If you are not sure if the website you would like to visit is secure, you can verify it here. Enter the website address of the page and see parts of its content and the thumbnail images on this site. None (if any) dangerous scripts on the referenced page will be executed. Additionally, if the selected site contains subpages, you can verify it (review) in batches containing 5 pages.
favicon.ico: metametaverse.blogspot.com - Meta Metaverse.

site address: metametaverse.blogspot.com

site title: Meta Metaverse

Our opinion (on Tuesday 27 October 2026 20:17:23 UTC):

GREEN status (no comments) - no comments
After content analysis of this website we propose the following hashtags:



Meta tags:

Headings (most frequently used words):

metrics, 2007, meta, metaverse, june, you, how, tuesday, july, thursday, 21, wednesday, 20, have, met, feeds, subscriptions, subscribe, via, email, labels, mmo, blog, archive, feed, count, can, improve, our, published, hey, got, your, virtual, chocolate, in, my, sculptey, peanut, butter, or, to, rank, mmos, metaverses, mashups, and, alternative, views, of, public,

Text of the page (most frequently used words):
the (94), and (55), users (35), for (29), this (26), that (26), active (22), #metrics (21), have (21), our (19), who (19), are (17), more (13), inworld (12), there (12), will (12), second (11), life (11), time (11), but (11), hours (10), about (10), logged (10), comments (9), here (9), their (9), which (9), can (8), meta (8), with (8), those (8), what (8), other (8), public (8), lots (8), residents (8), they (8), mmo (7), metaverse (7), you (7), find (7), out (7), counts (7), gender (7), don (7), system (7), blog (6), new (6), from (6), user (6), post (6), also (6), attention (6), includes (6), hour (6), how (5), 2007 (5), your (5), linden (5), figures (5), all (5), number (5), country (5), top (5), would (5), interesting (5), not (5), ranking (5), see (5), these (5), most (5), measure (5), month (5), than (5), registered (5), published (4), rankings (4), jira (4), mashups (4), labels (4), lab (4), posted (4), minutes (4), figure (4), use (4), discussion (4), love (4), his (4), lot (4), numbers (4), real (4), never (4), report (4), get (4), has (4), include (4), make (4), much (4), cherries (4), june (3), online (3), economy (3), posts (3), requests (3), subscribe (3), site (3), them (3), divided (3), spent (3), per (3), given (3), anything (3), average (3), spends (3), every (3), may (3), population (3), demographics (3), fast (3), social (3), step (3), source (3), countries (3), broadband (3), penetration (3), clearly (3), enough (3), under (3), data (3), age (3), want (3), during (3), browsing (3), well (3), each (3), invest (3), fact (3), too (3), bugs (3), reported (3), avatar (3), signup (3), overall (3), reports (3), one (3), contributing (3), valuable (3), break (3), like (3), oranges (3), terms (3), please (3), count (2), improve (2), july (2), economic (2), email (2), add (2), feeds (2), although (2), content (2), without (2), exactly (2), when (2), now (2), many (2), people (2), looking (2), different (2), angles (2), really (2), great (2), questions (2), first (2), day (2), cayman (2), islands (2), daily (2), obvious (2), shows (2), talk (2), actually (2), calculation (2), next (2), know (2), then (2), erasmus (2), further (2), doesn (2), look (2), take (2), into (2), some (2), stats (2), such (2), list (2), resident (2), notes (2), older (2), long (2), come (2), something (2), likely (2), importance (2), heading (2), customer (2), level (2), often (2), reasons (2), including (2), didn (2), download (2), client (2), video (2), card (2), run (2), etc (2), everyone (2), both (2), spend (2), less (2), mark (2), point (2), where (2), interest (2), term (2), been (2), male (2), generally (2), through (2), updated (2), disparity (2), between (2), non (2), say (2), total (2), changes (2), stay (2), 100 (2), conversation (2), few (2), systems (2), metric (2), website (2), any (2), down (2), building (2), always (2), fully (2), resources (2), better (2), web (2), isn (2), let (2), apples (2), criticism (2), glossary (2), using (2), regular (2), tool (2), improvements (2), skip (2), feed, archive, eve, entropia, forum, reuters, mixed, reality, headcount, statistics, delivered, feedburner, enter, address, via, technorati, favourites, subscriptions, view, complete, profile, guru, publishing, monthly, growth, grid, modeling, analysis, businesses, work, operator, review, approval, statements, opinions, expressed, own, united, states, beaumont, met, atom, home, hoped, along, percentages, seriously, asking, folks, over, directly, sum, comes, whopping, 161, across, example, only, fails, show, could, potentially, redefine, 95th, 90th, percentile, remove, outside, reasonable, thoughts, companies, technically, regard, geography, world, alot, another, soon, calculate, 195m, 507, 844k, days, min, extra, eyes, welcome, cites, publishes, flip, side, scale, antarctica, pops, phenomenon, remote, places, globally, getting, fibre, net, connections, aspect, live, far, urban, centres, anyone, appropriate, dataset, remoteness, mix, takes, call, ranks, 1000, cite, able, reproduce, ballpark, particularly, european, state, technological, account, joined, perhaps, weight, dimension, wrap, think, angle, change, avg, hrs, loosely, follows, shown, above, specifically, increased, might, young, curious, browse, briefly, reason, become, universal, accuracy, ouch, points, tab, match, had, explained, clear, category, sets, raw, debated, signups, accounts, log, logs, tabs, third, greater, bracket, statistically, speaking, bit, magick, tends, turning, finds, begins, modern, short, spans, confusing, unable, search, friendslist, teleport, before, magickal, return, near, note, breakdown, avatars, self, behind, registration, speculation, default, selected, major, effect, little, info, possible, while, fill, completely, visible, were, ferociously, difficult, children, ruth, bust, size, slider, shape, bucket, robots, gendered, furries, critters, hermaphrodites, choose, switch, back, forth, flying, spaghetti, monster, anyhow, guess, noodly, appendage, darned, tells, errata, section, sites, giff, forseti, market, google, docs, otenth, looks, percentage, definition, couple, small, correction, standard, deviation, statistical, outlier, millionsofus, specific, alternative, views, wednesday, fascinating, arisen, focused, around, userbase, correlates, clay, valleywag, calls, rest, games, lower, login, process, shrinkwrapped, box, minimum, requirements, printed, wrapper, product, marketed, opposed, target, wants, still, exists, besides, previously, recently, inactive, personally, irrelevant, distracting, discuss, subject, whelms, swell, shrink, dramatically, weekly, unexpected, ways, based, media, focus, try, relate, early, 90s, websites, retention, sense, relevance, hits, set, humble, opinion, hitcounts, gamed, measured, invested, engaging, application, available, expand, browsers, elsewhere, grey, area, gradient, play, contributes, trends, sweet, spot, meets, needs, investing, creativity, communications, networks, scripting, creating, groups, community, blogging, designers, otherwise, business, owners, whether, products, services, connectivity, marketing, outer, presences, spending, once, barrier, topic, flogged, ceaselessly, important, discusion, mmporg, comparison, just, sure, taking, least, expect, worldwide, start, disclosing, ratios, indeed, discard, bad, game, declare, someone, cumulative, engaged, worlds, experiencing, pertinent, band, computer, gamer, demographic, publicized, gigaom, hey, got, virtual, chocolate, sculptey, peanut, butter, rank, mmos, metaverses, thursday, ask, question, week, thing, input, especially, reviews, fair, though, certainly, past, months, since, brought, concerns, raised, forward, postulate, transparent, open, company, spaces, hope, ahead, curve, definitions, wiki, page, core, explanation, already, starter, happening, contribute, comment, link, headers, actual, approach, expanded, upcoming, two, categories, publish, basis, entering, feature, identify, track, vote, datasets, listed, worth, explore, kala, bijoux, guide, techies, charts, noticing, bloggers, february, ouchie, office, tuesday, nut, official, sidebar, main,


Text of the page (random words):
meta metaverse skip to main skip to sidebar meta metaverse meta linden public metrics nut for second life not an official site of linden lab tuesday july 3 2007 how can i improve our published metrics i ask this question every week at my inworld office hours and in my regular blog posts but there s no such thing as too much input on this especially when i get reviews like this ouchie this post is fair criticism of our february stats though certainly these past few months since have brought a lot of changes and improvements on each of the concerns raised some bloggers are noticing the improvements each of these is a step forward and i have lots more to come but i would postulate that we are the most transparent and open company in both the metaverse and mmo spaces in terms of real published metrics i hope to stay well ahead of the curve with this too metrics terms definitions our new wiki page for the metrics glossary will be the core updated source of explanation of the numbers there is already a starter discussion happening about it please contribute your questions comments there or comment here the next step is to link the glossary terms from the headers of the actual reports i have an interesting approach i ll be using for this to be expanded in an upcoming post i have two new categories in the public jira under the web heading one is for our public reports and charts that we publish on a regular basis and the other is for our data feeds this is our tool for entering new feature report requests and to identify and track any bugs that you find please use this tool to vote for which new datasets you would like to see and if there s one you want that isn t listed please add it there s a great guide for using jira for non techies on kala bijoux s blog that s worth your time to explore posted by meta at 12 53 pm 3 comments labels metrics new requests jira comments thursday june 21 2007 hey you got your virtual chocolate in my sculptey peanut butter or how to rank mmos metaverses what a fascinating conversation has arisen from gigaom s top 10 mmo post the ranking discussion has focused around reported figures of active users and i have a few comments on this ranking 1 apples registered users cherries active users most mmo systems report their userbase as registered users which correlates to our public residents metric this includes second life users who registered on the website but have never logged in for lots of reasons including didn t want to download a client don t have fast enough video card to run don t have broadband etc clay s well publicized criticism on valleywag calls this out for us what about the rest of the lot for mmo games that never logged in number would be much lower as generally their login process includes a shrinkwrapped box with minimum system requirements printed clearly on the wrapper and the product is marketed clearly at the computer gamer demographic as opposed to the metaverse target user which is everyone who wants a second life but that number of never logged in still exists for them who reports it besides us it also includes users who logged in previously but have not logged on recently there are lots of comments here here here and here about how the reported numbers for other systems include inactive users personally registered users is one of the most irrelevant and distracting metrics you can discuss as it is subject to the whelms of public attention and will swell and shrink dramatically weekly in unexpected ways based on media focus try to relate registered users to the metrics of early 90s websites and their long term retention to get a sense of relevance 2 logged in users oranges active users cherries total hits of users on any social online system will be divided between those browsing it and those contributing to it those contributing will invest more time and attention and make the system more valuable we report logged in users overall for the month and break it down by gender active users we go much further and break down by country and by age band this is a more interesting set of data on who is building our better life in my humble opinion 3 hours spent inworld more pertinent metric counts of users like hitcounts can always be gamed real attention is measured in real time invested second life is much more than a website it is a fully engaging application with lots of resources available residents who find the resources valuable will spend time here and expand them browsers who don t find what they re looking for will look elsewhere there are other online worlds experiencing this disparity 4 active users cherries fully engaged users this is always a grey area as there is a gradient at play here on who contributes more but there are obvious trends i declare active users as someone who spends more than a cumulative hour on the system in a month these are our sweet spot users where the system meets their needs and they are investing their time and creativity to make the system better they are contributing their communications content and social networks they re building and scripting and creating groups active users will include our community of blogging residents designers and otherwise business owners whether through inworld products services or connectivity marketing to outer web presences most are spending a lot more than 1 hour a month once they break that barrier 5 metaverse mmo game this topic has been flogged ceaselessly but it s important to point out in this discusion an mmporg will have different demographics from a metaverse that is not to say that overall comparison isn t valuable let s just make sure we re taking at least oranges to oranges i don t expect every mmo worldwide to start disclosing their ratios of cherries but indeed let s discard the bad apples from the conversation posted by meta at 9 44 pm 5 comments labels metrics mashups rankings wednesday june 20 2007 mashups and alternative views of public metrics exactly as i hoped when i published the specific figures for our may 2007 public metrics along with the percentages now many more people are looking seriously at them from different angles and asking really great questions first the folks over at millionsofus directly divided the sum of the hours spent inworld by the count of active users to find out the number of minutes per day per user per country cayman islands comes in on top with a whopping 161 minutes daily average across 36 active users those users would be an obvious example of a statistical outlier given that cayman islands only shows up in the top 100 countries by active user hours and fails to show up in to top 100 countries by active user counts at all we could potentially redefine our active figure to use a 95th or 90th percentile figure to remove anything outside of a reasonable standard deviation thoughts discussion what do you or other companies use for their public metrics i will make a couple small notes of correction for that post technically the average active sl user without regard to geography spends about 90 69 minutes in world every day i ll talk alot about our definition of active users in another post soon i actually calculate our daily average for may active users as 18 195m h 507 844k active users 31 days in may 60 min 69 minutes extra eyes on that calculation are welcome next otenth looks at the metrics as a percentage of population i love that he cites his source for population demographics and also publishes on google docs and this time on the flip side of the scale antarctica pops up as an interesting phenomenon there are a lot of remote places globally that are now getting fibre and other fast net connections and i know lots of residents who love the social aspect of sl who live far from urban centres anyone have an appropriate dataset on remoteness to mix with this then erasmus takes it a step further to call this calculation market penetration and ranks the active user counts by 1000 s of population he doesn t cite his source for demographics so i m not exactly able to reproduce those numbers although they look in the ballpark for what i know about the more active countries particularly european as they state this ranking doesn t take economic or technological angles into account i d love to see these figures also joined up with perhaps some broadband penetration stats such as these to see how the rankings weight out in that dimension and to wrap up this list giff forseti comments on what i think is the most interesting angle of the change hours spent inworld he shows that the ranking of avg hrs inworld by resident by country loosely follows the rankings shown by erasmus above then specifically notes the increased attention inworld by our older users we might have a long list of young curious residents who come and browse briefly but clearly there is something interesting enough in second life that our older users find reason to stay i am likely to talk lots about the importance of attention as a real measure of penetration other sites also use hours as a ranking of importance i d love to see this become a universal measure also under his data accuracy heading ouch he points out that the counts and hours of the gender tab don t match the counts and hours for metrics by country or age which i had explained in my errata changes section of my blog post to be clear here under the category of customer or residents we really have 3 top level sets of numbers first is the raw residents number the often debated figure of signups who have accounts and can log into second life 7 m this includes many people who have never logged in for lots of reasons including didn t want to download a client don t have fast enough video card to run don t have broadband etc second is our logged in users figure which includes everyone who logs in during that month those figures are on the total hours and gender tabs of the report logged in users includes both browsing users who spend less than an hour inworld as well as all of the active users third is our active users who each spends greater than an hour inworld during the month which is divided by country and by age bracket statistically speaking the 1 hour mark is a bit of a magick number as it tends to mark a turning point where a resident finds something of interest inworld and begins to invest their time often lots of time given the modern fact of short attention spans if the system is too confusing or the residents are unable to find search and friendslist bugs or get to teleport bugs anything of interest before that magickal hour is up they are less likely to return in the near term actually i ll also note that the gender breakdown is not about avatars but is about the self reported gender of the customer behind the avatar at registration time there has been speculation and discussion about the fact that male is the default selected during signup which can have a major effect on the overall counts which we do see level out for active users fact browsing users will generally get through the signup with as little updated info as possible while those who will invest more time inworld take the time to fill out the signup more completely and this is visible in the disparity between the counts and the hours if we were to include avatar gender which would be ferociously difficult given that we re all children of ruth i d have to measure what the bust size slider measure for your active shape we d have to include an other bucket for robots non gendered furries and other critters hermaphrodites and those who choose to switch back and forth at will what is the gender of the flying spaghetti monster anyhow i guess we do say his noodly appendage but i ll be darned if i can find anything i can measure for that avatar that tells me it s a male posted by meta at 11 11 am 1 comments labels metrics mashups home subscribe to posts atom have you met a meta meta beaumont second life united states metrics guru at linden lab publishing monthly figures on the growth of the second life grid and modeling the analysis of inworld businesses although i work at linden lab all content on this site is posted by the site operator without the review or approval of linden lab all statements and opinions expressed here are my own view my complete profile feeds subscriptions subscribe to this blog add to technorati favourites subscribe via email enter your email address delivered by feedburner labels metrics mashups 2 metrics new requests jira comments 1 rankings 1 metaverse metrics second life economic statistics economy posts on second life blog mixed reality headcount reuters mmo metrics entropia economy forum eve online economy blog archive 2007 3 july 1 how can i improve our published metrics june 2 feed count
Thumbnail images (randomly selected): * Images may be subject to copyright.GREEN status (no comments)

Verified site has: 11 subpage(s). Do you want to verify them? Verify pages:

1-5 6-10 11-11


The site also has references to the 1 subdomain(s)

  materialsquirrel.blogspot.com  Verify


Top 50 hastags from of all verified websites.

Supplementary Information (add-on for SEO geeks)*- See more on header.verify-www.com

Header

HTTP/1.1 200 OK
Content-Type text/html; charset=UTF-8
Expires Tue, 27 Oct 2026 20:17:23 GMT
Date Tue, 27 Oct 2026 20:17:23 GMT
Cache-Control private, max-age=0
Last-Modified Sat, 14 Sep 2024 09:28:55 GMT
ETag W/ 073d13b634cf03c3de91539c5f3b06ba98a728f0c543a0f7e7183d0fba3698ef
Content-Encoding gzip
X-Content-Type-Options nosniff
X-XSS-Protection 1; mode=block
Content-Length 14152
Server GSE
Connection close

Meta Tags

title="Meta Metaverse"
content="text/html; charset=UTF-8" http-equiv="Content-Type"
content="true" name="MSSmartTagsPreventParsing"
content="blogger" name="generator"
name="google-adsense-platform-account" content="ca-host-pub-1556223355139109"
name="google-adsense-platform-domain" content="blogspot.com"

Load Info

page size14152
load time (s)0.28452
redirect count0
speed download49830
server IP 172.217.22.129
* all occurrences of the string "http://" have been changed to "htt???/"