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but victorious breacher tracking disruptors are normally dangerous but not at point blank range and with no ability to increase transversal through speed or piloting incursus impressed by his attitude odd sangsten wanted to learn and had done some research before asking questions no doubt starwalker would lose a ship to this pilot in future talwar a young pilot was always worth taking on as neither skills nor fit are likely to be very good thrasher same as above probe starwalker still preyed on cyno ships periodically tormentor good t1 frigate that was uncommon because it was under rated incursus the incursus was working with the hookbill with each one in a complex caldari navy hookbill the hookbill came to the aid of the incursus but fortunately it was quickly destroyed too sheer dps and speed had converted a potential two on one to two successive one versus one fights incursus blaster fit using void atron unfit frigate atron blaster fit atron taking on a blaster fit merlin at point blank range is the triumph of hope over logic starwalker was not a new pilot and sported a 10 security rating a more sensible tactic would have been to orbit at 5km with null although in this case a dual web would have scuppered that plan rifter artillery fit a sensible choice given the rifter s fall off bonus but the dual web ensured it was caught and it only had a damage control for a tank merlin mwd blaster fit a reasonable fit at face value but the ion blasters should have been paired with a scrambler not a point this frigate could chase frigate kiters but it needed to get close for the kill and most kiters would be faster so a scrambler was essential to shutdown their mwd this selection of ships represented a particular engagement envelope brawlers and scram range kiters primarily in complexes on at least two occasions starwalker had managed to get the kill quickly and escape before the rest of the gang could establish a secondary point this was a key advantage of firepower over tank it was possible to kill the scout or tackle and disappear before the rest of the gang could change the outcome firepower was good but no amount of firepower would help if the target was not in range consequently starwalker simply ignored obvious kiters such as condors and slicers sitting in a complex his experience with afterburner frigates was that it was exceedingly difficult to slingshot a mwd frigate into scram range to shut down the mwd often relying on a mistake more often than not his brawler frigate would be destroyed before that happened since this merlin had no scrambler the mwd frigate would always enjoy a speed advantage it was possible that some of those ships that starwalker had passed on by had been brawler fit but he did not like the odds of that this was especially true when entering a complex to fight the target already there which was what starwalker was doing 99 of the time whilst the pointless merlin had its share of success it was not all one way inevitably the pointless merlin had its share of losses such as this merlin was lost to a station hugging tornado starwalker s merlin was on fire after having just destroyed another merlin and had returned to the station to repair between arriving at the dock and the delay to be docked his ship had been destroyed annoying but in reality just simply another hazard in new eden this merlin had taken on an incursus but had been destroyed when the atron arrived to assist his corporation mate this merlin was caught by a shadow cartel gate camp this merlin went into the complex to take on a federation navy comet unfortunately it was a railgun kiter fighting at 18km the merlin stood no chance and the later arrival of the ctrl q gang mates made no material difference to the outcome this merlin started the fight against an incursus but it was simply the tackle for the other frigates in the bastards small gang this merlin was lost to a second tormentor that did not arrive in time to save his mate also in a tormentor but did arrive in time to establish a point and finish the job this merlin was lost to the important internet spaceship gang but not before killing the bait merlin kill 25 posted by starwalker 0 comments email this blogthis share to x share to facebook share to pinterest labels eve merlin 18 may 2014 thrasher destrucktor kirijan starwalker was in his novelty fit merlin and seeing what he could find in the space lanes of new eden this was a fit for low security space with the intention of finding close range brawlers or scram range kiters it would have an exceedingly hard time against point range kiters and mwd fit frigates given the lack of a scrambler the directional scan indicated a thrasher was in space but that was probably a little hard for the merlin to beat thrashers and destroyers generally were designed to kill frigates and a t1 frigate might not last very long in a fight despite that starwalker waited in his merlin at a small complex daring the thrasher to come in it came in this merlin was all about brute force and so starwalker applied the two webs and came in very close to apply the dps the thrasher wasted no time in returning fire and apparent that it was auto cannon fitted so both ships were in their optimal range and it was a simple race to destruction a race to see who would be destroyed first however it wasn t just auto cannons that destruktor kirijan had in his box of thrasher tricks he also had an energy neutraliser and that took its toll the merlin s capacitor ran out as the thrasher was in structure and starwalker had to spam the blasters to keep firing as soon as some capacitor recharge was available the problem was that the thrasher was tearing away at last slivers of merlin armour and starting on structure both ships entered deep structure and trailing flames starwalker got the final blow with 12 structure remaining it was a very good fight and very close the thrasher could have warped away at any time but that was an unlikely choice given the general expectation of a destroyer killing a t1 frigate so the thrasher stayed until the bitter end and paid for it with its destruction the thrasher fit was very normal emphasising close range guns with dps enhanced by a gyrostabiliser damage rig and close range ammunition the tank was provided by a medium shield extender and shield rigs and in short was a perfectly good fit to roam around in thrasher destruktor kirijan s thrasher gyrostabilizer ii damage control ii medium shield extender ii 1mn microwarpdrive ii warp scrambler ii 200mm autocannon ii hail s 200mm autocannon ii hail s 200mm autocannon ii hail s 200mm autocannon ii hail s 200mm autocannon ii hail s 200mm autocannon ii hail s 200mm autocannon ii hail s small unstable power fluctuator i small core defense field extender i small core defense field extender i small projectile burst aerator i unfortunately for starwalker his victory was short lived as balthar xerxes federation navy comet had unusually fit an ecm and that broke the merlin s target lock after a short while without being able to shoot back the merlin could do nothing else but wait until it was destroyed clearly starwalker had waited in the complex too long as who would expect an ecm module on a comet balthar must have refit especially to fight the merlin posted by starwalker 1 comments email this blogthis share to x share to facebook share to pinterest labels eve federation navy comet merlin thrasher 11 may 2014 pointless merlin starwalker had spent a lot of flying time recently in a breacher because many pilots were electing to fight in scram or point range and his favourite merlin was best up close and personal brawlers were very vulnerable to kiters and everything hinged on whether they could get into range and stay in range as an alternative to close range brawling the breacher with its rocket weapons and drones was a good ship but starwalker liked sheer dps and raw brute force of the merlin with that in mind he had gone back to the merlin and had changed the eft fit to catch scram range kiters a pointless merlin the dual web would certainly establish range control in most close range situations and allow afterburning scram range targets to be caught and held no scrambler would mean that the target could escape at any time as soon as it realised that it was not scrammed it also meant that micro warp drives were not turned off again allowing escape via simply overheating the mwd neutron blasters fit the best fit neutrons other blasters ions and gatling would provide more fitting room but sacrifice some dps and more importantly sacrifice some range however ion blasters did provide a credible alternative and they removed the need for the small ancillary current router medium ancillary shield booster should be used with navy cap booster 50 as that allowed 9 charges rather than 8 and consequently supplied one more repair cycle this module like the blasters should always be overheated at the start of the fight close range frigate fights were usually finished before either of those modules burnt out shield rig selected was for thermal damage mitigation due to the prevalence of gallente drones and frigates but equally an em rig could have been selected two magnetic field stabilisers brought the real pain raising dps with the neutrons and one damage rig from 158 to 223 and overheated that went up to 256 with level v skills serious firepower in a t1 frigate this pointless merlin had strengths and weaknesses like any ship in the rock paper scissor nature of combat in new eden starwalker would take it out into the space lanes to see what would happen he was confident that he would get some kills in this t1 monster dps frigate especially as this monster dps was supplemented by a couple of 3 implants in slots 6 hybrid damage and 9 rate of fire this merlin was both a beautiful ship and deadly it had surprise factor who would expect a t1 frigate to put out so much dps before the fight started there was bound to be a number of pilots that would freeze and not realise that they could escape before their ship was destroyed indeed starwalker knew that was true it had been proven in his pointless daredevil posted by starwalker 1 comments email this blogthis share to x share to facebook share to pinterest labels eve merlin 28 april 2014 started as 1v1 starwalker had recently lost some ships after what had started as a 1v1 but had ended with 1v2 or more it was both frustrating and normal it was the nature of the beast in new eden this hawk had fallen victim to the combined forces of a daredevil and cambion this hawk had fallen victim to the combined forces of a federation navy comet incursus and stabber fleet issue this daredevil had fallen victim to the combined forces of an enyo and astero the shame of this fight had been that starwalker had switched to null to fight the enyo at range but when the astero arrived he switched target but was so close that null was the wrong choice the daredevil exploded just as the astero was entering structure with caldari navy antimatter it would have been destroyed these recent experiences had led starwalker to question some fits that favoured tank as when being ganked the tank was not really the deciding factor in those situations what starwalker wanted was to be able to kill at least one of the attacking gang before he went down that required something like a daredevil or enyo or even a merlin for a t1 frigate something that could put out a tremendous amount of firepower quickly it was with that thought in mind that starwalker had ventured into syndicate with a daredevil and when he ran into a sabre he knew that a sabre was rarely alone but he decided to gank it fast it worked as the sabre went into deep armour and then was destroyed before the de cloaking falcon got a lock starwalker had reviewed his losses over the previous few months and had noticed that 80 of those losses were in situations where he had lost his ship to two or more attackers perhaps he had spent too long in placid and it was time to contemplate a move to a different region the problem with that idea was that his main base was at covryn and it would be painful to move it even so something to think about posted by starwalker 0 comments email this blogthis share to x share to facebook share to pinterest labels daredevil eve hawk 23 april 2014 two ships two gate camps sometimes starwalker regretted being in space especially when suffering losses from gate camps if the gate campers knew what they were doing were fitted appropriately with fast lock and high alpha it was almost impossible to survive starwalker waited hoping to escape and then decided to crash the gate immediately both times but it didn t work this daredevil in black rise didn t stand a chance the daredevil did have one claim to fame before it was destroyed it caught this pod without a scrambler at 2 75 billion isk that was an expensive pod loss for maelgar this hawk ran into a smaller camp in metropolis but did not fare any better and even the pod was caught the third ship legion in the camp was too slow and didn t get onto the killmail clearly it was not sensor boosted emerging from the clone vat in covryn starwalker upgraded his clone and plugged in a new set of implants he decided not to undock again as he was feeling a little jaded perhaps it was time for a holiday posted by starwalker 1 comments email this blogthis share to x share to facebook share to pinterest labels daredevil eve gate camp hawk 12 april 2014 vexor vexes and hexes starwalker was in space less than usual as his attention was being diverted elsewhere however he had recently got himself into a vexor with the express intent of seeing how he could lose it after three years in new eden he had found many ways to lose ships and the vexor was no exception the experiment with the vexor started out well he wanted to fly something in the cruiser class and the vexor was a good ship with a good engagement envelope that was put to the test when he scanned three frigates in a medium complex incursus kestrel and hookbill he was soon engaged with the incursus and kestrel in close and the hookbill kiting from around 20km away the fight had only just begun when another incursus came in and a maulus starwalker was liking the odds a little less now but he was committed and so the kestrel was hammered into wreckage followed shortly afterwards by the first incursus the maulus decided to beat retreat as soon as the second incursus went down the hookbill was safely out of scram range and as soon as the hobogoblins came its way it simply warped away it had been a good fight and starwalker was pleased with the outcome he was less pleased though being caught on a gate and being fired on by a small gang heretic dramiel and taranis and the rats on the gate it was a vexed question fight on the gate or crash it starwalker decided to crash the gate but he did not make it the tank disappeared surprisingly ...
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