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the (198), and (80), you (61), this (46), for (39), they (28), share (26), but (26), that (24), one (23), are (23), not (22), take (20), will (19), from (18), palace (16), with (16), these (16), itch (15), just (13), can (12), all (11), adventure (11), other (11), could (11), have (11), them (11), your (11), characters (10), game (10), #review (10), like (10), payout (10), their (10), some (10), rpg (9), know (9), out (9), even (9), about (9), which (9), any (9), november (8), things (8), maybe (8), has (8), then (8), campaign (7), into (7), labels (7), what (7), too (7), much (7), pinterest (7), facebook (7), blogthis (7), email (7), comments (7), posted (7), iemcd (7), there (7), fee (7), also (7), old (7), time (7), would (7), three (7), ritual (7), only (7), guys (7), more (7), world (6), christmas (6), mechanics (6), september (6), december (6), march (6), may (6), two (6), part (6), how (6), each (6), tax (6), think (6), after (6), get (6), anything (6), common (6), must (6), 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Text of the page (random words):
ll matches the cover much more closely it claims to be targeted at absolute beginners and i believe it it s friendly in tone and well considered in many small ways from using only d6s to laying out the maps in a radial manner so that they are easily covered by simple fog of war effects or even sticky notes in particular i appreciate that it provides many opportunities to fill in some blank spaces but it never feels incomplete without them the bad the adventure sits in a weird place as a drop in not too much relies on the players being monks so you could drop other characters in pretty easily if you re the planning type you could even have them meet brother bartholomew beforehand but the climactic battle seems like an end of campaign event that would be hard to continue after and the tight timeline doesn t leave much room for side quests it s also slightly too long to run as a one shot i d like to know more about pierre and his ritual the book mentions that he will be out of town if the players think to kill him but it s unclear if the ritual could be prevented some other way does it have to happen in the palace then could pierre just be kept out is timing important or is pierre just too busy to cause the apocalypse right away then could he be delayed or misled if this is a watchmen scenario why bother keeping him away on business ultimately i m not too worried about this because the draw of supernatural agriculture is probably pretty good and the clues leading to it are plentiful but i do expect these questions to come up for all the interweaving and jacquaying the pdf would benefit from hyperlinks but it is short enough that it s ok without conclusion i was expecting a short adventure but instead i found a small world full of character and innovation with well crafted support for its unique size i wish i could tell you to buy this but it doesn t seem possible at the moment i ll update this if that changes update this has changed you can now buy it here i recommend it posted by iemcd at 4 52 am no comments email this blogthis share to x share to facebook share to pinterest labels adventure france mechanics reviews rpg wednesday september 28 2022 ritual entrances of the palace semi infinite one of the main inspirations for the palace semi infinite is the gardens of ynn and one of the things i love about ynn is the ritual entrance while i prefer to keep the exact relationship between the palace and reality nebulous this is an option i d consider for similar ritual entrances the main entrance anyone can get to the palace with an invitation a valid invitation must be written in ink some frequent visitors even tattoo their invitations although this is considered gauche state the parties invited the scope can be specific jane doe or broad the bearer of this invitation but must be somehow limited in number with a retinue of not more than seven and time before the feast of st alouicious in the year 2003 be signed an invitation will not work for the person who signs it even as a plus one be written technically only signed inside the palace present your invitation to a guard or doorman at the entrance to any building and convince them to open the door for you when you pass through you will arrive in a random but consistent room of the palace some people claim that the guard must announce your arrival as part of the ritual but this is in fact unnecessary and increasingly old fashioned the servant s entrance find a coin on the ground that is not yours and which you did not see drop it must be worth at least 12 of a smaller denomination of coin pick it up and keep it recite i insert name gladly accept this payment for a week s honest work enter thru any unwatched door you are marked as a servant of the palace for the next week this means a small bonus to remain unobserved by palace inhabitants other than servants a penalty to the reaction rolls of palace inhabitants you are unable to sign invitations to the palace at the end of the week you will be ejected from the palace if you haven t escaped already unless you secure more stable employment first posted by iemcd at 5 42 pm 3 comments email this blogthis share to x share to facebook share to pinterest labels palace run places rituals rpg spells monday september 26 2022 other crews rival adventuring parties are a classic device but if i expect one to appear more than once i d like to make it an explicit foil to the party differing most in only one aspect this is not a complete taxonomy only a brainstorm of common narrative roles aspirational anything you can do these guys do better in the best case they re friendly and distant fighting far off battles maybe they like you and occasionally check in maybe they really like you and they d go so far as to sacrifice for you counterpoint these guys are gary they look down on you and just by chance know all your weaknesses it s not that they re better they re just accidentally your worst matchup and they ll take your girl guy job reputation sucks anything these guys do anyone else could do better these guys are you half a campaign ago maybe they re fans maybe they re impostors done after you have everything you want and settle down you might become these guys of course anything that risks the status quo might stir them from their comfortable retirement gumptionless if you were to give up or turn back you might become these guys they ll fight to stop anyone trying where they ve failed before after all they know it s no use immoderate these guys will cross every line you ve ever drawn they ll betray allies fight dirty lie cheat steal kill all of it rich this crew didn t earn their strength like you they bought themselves tools and influence they took shortcuts and their power is consequently brittle tools fail followers defect alternative these doppelgangers just did small things different maybe they re aligned with an opposing faction maybe they re from a different homeland but they want the same things as you and operate similarly posted by iemcd at 4 22 pm no comments email this blogthis share to x share to facebook share to pinterest labels characters rpg thursday september 22 2022 rpg linguistics in many editions of d d everyone learns a handful of languages at character creation and then either never thinks about them again or never has the one they need i propose an alternative with 5e as a base characters learn fewer languages everyone knows common there are no racial languages only learn a second language if your background calls for it each language satisfies a narrative function common common is great everyone knows common unless there s something strange happening don t think about it ancient dead civilizations speak and write this language you might know it if you re a treasure hunter a time traveler or a classics major ceremonial this language is a secret for religious or magical reasons like druidic or hebrew from a world building perspective i d limit myself to one of these per setting even if that requires some contortion underworld this language is a secret for reasons of discretion like polari or rhyming slang dialects change but learning on the fly is built in to its rhythms written this is the ability to read hobo signs notice graffiti etc technical this is how experts in a field talk about stuff even if you re a published author on the topic of applied divination you can still muddle through someone s notes on optimal well drilling or drop some convincing techno babble otherworldly aliens and old gods speak this angels devils and other outsiders speak common they want you to understand them foreign someday you will find yourself somewhere where they only speak french until then it s a social signifier of a misspent education a party trick or a bit of flavor posted by iemcd at 4 30 am 4 comments email this blogthis share to x share to facebook share to pinterest labels 5e languages rpg tuesday december 14 2021 a pair of failed careers into the odd is my one shot game of choice it has just enough of everything just enough mechanics just enough character just enough world i understand where electric bastionland is coming from but it s always seemed like the just a little too much counterpart for my purposes that said the failed careers are elegant little thought forms similar to troika backgrounds and i had some fun putting these two on paper with some quick wombo art i m a little meh on it but it works they re ready to go courier you took things places sample names major fries tate owney you get uniform letter opener d6 concealable cash what stopped you 1 snow take a heavy down coat armor 1 bulky 2 rain take rubberized boots 3 heat take a light metal water bottle 4 gloom of night take a lantern 5 forgery take a jeweler s loupe 6 honor take one letter unopened undeliverable hp what were you good at 1 first class mail test wil to turn dogs 2 special deliveries take one bicycle you can outrace anyone on a paved street but cannot stop or notice anything along the way 3 packaging never break a fragile object 4 routing for any address know the name of someone who has lived there or lives there now 5 labelling immediately and accurately know the weight of anything held in one hand 6 paper routes always know this morning s headlines if you are the youngest player the whole group is 10k in debt to the vagrant s hoa you technically can t sleep on the streets burnboss if you don t set small fires the big ones will rage uncontrollably sample names morgan smollex danver kangg you get shovel hatchet d6 cash how d you get out of the game 1 deregulation take a directory of your competitors d6 2 technical arson take an expired license 3 backdraft take no hair 4 antidrought it is still raining when the game starts wherever you were licensed 5 aggressive noncompete other crews will not talk to you 6 burncrew mutiny take one gilt edged page from a holy book a hole burned thru the center hp how did you start fires 1 flamethrower take one d6 blast bulky 2 ritual duel take one flint sword d8 sparks against steel 3 pyrokinesis test wil to ignite any dry material once day 4 advanced optics take one magnifying glass 5 alchemy take three firebombs d6 damage each round until extinguished 6 the old fashioned way take one fancy lighter you can do tricks with it if you are the youngest player the whole group is 10k in debt to hurly sons insurance insurance insurance collateral damage incurred is not added to your debt posted by iemcd at 3 22 am 2 comments email this blogthis share to x share to facebook share to pinterest labels characters classes electric bastionland into the odd rpg wombo monday november 29 2021 a peek behind the curtain i put crisis on christmas on itch io on 25 dec 2019 for free where it has since been downloaded 375 times on 15 dec 2020 i significantly revamped the material and as an experiment changed it to pwyw although as before an unmonitored free download was always linked from here after some early complaints about getting downloads from itch to work since then 11 people have opted to pay a total of 31 which warms my heart from 5 march to 31 march this year 2021 crisis on christmas was part of the independent troika creator bundle i do not know how much information it is appropriate to share about the numbers behind that but it contributes 8 88 of revenue these sales are accounted for as a separate product by itch as easy as it is to put things on itch getting your money back out can be complicated you will have to choose one of two payment modes direct or payouts in direct mode the money goes straight to you but you are responsible for record keeping taxes chargebacks etc in payout mode itch handles all of the overhead itch recommends payout mode and i use payout mode and despite the complications i would still also recommend it upon selecting payout mode you will need to complete a one time tax interview process it s just an online form and identity check this costs 3 which appears as a debit on your itch account not as an up front cost seven days after a payment is completed it becomes available to you as a payout payouts are delivered either through paypal or payoneer i use paypal and so cannot comment on payoneer paypal takes a fee from the payout which in the us appears to be a flat 0 25 the payout fee is distinct from the payment processor fee which i think is the fee charged for the initial purchase i think this may have changed between my first and second payouts as the fee is not present on the first one while requesting payouts less frequently will minimize these fees leaving earnings in your itch account for longer than a year will result in itch charging a monthly 10 maintenance fee on the balance however at least when i started writing this it is not possible to initiate a payout on an amount less than 5 this meant i awkwardly had 3 4 sitting in my account for a long time and because of the seasonal and low volume nature of my project could not access it because i hadn t requested any payouts during the 2020 tax year i didn t receive any tax documents for it itch did not automatically withhold any taxes for me so i expect i will have to pay taxes on what remains this year given the us dedication to the worst possible tax system i have no idea what that may come to but i ll estimate local tax at 5 arbitrarily and federal tax at 20 of the remainder also arbitrarily since both these numbers are entirely made up i don t think the error introduced by calling it 25 is significant itch lets you configure what percentage of revenue you want to share with them for their services the default is 10 of gross revenue which sounded fine to me so i left it we can also consider the other costs of the project a font a liked a lot 10 and an old dover clipart book purchased c 2000 maybe 4 if we don t value my time at all my friend insists this is what makes a real game developer that s 14 39 88 gross revenue 4 65 payment processor fees 3 97 itch revenue share 3 00 identity verification 0 25 payout fee 28 payout 7 taxes estimated 14 costs 7 profit as bit of fun i have no regrets about the project and i remain unreasonably proud of it there s a lot i could have done to try maximizing profits that just doesn t appeal to me so this is not a perfect look into the business but i hope a little light on such an intricate and hidden part of the hobby might be instructive to others best wishes to you and yours going into this holiday season and if you haven t had a chance i d love for you to check out crisis on christmas if you like it maybe even leave a tip posted by iemcd at 6 26 pm no comments email this blogthis share to x share to facebook share to pinterest labels christmas itch io money troika older posts home subscribe to posts atom pages palace run crisis on christmas prime new automatic udel tool popular posts moving to markdown tomb of the serpent kings review rpg linguistics a peek behind the curtain the city of eminatio...
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