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Text of the page (random words):
gone kong the thoughts of kong pages home eve music eve video wednesday 13 september 2017 awox or con this will be a short one if you wanting the standard narrative of the circle of two mugging then go to either en24 cz or from inn where i took the following 11 07 38 pm directorbot i want to smug you are going to love this i am the best csm in history this was a broadcast from aryth to all at 2017 09 12 03 07 48 478333 eve 11 07 55 pm directorbot the next 24 hours are going to be glorious this was a broadcast from aryth to all at 2017 09 12 03 08 05 526120 eve 11 10 17 pm directorbot flipped judge at summit ccp watched me do it live keep is in his hands he has robbed them blind and that is it it is the story everything you need to know is in those three pings let s be blunt ccp facilitates a face to face meeting in iceland that results in the loss of the assets for a section of its player base so this isn t one of the great eve heists like gigx s ill considered threats the conspiracy to defraud was in real life and out of game and that would be fine if it had stayed there but it didn t csm members who lets remind ourselves are there to represent the player community while effectively in the employ of ccp conspired to do the opposite consequently the ingame collateral cost for the circle of two line members is substantial even the execution of the plan was done publicly and streamed into your basement with ccp s oversight judging by the swiftness of their actions ccp has a case to answer because they are complicit the csm which i have often said should be disbanded has shown it cannot serve in the players interests a great eve story sure the judge will make the history books although in my mind aryth deserves the plaudits as it was he who swung the deal but no in reality it seems like a tawdry well executed but ultimately pathetic real life con and it should be remembered as such it should be condemned as such oh and here is the judge conveniently talking to another csm member go boost his views and take a look spoiler alert at the end interview the judge advises players to keep it in game priceless p s for reference i have no connection with any nullsec entity posted by luobote kong at 11 54 no comments links to this post email this blogthis share to twitter share to facebook share to pinterest thursday 13 july 2017 the final frontier there is or rather there was a wall across scotland begun in ad 142 it stretched for 39 miles and took 12 years to complete now known as the antonine wall was abandoned 8 years later as the romans redeployed back south to the previously built and more famous hadrian s wall in england it was a sensible decision the economics of maintaining it did not justify the security it provided a point that was proved when there was an attempt to reestablish it a few years later from that point on it was largely forgotten although you can still see parts of what was an astonishing engineering feat a historical sidenote and largely irrelevant to the larger story of the roman empire apart from one aspect the empire reached its largest expanse just prior to its building hadrian s wall acknowledged that the future was about consolidation rather than expansion antonine s wall was the frontier too far while the roman empire continued to exist for many years particularly in the east the story would be one of continual retreat in the west in retrospect we can say antonine s wall was as good as it was going to get in terms of imperial aspiration this is of course a very melodramatic way of approaching the question around the imminent demise of captain s quarters by ccp like the ruins of the antonine wall captain s quarters represent the archeological remnants of an earlier developer civilisation that had grand ambition walking in stations there was nothing wrong with that ambition there was everything wrong with its execution it was an unhappy time captain s quarters are all that remain of that ambition and like antonine s wall you can go no further despite the cries of players to open the door thus the removal of captain s quarters is logical and of course an evidence based decision it is not used players and it is expensive to maintain the art department can be busy making more profitable skins in a world where there will no longer be capsuleers in eve just ships the player avatar is now essentially pointless so it is not unreasonable that ccp could apply same economic logic and remove the character builder and avatars from the igamecasino game in order to focus on exciting new features and here lies the problem i have whined long and often about the death of the route map it used to be a regular feature at fanfest and evevegas it laid out ccp s aspirations for eve in recent years it featured less and less and at the last fanfest it disappeared completely to be replaced with some moody looking space images that told you nothing vacuous eye candy to be blunt the hope was there were some nice surprises coming along that ccp had in their back pocket but what evidence there is suggests the mood is around consolidation features will be extended like highsec pve but there is no desire to do anything new because the economic metrics don t stack up in a way that pleases investors then there is the timing of the announcement itself while we have not reached the volume of outrage that was generated by incarna a rage that killed walking in stations stone dead we are in a period of diminished trust between players and ccp while some of this is contrived falling player activity is is more dramatic than anything that immediately followed after incarna there are alarm bells sounding somewhere in ccp we know this because there have been a couple of announcements from ccp like incarna the problem has been determined as a failure to deal with existing game functionality and balance issues a dev team is going to be dedicated to fixing these ambulation support and development will be stopped the parallels between now and incarna in terms of ccp s practical the politics were very different response are uncanny but are they the same problem to me incarna was result of too much hype and appalling delivery now competent compared with incarna but lacklustre delivery and with no vision beyond maximising revenue and reducing costs of the existing assets so while balancing the game is good it might be a solution to the wrong problem ultimately it is right that captain s quarters become consigned to the past but it is sad that like the antonine wall it could mark the high watermark of eve s ambition the final frontier this isn t an eve is dying post the roman empire didn t die until a 1000 years later but it perhaps it won t be anything more either as the aspirations now recede potentially eve could be something less as other economically awkward features are axed alternatively this could be a springboard for a renaissance a route map would be a start posted by luobote kong at 05 54 1 comment links to this post email this blogthis share to twitter share to facebook share to pinterest labels ccp opinion friday 23 june 2017 ready steady stop so while the politics and weather are hot it ought to be a pleasant distraction to hang out in the cold certainty of new eden ok that might be a bit of a stretch but it is something to do while sweat drips out of every pore on your body if you recall i was rubbing my hands at the prospect of war my small poco holding corp had been wardecced by a chancing corp hoping i would capitulate and fire sale these mundane assets tour de suite i didn t i hired a mercenary group instead and i was ready for action which is where we left off i know anyone who knows anything about wardecs would tell you that the most likely outcome would be that nothing would happen well something did happen almost immediately the aggressor offered to surrender alright that is actually a big nothing i didn t accept the offer but the wardec has now run its course and no spaceships or poco s were harmed in the making of this war this is all rather underwhelming i don t blame the participants for this wardecs are just a bad mechanic i ve discussed this before as have many others but in this instance what has the mechanic achieved a few emails a bit of isk exchanged and a good reason for not undocking in hisec nobody including the mercenaries wins i am not going to suggest solutions that has been done to death and ccp have consistently said they are not going to look at it because it is hard there is no point but from this example it is clear wardecs don t solve the problem they were supposed to address specifically every player owned thing should be destructible and this mechanism allows that to happen in hisec my poco s remain intact it would be interesting to see the percentage of wardecs that result in no ship losses whatsoever in any case the consequences of having this mechanism are a barrier to entry the game the sort of groups that could form and steal my assets just aren t generally viable with the wardec mechanism a situation ccp might collide with when they introduce the new pve feature to hisec the in winter perhaps then they might reconsider posted by luobote kong at 02 43 1 comment links to this post email this blogthis share to twitter share to facebook share to pinterest labels ccp corp opinion things to do older posts home subscribe to posts atom arthur i am your king woman well i didn t vote for you my blog list evehermit space junk 5 hours ago greedy goblin workfare leeches 19 hours ago eveoganda judgement day 2 days ago inner sanctum of the ninveah you reap what you sow 4 days ago the nosy gamer did the judge really pull off the biggest heist in eve online history 5 days ago casualeve pod and planet 2017 6 days ago stabbed up crossing zebras alliance tournament xv 2 weeks ago cloaky wanderer ic learning to love a meddlesome ai 2 months ago low sec lifestyle busy busy busy 3 months ago nevillesmit com fanfest at a distance 5 months ago space cadet online better omega solo pvp 9 months ago foo s eve musings sometimes eve just says login it is time to do things 1 year ago interstellar privateer caroline s star part 4 kardashev s children 1 year ago translate blog archive 2017 8 september 1 awox or con july 1 june 2 april 1 march 2 january 1 2016 36 december 1 november 1 september 1 july 2 june 1 may 2 april 5 march 10 february 8 january 5 2015 68 december 7 november 10 october 10 september 5 august 7 july 9 june 5 may 10 april 5 popular posts gold serenity skins updated final approach ccp hq to move to london gunjack bundled free on s7 updated more serenity merchandise with a twist skill training completed living with pay to win labels blog banter boom ccp citadels corp csm eve china eve music eve video exploration lore neocom not eve nova haven opinion pi pos ship signal cartel things to do wormholes awesome inc theme theme images by ollustrator powered by blogger
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