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ntent made by me linden thursday 29 december 2022 hat goblin beastling head generator we all love goblins from tolkien s evil and industrial goblins to pathfinder s toothy gremlins we have decades of tropes to pull from for our rpgs functionally they work great in a game due to their size familiarity flexibility and power scaling but i do find in my own games there is a problem with goblins there s too many of them and they all look the same how do you keep track of thirty identical green gobbos saying goblin 1 goblin 2 etc is boring real time positionality the one on the left is confusing and giving them individual names is too much work and also stupid my solution is to give them coloured hats all goblins wear hats and any given group of goblins has no repeated colours easy peasy another method is to give them all a different animal head when i do this i call them beastlings instead of goblins but the stats and mischief remain the same enjoy this goblin hat and beastling head generator the generator is thanks to slight adjustments and a lot of content is stolen from other blogs including goblin punch and this reddit post give me hat goblins beastlings at december 29 2022 3 comments email this blogthis share to x share to facebook share to pinterest labels monster random tables play report slime baroness session four final session many months ago i played my final session in my dungeon slime baroness and the lady of unterbranch keep see my page here with the other play reports and the full series where i describe my process for writing this dungeon this final report is long delayed and much truncated but i won t apologize extremely brief session summary we started in town with a visit from the baron himself baron martingy who promised them a new lordship over the keep if they cleared out all the monsters i made three members of the baron s retinue available as hirelings and they chose the priestess bev beetleman who had a healing prayer ability i mostly forget what happened but they blasted straight down to the final rooms where they busted through the false tomb into the sorcerer s capsule room they fought lady unterbranch and defeated her winning the favour of the slime baroness this was another fun satisfying session this particular group has been a bit sporadic and we wanted to play something else so we made an effort to finish off this dungeon during this fourth session i had lots of fun refereeing it and i believe the ending was satisfying however they left a large part of the dungeon unexplored i think maybe i made this dungeon a bit too large i m still trying to find that sweet spot for a dungeon that can be fully or mostly cleared in just 2 3 sessions this dungeon has about 60 rooms and they probably only visited half of them maybe next time i ll go for 30 rooms and see what happens at december 29 2022 no comments email this blogthis share to x share to facebook share to pinterest labels dungeon process play report sbluk friday 10 december 2021 quality reusable traps d6 when i prep for games i appreciate resources that i can reuse i ve written about this before with reusable dungeon maps another example is the same die roll table i use to help me stock dungeons i also use chris mcdowall s small tables format for all my encounter tables d6 1 3 are three variations of a common creature 4 5 are two variations of a uncommon creature and 6 is something big and special so here are six reusable traps the mechanism is simple and the details can be reflavoured again and again i believe that you could use any of these traps with the exact same group of players at least twice before anyone would notice even if they do notice that doesn t mean it s not fun d6 quality reusable traps 1 glue sword pond a pond lake of clear water at least eight feet deep a magic bejewelled sword is stuck at the bottom quite visible from above the sword is covered in a strong adhesive that isn t soluble in water this cannot be seen from above anyone grabbing the hilt is stuck fast stolen wholesale from prismatic wasteland read more at december 10 2021 no comments email this blogthis share to x share to facebook share to pinterest labels dungeon random tables reference traps monday 6 december 2021 play report slime baroness session three this is the third session report for my game where i ran two players through slime baroness and the lady of unterbranch keep a dungeon of my own making click here to see the other play reports as well as my series detailing my full dungeon process for creating the dungeon during session one my two players entered the keep for the first time and explored the upper levels discovering the slime baroness herself in session two they explored the main level and almost got dispatched completely by some flying pots and pans rip henrietta the hireling now in session three they suited up with a new retinue of hirelings and descending into the lower levels this is where the true fun began my two characters were a garden wizard and a butcher warrior highlights from session three i started the session by having them overhear some villagers outside the butcher s house discuss the diamonds these were found by the players in session two in the pocket of an undead brigand but they hadn t sold them off for profit yet this was rumour 3 the diamonds had been stolen by the brigands from the village hetman leader and the village needed them to pay off back taxes to the baron the players bit this hook and immediately went to speak to the hetman an npc i had to make up on the spot and suss out more information i said that the baron desperately wanted the back taxes and implied that anyone caught selling diamonds anywhere in the barony would be investigated as the theft had been long reported since the brigands original arrival a month ago the baron would be arriving in the village with his retinue in three days time this was to kick their action into overdrive by putting a time limit on some stuff and to force them to make a decision about the diamonds the butcher and the wizard then descended back into unterbranch keep heading for the last bit of unexplored ground level i e the armoury and vault read more at december 06 2021 1 comment email this blogthis share to x share to facebook share to pinterest labels dungeon dungeon process glog play report sbluk sunday 12 september 2021 play report slime baroness session two click here to see all the other sessions play reports as well as my blog post series on my full dungeon writing process for slime baroness and the lady of unterbranch keep this session my two players a butcher warrior and a potentially homeless garden wizard headed down to the main level of unterbranch keep got into a couple scuffles went back and forth between the village to sell some treasure and left a hireling to die after being struck in the neck by some flying pots and pans imagine one of these metal bois straight to the neck ouch highlights from session two they found a ton of treasure including going back to the chapel to pick up the golden eagle talon which they disregarded in session one they made 1200sp selling treasure which pleased them greatly they finally reached the barbican which should have been the first room they entered through the front door they fought the animated suits of armour and almost perished i thought that this would have been an easy introductory fight to set the tone of unterbranch keep this was funny given that they had easily dispatched the slime baroness herself in session one a fight which i had expected to come later in the delve and at much greater risk of danger their hireling fell in the snake door pit trap in front of the grand hall but luckily they had tied a rope around her before sending her to investigate so they pulled her out there has been a lot of stress about acquiring basic gear these two sessions like rope and water i regret the way i set up their starting gear i should have just run gear like straight into the odd electric bastionland all expeditions are assumed to have lanterns basic climbing mapping camping equipment and rations they fought the puppet brigands in the grand hall and found the pocketful of diamonds they didn t roll the random rumour about the diamonds being stolen by the brigands so i m going to introduce that information next session they have been making great use of the iron bee bracelet taken from robert fish the skeleton librarian the ability to levitate an enemy up in the air and out of reach at the beginning of combat is excellent maybe their next enemy should have throwing knives they had their deadliest combat yet when they entered the kitchens eight flying pots and pans doing d6 damage to everyone made quick work of henrietta the hireling the garden wizard was soon downed as well the butcher dragged out his unconscious companion and i told him that if he went down to the village to seek medical attention the hireling would die they were both fine with this as any savvy adventurer should be and abandoned poor henrietta to her fate i had no idea this fight would be so difficult we were playing into the odd style without the ganging up rule from electric bastionland with that in place it might have been different very funny that a flying muffin tray to the neck killed the first adventurer when a magical slime baroness and her minions barely made a scratch the local surgeon healed up the garden wizard for a fee and they rested for a day that is where we ended the session they will probably hire someone else maybe henrietta s son who came to demand 100sp for his mother s funeral costs and head back to the keep for more treasure read more at september 12 2021 1 comment email this blogthis share to x share to facebook share to pinterest labels dungeon dungeon process play report sbluk older posts home subscribe to posts atom about me linden view my complete profile search this blog pages home name generator strange bad names suited mostly for me referee reference tables dungeon process slime baroness and the lady of unterbranch keep top all time osr blog posts popular posts on this blog glog town country wizards the cherry crypts a big ol dungeon stocking dungeons with one die roll maze knaves my one page hack of ben milton s knave and maze rats bestiary for penrod vol ii labels cherry crypts 2 classes 1 dungeon 15 dungeon process 10 glog 7 great bear rainforest 4 lapidary ossuary megadungeon 3 magic items 1 mapping 4 monster 2 penrod 4 play report 5 random tables 13 reference 3 sbluk 10 traps 1 treasure 2 blog archive december 2022 2 december 2021 2 september 2021 3 august 2021 1 july 2021 1 june 2021 1 may 2021 2 april 2021 3 march 2021 2 february 2021 2 january 2021 1 december 2020 2 october 2020 1 september 2020 2 august 2020 10 july 2020 10 february 2020 1 january 2020 1 december 2019 2 my favourite blogs the cosmic orrery primates glaugust 2026 for glaugust james a pallid chimpanzee with a barcode tattooed upon his forehead sarcastic pensive bitter knows more than you talks philosophy rou whose measure god could not take on dracula writing on the theme of dracula at the request of purplecthulhu for glaugust 2026 like the one ring the character of dracula is so well executed throne of salt dan plays games 12 index gravity circuit some games you just know from the bleeps and bloops on the main menu gravity circuit has some immaculate bleeps and bloops and i of slugs and silver poisoning the monster this is not a entry about how sneaky pcs could use poison to defeat powerful monsters and all the varied shenanigans associated with the idea you alr beyond fomalhaut blog news on the march episode xvi this post continues the series of brief play reports i have been posting on discord this does not cover every single session sometimes recon and setup foreign planets the bridge at the end of the world the bridge at the end of the world by beneath foreign planets a science fantasy hexcrawl for low level adventurers inspired by the forgotten hero of 1930 the graverobber s guide the chariot race the chariot race the clamour of the crowd was a storm they perched like hungering seafowl on the great stone steps that were the arena walls or stood diy dragons my 2025 in review continuing my annual tradition here are some of my favorite things from the last year i think this is the first year where i ve had to decide not to shou alone in the labyrinth campaign 26 session 09 10 exiles of a thousand islands the cruellest month is upon us cruel but by no means less loved all this fecund florabundance and accompanying cloying scent is energising no matter osr blog planet circuit crawls wf over at prismatic wasteland called for a blog bandwagon back in february to discuss the topic of maps i perseverated for a while about whether i had goblin punch divine patronage a separate system for party advancement in the past i ve written about why parties should have their own character sheet the party sheet can track reputation how noisy they are in the dungeon i don t remember that move strange aeons lima alright i m doing this and the next one and then i m going to stop poetess magda portal is secret agent for revolutionary party sits in corner of lima the mad queen s court unto the cruel campaign setting glog classes gamerunning musing this is information for a semi successful semi abortive campaign i ran off and on for a handful of denizens of the double concealed exclusive invite onl rose kingfisher 1d50 toys belated holiday post the goblin punch post on good faeries is one of my favs in fact there s a chance one of my groups could run into some ice faeries in the next session liche s libram irkalla hex25 week one oops all big hexes hexmap and nice internal links via alex schroeder s hex describe 01 02 01 03 01 04 02 01 02 02 02 03 02 04 03 01 03 02 03 03 03 04 0 slight adjustments consequence monster and knight angelina zhogina this game features a small amount of perma death each player is allowed to create one apprentice character d66 classless kobolds d66 classless kobolds linktree of sorts hello as of summer this year i have changed jobs to work as a middle and high school humanities teacher for a classical christian school as such i the benign brown beast moving to markdown in one sense it s a no brainer to move away from blogger the interface is archaic and unpredictable the platform is limited in capability and as a fr the oblidisideryptch the butterfly effect in each corp issued spacer pack and many of the ripoffs hawked to young vaqueres there is a small yellow pocket tucked inside a flap it contains a unive two goblins in a trenchcoat reapers hell s invasion of the moon asphodel increased its metaphysical gravity and some souls from other moons get trapped on the the new pseudo hell rather than against the wicked city condensation in action 8 mummy s mask welcome back for another installment of condensation in action where i take hopelessly bloate...
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