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him off but missed in this turn or the next the last ju 88 took his second damage and was lost to the sea the final torpedo launch in the end five of the six albacore were able to launch and the battleship took three hits which we determined was enough to slow her down but not enough to sink her one ju 88 was shot down and one was forced off the board with engine damage i think three and maybe four of the albacore were hit all by aa fire from the ship neither of the fulmars were hit i think we miscounted the aa and the axis should have actually had an additional shot each turn it was a fun game low and slow but with lots of action the planes are by tumbling dice pretty much all of my wwii planes are 1 300 but i wasn t about to buy and assemble six albacore in 1 300 so i went with the 1 600 for this game at least decals are from dom s of course the ship is ghq 1 2400 doug didn t have any italian battleships so we substituted a brit shhhh some of you might ask about the game mat it s home made marine vinyl with hexes marked out with sharpie posted by sundance at 7 55 pm 1 comment email this blogthis share to x share to facebook share to pinterest sunday september 18 2016 under the sea after my daughter left i had to go out of state for a while with the national guard when i got back my son came for a few days one of the things i wanted to do with him was a lego game i had devised using the deep sea exploration sets i had a specific idea in mind that i wanted to test with him but as with everything once he got a hold of the idea he ran with it and i lost all control the concept was that there were two teams the good guys and the bad guys the good guys were trying to recover treasure and artifacts for museums etc while the bad guys are trying to recover the same for their own greed in addition that bad guys could take treasure from the good guys on a limited basis the seafloor was simply a piece of muslin marked off in 6 squares each square had six levels the surface the seafloor and four levels in between represented by clear plastic cups when the seafloor in each square was explored by having a bathyscaphe or diver enter it a chit was drawn to determine whether they found nothing a shark or octopus treasure or both a creature and treasure if there was nothing in the square the chit was left in the square to indicate that it had already been explored the creatures also moved each turn along with the bathyscaphes and divers the creatures couldn t do anything against a bathyscaphe but if they ended up at the same level and same square as a diver the diver got eaten that happened a couple of times the good guys had the recovery ship and the bad guys had a zodiac the recovery ship and the zodiac could move as well i think junior threw in the police boat at some time as well but i wasn t sure if that would be too much for the bad guys since the game seemed to favor the good guys of course he also gave the bad guys the underwater lab so they had a separate base of operations as well i foresaw the lab and some of the other features of the sets as separate games rather than throwing everything into one giant game the basic concept worked but was rather muddied by a adding so much stuff to the game that i hadn t intended the recovery ship hovers over two divers one with a dive sled a bathyscaphe and a treasure site the main treasure being explored by a bathyscaphe a diver being eaten by a shark with other divers in the background watching no doubt in horror a also likes to play games with my friends so perry obligingly came over one night for a game of seafarers of cataan when adam was younger even until the last couple of years his main strategy was to build a village or two as opportunity presented but to rely on pick a cards for his points he d usually come up with 6 or 7 points at the end of a game that way while the rest of us were within a point or two of winning ourselves as a result neither perry nor i were particularly concerned about him seeing each other as our principle rival in the end a won with 13 points that s him in the blue on the lower left i think i had 10 and perry had 7 or 8 j was astounded that he had won but happily concluded that she would finally have some worthy competition from him she first beat her mom and i when she was about 7 in only her second or third game and has continued to win fairly regularly since then posted by sundance at 12 09 pm 1 comment email this blogthis share to x share to facebook share to pinterest roborallying haven t posted in a while and haven t even kept up with posts that i have in part of june and july my girlie now 13 was here she isn t into the wargames so much though she has played a couple with me and my friends there are even several of my family games she doesn t like including roborally and formula de but when she was here she asked if we could play roborally so she could get good at it we played three or four games during the course of which she got progressively better this was a close point in our second or so game the close finish came in our last game the following pics were taken at various points in that game you can see it was close through most of the game but the last four pictures were taken in the last four turns of the game wow she did a great job coming that close to beating me i was blue she was green of course it didn t work out so well when one of my friends came over to play it with us but she still did great posted by sundance at 11 38 am no comments email this blogthis share to x share to facebook share to pinterest wednesday june 15 2016 sci fi week last week i spent most of the week visiting the kids a who s now 9 10 in a little over a month called me a month or so ago and asked me if i had any sci fi figs i rattled off what i had painted and raw lead and asked him why he told me about a video he had watched on youtube by a warhammer gamer about making your own buildings he was stoked and proceeded to cut up some a plastic bottle and glue a straw and bottle cap to it to make a storage tank well he never got around to making the building out of foam core board but i showed him an even easier way to 15mm sci fi buildings spray painting some plastic electrical boxes we got a piece of tan foam core board and lightly over sprayed it with green spots we got some fake aquarium plants at walmart and had an instant game board i painted up some rebel minis earth force figures and brought them with along with some scourge and some khurasan huntarrs for us to play around with unfortunately i didn t get a good picture of the scourge we got in three games he beat me each time the first game was very close but when he understood the concept of creating rules he just couldn t stop initially the rules were very simple turn order was move conduct lightning strikes shoot figures could move 6 3 if climbing on the mountain or moving through up down inside buildings range to shoot was 12 and you had to roll 8 to hit with a 2 if the target was in cover and a 1 at less than 3 range all shooting was simultaneous figures were figured to be in cover if they were partially behind something from the shooter s perspective initially i didn t intend for figures to be able to shoot multiple times but it quickly devolved to that with no additional modifiers so yes this planet has a problem with electrical storms on a 5 lightning struck the board we divided the board up into 36 equal areas each 3 1 3 high by 5 wide the board was 6 areas wide by 6 areas high roll a die for each axis to determine which area was struck if a figure was in an area struck by lightning it rolled for a hit just like shooting on an 8 it was dead the nails sitting on the board are lightning rods if the figure was within 2 of the longer nails or 1 of the shorter screws when lightning struck the area the figure was safe the lightning strikes were a s idea needless to say we didn t have any figures die from lightning strikes but there were a few close calls where it struck an area adjacent to the figures or struck an area where figures were near a lightning rod we had a lot of fun shooting each other up and moving figures around on the board with eight figures a side games were short and bloody the upended figure at left is dead from opposing fire a private and corporal from left rounding a building enemies square off on a roof top a huntarr you know what this really is we used them in a game but the rules we used didn t work too well the boy wanted two hits to kill the good guys and three to k ill the huntar but the huntarr had to be visible to attack or shoot and could only shoot 6 he died faster than he could kill his opponents a pair of soldiers looking for the huntarr and sticking close to a lightning rod just in case the mastermind himself along with one of the board set ups we used we had a grand time but i have to paint up some new figures now as i left the ones i painted with him to play around with we also got in a game of settlers with sister j i won that one and we played our first game of flash point a cooperative fire fighting victim rescuing game we used the basic rules to get a feeling for the game and it was close j was pretty lucky for most of the game and there wasn t much fire on her edge of the board a and i kept running into more and more fire and at the end of the game most of the house was on fire with the exception of j s corner where it was still mostly under control we did lose three victims though so getting the seventh out safely was a necessity fortunately nothing bad happened and we were able to rescue her a and i also watched the empire strikes back all in all we had a great time next week j comes to stay with me for three weeks wondering what we ll get into then posted by sundance at 6 18 pm no comments email this blogthis share to x share to facebook share to pinterest monday february 15 2016 lost in space i bought x wing a few months ago and it s been sitting in my dining room awaiting an opportunity to play i brought it with me along with the millennium falcon when i visited my kids in idaho knowing that my son at least would like the game we played our first game on friday actually we played our first four or five games on friday the first game was a standard two tie fighters versus the x wing i gave the two ties to my son thinking that it would give him a bit of an advantage it was a very close game but i ended up winning that one although the x wing was down to 1 or 2 damage points remaining the master plotting his move the final dice roll the second game was the millennium falcon against the two ties this time the boy was the falcon and i had the ties the falcon was down to just a couple of damage points remaining when he blasted my second tie the third game i think he insisted on playing with two ties against an x wing and a y wing with some asteroids scattered around i warned him that it was unbalanced in favor of the rebel players but he wanted to do it anyway in the end i think the y wing had lost a couple of shields and maybe a point or two of damage when the second tie bit the dust felt like we were playing the game all day it was a lot of fun though we tried the advanced rules but they didn t really stick with him so we didn t really get the full effect he got sidetracked part way through playing by the nerf guns that i had sent earlier in the week so we could chase each other around the house when cabin fever set in we spent a lot of time having nerf wars in addition to x wing productive weekend all in all posted by sundance at 3 05 pm 1 comment email this blogthis share to x share to facebook share to pinterest sunday may 3 2015 an american rout we played the battle of hubbardton last night using the 1776 rules they are an old set but we like the feel of them i ve had the figs for this for a long time but we just got around to playing it finally doug and i were the americans while perry and steve were the british the british entered down the military road from ticonderoga with the light infantry in the van to find the american picket blocking the saddle the main body of the americans holding the fence in the field unlike the real battle the fight never got to the field in our game the full british force marching through the saddle after pushing the picket back the light infantry are deployed for skirmishing in the lead the supporting companies move up to block the british advance but are chewed up by the british machine in turn here the light infantry have turned off into the woods and formed a skirmish line the end of their line is at top center of the picture just above the grenadiers while the grenadiers are formed to attack against the scattered americans here is the light infantry moving through the undergrowth with the formed grenadiers in the background in the foreground the indians are giving the american militia fits with their fast movement through the woods 2nd new hampshire managed to gather its scattered forces and line up to hold the brook the light infantry moving down the hillside clearing the woods and pursuing the militia a couple of supporting companies were able to harry the light infantry s flank and killed a couple of figures but the formed battalions of light infantry and grenadiers were pretty much unstoppable three of the american companies routing or retreating away from the grenadiers the hessians haven t deployed yet they are on the road behind the grenadiers the light infantry can be seen in the distance heading down the hill after the militia steve and perry masterfully handled the british and hessians here the british are just about fully in line from top left the light infantry the corps of marksmen the grenadiers with simon fraser and peters corps right behind them then come the hessians with the jaegers at the brook while the hessian grenadiers and light infantry have crossed to pursue the retreating americans along with a detachment of the 24th foot the 2nd new hampshire is lined up to receive them 3rd new hampshire is racing along behind the 2nd to try to hold its flank i didn t expect the light infantry to be on me so quickly and should have reinforced much sooner i could have wheeled the 2nd back but it would have taken time and i would have been facing the full weight of both the light infantry and the grenadiers it s my own fault for waiting so long to reinforce the line at this point we called the game doug had to go and it was getting late it might have been different if i had moved up another regiment or two from the fence i think the picket and the supporting companies should have fallen back faster rather than trying to stand toe to toe and giving ground slowly basically it might have worked if they had led the british into the field at any rate it was a fun if frustrating game there were few casualties for the number of shots fired the vast majority of them were low percentage shots because of being in the w...
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