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and (40), the (32), each (18), you (17), levels (15), with (14), new (12), etc (11), share (9), learn (9), these (8), their (8), that (7), your (6), them (6), pcs (6), this (5), have (5), name (5), can (5), they (5), are (5), 2016 (4), make (4), choose (4), know (4), its (4), any (4), one (4), but (4), more (4), slime (4), jelly (4), classes (4), game (4), like (4), pinterest (3), facebook (3), blogthis (3), email (3), comment (3), posted (3), glitchpop (3), special (3), primary (3), weapon (3), wind (3), colour (3), detail (3), many (3), made (3), trade (3), collect (3), where (3), see (3), out (3), gain (3), species (3), travel (3), interesting (3), other (3), use (3), for (3), been (3), form (3), weather (3), about (3), also (3), what (3), get (3), want (3), level (3), class (3), role (3), play (3), table (3), june (2), july (2), tattoos (2), august (2), blog (2), making (2), craft (2), technique (2), cool (2), using (2), should (2), record (2), spirit (2), roll (2), dice (2), body 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role high role high the world needed another diy old school tabletop rpg blog thursday august 4 2016 tattoos i ve been working on a jrpg inspired crafting system lately kinda it s far from finished it s the eve of the eve of ettincon it s gencon in the antipodes and antigencon in the digital surf the rpg energies travel collide and reform so here s a thing i made almost a year ago that has yet to see the light of day it s something like a random crafting system for your skin roll as little or as much as you like combine the results without further ado get inked posted by glitchpop at 5 51 am 1 comment email this blogthis share to x share to facebook share to pinterest saturday july 9 2016 jelly cubes and slimes reading ryuutama is inspiring a certain jrpg flavour in my osring here is a table for either game s slimes and jelly cubes don t have any language but they can be befriended if you can figure out what they like they are as intelligent as dogs i guess you could flip a coin to decide if its a jelly cube or a slime colour prefers power 1 green salad dissolve 2 blue water glow 3 pink flesh teleport 4 clear alcohol inebriate 5 chrome slime melt 6 turquoise fish chill 7 brown wood burn 8 orange leaves wind 9 rust metal wither 10 yellow flowers heat 11 violet eggs fly 12 lilac vegetables sour 13 baby blue fruit sweeten 14 lime citrus bond 15 cyan coffee buzz 16 peach tea heal 17 magenta cookies food 18 celadon dumplings enlarge 19 white wax grow 20 rainbow cheese time stop art is by my daughter using the table she also contributed some of the options posted by glitchpop at 7 00 pm 4 comments email this blogthis share to x share to facebook share to pinterest thursday june 9 2016 a take on class these classes are written with the underlying philosophy that both players and gms want to see pcs become interesting unique actors in the world they are designed as a negotiation choose the most fun and cool abilities not the most powerful these classes are designed with role playing goals or flavours which should colour their choices and actions in play recently arnold k made a comment about pcs changing through play because of their adventuring experiences he succinctly summarised a tenet of play that has always been very important to me in making my pcs come to life if you like these and use them or just get ideas and if any of them find their way to you table i d love to hear what happened gm notes pick a hit dice that seems fair or fits with your game or go with d8 or d6 there are no stat bonuses penalties or minimum requirements assigned this is by design let the pcs stats inform their actions and choices and form natural strengths and limitations within these bounds but if stats floats your boats and you want something more defined consider where specialities and weakness lie in each class below and riff it each x levels where x is a number of levels will determine the rate of new powers gained you may want to match these with the flavour power level of the other pcs in your game personally my preference is that each x level each level gained of course in the spirit of diy feel free to take these concepts and flesh them out with more traditional class structure tables etc equipment is also not listed herein with one notable exception but many of these classes require special tools or accoutrements it is assumed that pcs start the game with the basic tools outfits or gear of their trade through adventure and questing they will likely gain more and useful objects and curios to help them in their pursuits of their chosen occupations refer to the above philosophy of collaboration if you have any questions about this the classes slime magi each x levels get a larger slime ooze mould jelly companion you can communicate with the creature and make use of its abilities bears with hats choose special headgear detail and name it later you can determine the what and why of it each x levels gain more civilised traits the first being empathy bears with hats may also be gorillas or rarely other large lumbering species weather watcher meteorologist you know about one type of weather it s dangers and boons each x levels learn a new weather form wind cloud rain snow etc or each x levels learn a working in form you already know cartographer explorer survey make keep sell and trade maps each x levels know secrets of the places you have been botanist agrarian travel to document and collect interesting and unknown plants and seeds for cultivation consumption utility etc each x levels find a new specimens with a novel use start a garden somewhere and tend it zoologist travel to document and collect interesting and unknown animals and other ambulatory species consumption utility etc each x levels gain a new knowledge of an encountered species such as its language a weakness a strength a prized harvest etc or g ain a companion from creatures encountered only one at a time you can maintain many friendships but only one bond chef each x levels learn a recipe of exceptional quality these dishes convey boons or harm upon their consumers seek out rare ingredients fabulous markets and new techniques vagabond each x levels learn a new survival skill such as sleep rough forage good luck visions see truth eat anything faithful friend cat dog rat snake etc beggars cup jack of all trades gossip wanderers feet blather in tongues enlightenment etc barber surgeon operate on the fallen and the ill to learn and to help where possible collect biological specimens in preserve jars dried in cases documented and categorised in books an scrolls give a mean shave or haircut often very well groomed the barber surgeon is a macabre occupation which a attracts a range of personality types healing arts trade in body parts body modification mad science etc apothecary each x levels learn and make a new tincture powder remedy oil balm salve poison or spirit name detail and record them roll a dice that s how many uses you made alchemist each x levels uncover and practice a new secret of the universe a transmogrification a hidden door a new colour a new humour or energy etc name detail and record them martial artist monk bodyguard soldier hermit etc choose any primary weapon including unarmed each x levels learn a new fighting technique with a cool name using your primary weapon uppercut whisking lash of the fox wave cutting wind step riposte blinding cudgel thousand cuts asp kick etc each technique should have effects commensurate with its name and execution or learn an additional primary weapon artisan mender choose a craft you know it each x levels learn a new making or mending of your craft or make a special item you now have it posted by glitchpop at 5 10 pm 1 comment email this blogthis share to x share to facebook share to pinterest home subscribe to posts atom blog archive 2016 3 august 1 tattoos july 1 june 1 awesome inc theme powered by blogger
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