunday 20 december 2020 dm laputa rework the last few weeks i ve been doing a major rework of my original map dm laputa no that s not spanish the name was inspired by the anime movie laputa castle in the sky just about everything has been reworked from layout item selection placement and spawns to meshes materials textures and emitters the old version was far too open with great sightlines everywhere so i added a lot of sight blockers rocks walls towers trees etc to fix that there s quite a bit more vertical variation too lots of level changes to make the gameplay more interesting and fun there are climbable walkable actually ladders in a few places and don t forget to try some barrel racing i m waiting on feedback from a few testers before releasing a new version to the public but hope to release one before christmas anyhow way too much changed to easily list most of it here so here are a bunch of screenshots posted by moxnix at 19 16 1 comment email this blogthis share to x share to facebook share to pinterest labels ue4 ued unreal tournament ut4 sunday 6 september 2020 september free for the month september has been a good a month for free ue4 marketplace asset packages besides the two mentioned in my previous post the september free for the month packages were released a little later i plan to use two of them first there s bunker a nice very modular set of meshes for making underground bunkers https www unrealengine com marketplace en us product bunker it can be installed on unreal engine 4 16 or higher and uses very simple materials so it s quite easy to down port to a lower engine version like 4 15 0 for unreal tournament 4 packing the demo map in ut4 filesize comes in at over 1 1gb but that s with a lot of 4k and 2k textures by simply lod biasing to reduce texture sizes to 2k 1k i got it down to a little over 120mb with not much loss of visual quality packing the metallic roughness and ao textures into mra maps would reduce it even further the other new package is starsphere something that is very lacking in ut4 similar to the skysphere blueprint only for space skies and more versatile https www unrealengine com marketplace en us product starsphere this is a very small but quite good package available for ue4 4 12 i wish i d noticed that before porting it by hand from 4 25 to 4 15 besides the many adjustable parameters for stars it has parameters for things like space dust blackholes novas saturn and the sun there is also a planet blueprint with panning textures that make the planets look like they re rotating with different speeds for surface and clouds have atmospheres and includes textures for venus earth and mars posted by moxnix at 12 15 1 comment email this blogthis share to x share to facebook share to pinterest labels mapping ue4 ued unreal tournament ut4 older posts home subscribe to posts atom search this blog labels trade 111 general 67 tips and tricks 36 reports 32 blunders 23 ship fits 11 skills training 11 ut4 10 unreal tournament 10 mailbag 5 off topic 5 ue4 5 ued 5 mapping 4 contest 3 industry pi 3 tutorial 1 wizardry online 1 pageviews last month discord text voice chat links unreal carnage discord official epic discord unreal slackers popular posts last 30 days crime and punishment in eve online grinding jita broker fees down the only good goon is a dead goon grinding standings for lower broker fees return to eve online blog archive 2022 1 march 1 about those exhumers skill books 2021 4 august 1 may 1 april 1 february 1 2020 4 december 1 september 1 august 2 2019 4 november 1 october 2 january 1 2017 4 june 1 april 1 february 1 january 1 2016 20 september 1 august 1 july 2 june 1 may 7 april 2 march 6 2015 21 october 1 august 3 march 1 february 5 january 11 2014 114 december 12 november 6 october 15 september 14 august 13 july 7 june 9 may 7 april 9 march 6 february 5 january 11 2013 132 december 5 november 18 october 19 september 12 august 16 july 10 june 8 may 8 april 18 march 5 february 9 january 4 2012 12 december 6 november 6 links unreal carnage na blitz cup jan 25th 2020 utcc simple theme powered by blogger
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