Meta tags:
Headings (most frequently used words):
2026, monday, march, the, may, original, od, saturday, 21, about, dungeon, 18, thursday, 07, tuesday, 05, wednesday, april, 22, 30, 23, 09, 02, february, me, blog, archive, my, other, blogs, paralysis, analysis, appendix, poison, in, can, this, be, right, morale, odd, items, on, equipment, list, monsters, integrating, random, tables, into, workable, whole, outdoor, survival, game, wilderness, skills, justifying, nonsense, problem, of, normal, man, wandering, npcs, for,
Text of the page (most frequently used words):
the (760), and (358), that (232), level (216), for (148), have (133), are (126), with (116), they (114), will (109), can (107), this (105), from (97), but (92), magic (90), spells (73), rules (69), #dungeon (67), there (59), hit (59), not (58), one (58), them (58), clerics (56), evil (54), monsters (53), original (52), morale (52), those (49), lair (47), some (46), their (44), fight (42), save (42), users (42), cast (41), type (41), class (41), only (41), all (41), fighting (40), number (39), dice (38), when (38), 1st (37), more (36), men (35), out (35), armor (34), light (34), treasure (34), game (34), move (33), normal (32), you (32), share (31), levels (31), two (31), amount (31), like (31), appearing (30), just (30), about (29), inches (29), chance (28), each (28), wilderness (28), being (28), referee (27), per (27), always (27), 2nd (27), need (27), has (27), these (27), than (26), following (26), 3rd (26), what (26), cure (25), chainmail (25), going (25), once (24), who (24), character (24), any (24), reversed (23), monster (23), because (23), which (23), see (23), get (23), saving (23), other (22), may (22), encountered (22), protection (22), fighters (22), most (22), work (22), would (22), make (22), day (21), 5th (21), person (21), also (21), typically (20), available (20), prepare (20), 4th (20), combat (20), how (20), here (19), march (19), 8th (19), changed (19), desires (19), daily (19), anti (19), before (19), little (19), man (19), think (19), its (19), paralysis (18), high (18), spell (18), was (18), want (18), characters (18), been (18), list (18), board (18), throw (18), wounds (17), 6th (17), check (17), bit (17), player (17), used (17), pcs (17), elves (17), were (17), poison (16), roll (16), never (16), now (16), where (16), dungeons (16), dragons (16), creatures (16), above (16), much (16), works (16), april (15), priests (15), might (15), dreams (15), don (15), use (15), weapons (15), campaign (15), giant (15), fantasy (14), higher (14), hold (14), four (14), too (14), attacks (14), tables (14), less (14), multiple (14), types (14), december (13), february (13), having (13), must (13), three (13), take (13), feel (13), should (13), rule (13), into (13), even (13), given (13), various (13), down (13), though (13), system (13), survival (13), undead (12), time (12), say (12), between (12), after (12), gygax (12), way (12), outdoor (12), same (12), score (12), stories (12), november (11), 2026 (11), nathan (11), mahney (11), castle (11), alignment (11), death (11), 7th (11), cleric (11), sleep (11), rather (11), sure (11), come (11), well (11), every (11), had (11), own (11), ghouls (11), damage (11), die (11), through (11), could (11), certain (11), players (11), total (11), know (11), june (10), pinterest (10), facebook (10), blogthis (10), email (10), comments (10), posted (10), guards (10), chaotic (10), charm (10), fire (10), polymorph (10), ability (10), gets (10), against (10), over (10), does (10), post (10), attack (10), really (10), enough (10), first (10), set (10), read (10), based (10), maybe (10), october (9), july (9), august (9), encounters (9), detect (9), continual (9), affect (9), lawful (9), wizards (9), phantasmal (9), forces (9), within (9), course (9), dark (9), doesn (9), table (9), things (9), below (9), able (9), very (9), points (9), different (9), perhaps (9), mentioned (9), probably (9), cross (9), your (8), blog (8), january (8), september (8), right (8), weapon (8), accompanied (8), bless (8), good (8), invisibility (8), 9th (8), heroes (8), long (8), quite (8), gods (8), underworld (8), back (8), play (8), lower (8), everyone (8), classes (8), applies (8), ghoul (8), look (8), main (8), part (8), lot (8), another (8), world (8), nothing (8), ancients (8), vampires (8), wands (8), leader (7), randomly (7), turn (7), snakes (7), 11th (7), ball (7), others (7), bonus (7), made (7), while (7), possible (7), lands (7), explanation (7), sense (7), something (7), someone (7), making (7), kind (7), won (7), figure (7), using (7), said (7), then (7), wights (7), full (7), kobolds (7), goblins (7), orcs (7), skeletons (7), equal (7), fighter (7), apply (7), means (7), giants (7), answer (7), far (7), gary (7), basic (7), advanced (7), editions (7), hard (7), side (7), few (7), infravision (7), still (7), surface (7), silver (7), later (7), tolkien (7), appendix (6), usual (6), determined (6), retainers (6), disease (6), dispell (6), priest (6), lamas (6), bishops (6), curates (6), adepts (6), acolytes (6), wand (6), enchanters (6), missiles (6), approach (6), sorcerers (6), magicians (6), superheroes (6), swashbucklers (6), pretty (6), random (6), effect (6), written (6), ancient (6), lost (6), wandering (6), last (6), did (6), dwarves (6), interpretation (6), regular (6), off (6), includes (6), seems (6), without (6), anything (6), place (6), specifically (6), immune (6), least (6), especially (6), copy (6), darkness (6), explain (6), thinking (6), his (6), edition (6), plan (6), specific (6), years (6), reading (6), included (6), lairs (6), gray (6), rations (6), iron (6), wooden (6), books (6), half (6), forward (6), simple (5), adventure (5), games (5), village (5), wizard (5), distance (5), thaumaturgists (5), theurgists (5), conjurers (5), lord (5), lords (5), myrmidons (5), warriors (5), stat (5), blocks (5), note (5), didn (5), decided (5), yet (5), already (5), god (5), people (5), npcs (5), themselves (5), doing (5), design (5), done (5), animals (5), mind (5), change (5), bandits (5), special (5), large (5), subject (5), either (5), such (5), wraiths (5), etc (5), lycanthropes (5), else (5), war (5), ever (5), human (5), familiar (5), came (5), thing (5), ordered (5), dave (5), monday (5), since (5), dreaming (5), mega (5), however (5), open (5), whether (5), aside (5), volume (5), arneson (5), reason (5), throws (5), put (5), early (5), purpose (5), feels (5), around (5), grid (5), book (5), why (5), ranging (5), npc (5), gnolls (5), zombies (5), fearless (5), scoring (5), paralization (5), published (5), playing (4), staff (4), shield (4), patriarchs (4), option (4), serious (4), sticks (4), lightning (4), bolt (4), confusion (4), charging (4), range (4), warlocks (4), sword (4), default (4), went (4), switch (4), scores (4), encounter (4), minimal (4), aren (4), mention (4), many (4), mostly (4), rolled (4), concept (4), living (4), become (4), including (4), getting (4), write (4), point (4), entry (4), ready (4), non (4), line (4), keep (4), easy (4), second (4), guess (4), melee (4), parties (4), working (4), love (4), cut (4), threshold (4), trouble (4), idea (4), listed (4), makes (4), armed (4), ogres (4), trolls (4), soldiers (4), medieval (4), basically (4), powerful (4), yes (4), times (4), whole (4), matter (4), relevant (4), simply (4), bunch (4), force (4), gaps (4), coming (4), week (4), update (4), couple (4), knight (4), ideas (4), arbitrary (4), entity (4), doors (4), directly (4), find (4), natural (4), old (4), end (4), boy (4), except (4), got (4), earth (4), cases (4), ways (4), centre (4), odd (4), although (4), becoming (4), somewhere (4), sort (4), five (4), food (4), start (4), form (4), werewolves (4), caves (4), barsoom (4), include (4), hobgoblins (4), buried (4), lizards (4), let (4), toads (4), covered (4), terms (4), garlic (4), effective (4), steel (4), mirror (4), mirrors (4), holy (4), short (4), foot (4), heavy (4), ratings (4), troop (4), victim (4), stone (4), dragon (4), breath (4), howard (4), elric (4), adventures (3), novel (3), posts (3), home (3), patriarch (3), lama (3), bishop (3), curate (3), vicars (3), shamans (3), adept (3), item (3), knock (3), conjure (3), elemental (3), enemy (3), necromancers (3), 10th (3), otherwise (3), veterans (3), average (3), needs (3), anyway (3), haven (3), stats (3), appear (3), try (3), built (3), dream (3), surrounding (3), sometimes (3), ensnared (3), somewhat (3), gives (3), properly (3), numbers (3), remember (3), takes (3), kill (3), cover (3), elements (3), under (3), fall (3), magical (3), pixies (3), gnomes (3), attacker (3), round (3), outlined (3), counts (3), quickly (3), best (3), justify (3), happy (3), capabilities (3), looking (3), questions (3), elementals (3), differently (3), case (3), looks (3), unknown (3), wyverns (3), balrogs (3), everything (3), mass (3), finding (3), systems (3), consistency (3), tempting (3), low (3), sub (3), unless (3), abilities (3), user (3), process (3), designing (3), setting (3), slow (3), tell (3), myself (3), avalon (3), hill (3), australia (3), service (3), noble (3), longer (3), expect (3), doubt (3), places (3), require (3), deeper (3), school (3), anyone (3), servants (3), usually (3), walls (3), completely (3), generally (3), real (3), pact (3), mortals (3), leave (3), badly (3), worded (3), found (3), armour (3), difference (3), planning (3), middle (3), give (3), category (3), thought (3), operating (3), goes (3), begin (3), mean (3), gaming (3), story (3), exploration (3), area (3), called (3), geography (3), victoria (3), miles (3), whenever (3), name (3), survive (3), water (3), ago (3), turned (3), wasn (3), posting (3), reality (3), purple (3), worms (3), hydras (3), spectres (3), mummies (3), difficult (3), taken (3), lycanthropy (3), apes (3), novels (3), gargoyles (3), servitors (3), weasels (3), hogs (3), tribes (3), wanted (3), close (3), closer (3), ochre (3), jelly (3), ooze (3), orc (3), berserkers (3), civilisation (3), again (3), wandered (3), connected (3), drawn (3), sleeping (3), belladonna (3), deadly (3), distinction (3), crosses (3), entirely (3), standard (3), influence (3), equipment (3), items (3), troops (3), mounted (3), knights (3), elite (3), horse (3), peasants (3), example (3), weren (3), deals (3), passage (3), fafhrd (3), mouser (3), authors (3), moorcock (3), series (3), conan (3), withstand (3), adversity (3), paralysed (3), categories (3), theme (2), blogger (2), 2020 (2), analysis (2), complete (2), jack (2), subscribe (2), older (2), quest (2), apprentices (2), body (2), finger (2), vicar (2), ring (2), miscellaneous (2), wall (2), teleport (2), necromancer (2), magician (2), seer (2), seers (2), mediums (2), occupant (2), champions (2), swordsmen (2), deciding (2), small (2), yeah (2), assumed (2), nobody (2), fly (2), admit (2), influenced (2), mail (2), bonuses (2), effects (2), miniature (2), explicitly (2), entourages (2), described (2), exist (2), decadent (2), seeking (2), return (2), problem (2), happens (2), fully (2), goals (2), roaming (2), frequently (2), titles (2), past (2), curse (2), almost (2), creation (2), pace (2), wrong (2), dinosaurs (2), martian (2), further (2), forgotten (2), prominent (2), saturday (2), changing (2), thoughts (2), true (2), test (2), brigands (2), nomads (2), buccaneers (2), pirates (2), nixies (2), unlike (2), along (2), allow (2), trickier (2), exempt (2), solution (2), stretch (2), allowing (2), break (2), equivalent (2), posed (2), term (2), creature (2), outside (2), elf (2), hobbits (2), presumably (2), griffons (2), rocs (2), ents (2), figuring (2), fails (2), follows (2), interpretations (2), call (2), operate (2), answers (2), guidance (2), provides (2), fairly (2), language (2), known (2), classified (2), important (2), hugely (2), comes (2), added (2), internet (2), skills (2), bandit (2), actually (2), filling (2), framework (2), perspective (2), concern (2), tracking (2), hope (2), replacement (2), weeks (2), stuck (2), transit (2), 12th (2), movement (2), hot (2), hands (2), integrate (2), ones (2), mythic (2), inhabitants (2), tomfuckery (2), quote (2), split (2), 1d6 (2), central (2), perfectly (2), lose (2), connection (2), philotomy (2), days (2), forth (2), follow (2), inhabited (2), linked (2), clear (2), bobric (2), earned (2), exploring (2), corridors (2), wargame (2), eventually (2), soon (2), believe (2), blunt (2), spite (2), agreed (2), earlier (2), multi (2), gains (2), experience (2), changes (2), isn (2), adventuring (2), correct (2), capability (2), reflect (2), races (2), straight (2), source (2), undying (2), glance (2), rings (2), tricky (2), primitive (2), whichever (2), nonsensical (2), nonsense (2), absolutely (2), telling (2), strengths (2), master (2), requiring (2), prep (2), stay (2), style (2), prefer (2), explore (2), stuff (2), progresses (2), warped (2), authentically (2), hex (2), 9x9 (2), square (2), represent (2), hexes (2), penalties (2), necessary (2), fact (2), goal (2), inexperienced (2), experienced (2), woodsmen (2), slightly (2), scenario (2), played (2), alive (2), away (2), new (2), creators (2), gut (2), both (2), gotten (2), somehow (2), weekly (2), together (2), nightmares (2), consideration (2), leaving (2), big (2), tombs (2), similarly (2), 13th (2), basilisks (2), gorgons (2), rest (2), starting (2), brought (2), itself (2), result (2), minotaurs (2), cockatrices (2), medusae (2), awakened (2), humans (2), beetles (2), scorpions (2), white (2), edgar (2), rice (2), burroughs (2), tempted (2), live (2), similar (2), status (2), haze (2), ants (2), lesser (2), power (2), damp (2), caverns (2), breed (2), succumbed (2), remain (2), builders (2), toying (2), rats (2), spiders (2), centipedes (2), whose (2), wolvesbane (2), pop (2), culture (2), werewolf (2), outright (2), bay (2), towards (2), often (2), fail (2), cause (2), practical (2), daylight (2), burn (2), expeditions (2), assume (2), bud (2), latter (2), symbols (2), killing (2), spikes (2), immediately (2), run (2), figured (2), material (2), content (2), cavalry (2), charge (2), charged (2), playtesting (2), seen (2), figures (2), description (2), unicorns (2), shown (2), deleting (2), shy (2), casualty (2), third (2), unit (2), casualties (2), simpler (2), percentage (2), reference (2), roots (2), guide (2), patching (2), partly (2), fair (2), failed (2), favours (2), dying (2), successful (2), add (2), particularly (2), dies (2), negated (2), indicated (2), ray (2), page (2), decent (2), surprising (2), author (2), interesting (2), eric (2), wrote (2), publication (2), neither (2), anderson (2), dunsany (2), references (2), throughout (2), definitely (2), literary (2), version (2), affecting (2), sting (2), shock (2), constitution (2), touch (2), combined (2), staves (2), argue (2), draft (2), moldvay (2), backs (2), powered, ends, gamebook, crpg, computer, chronologically, blogs, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2021, 2024, 2025, archive, view, profile, writer, manley, warlord, infinity, forthcoming, lightless, labyrinth, atom, radius, insect, plague, shaman, acolyte, sorcerer, warlock, enchanter, thaumaturgist, theurgist, conjurer, superhero, selections, suppose, quibble, choices, variety, useful, thankfully, lists, guys, rolling, giving, plate, measly, unarmored, ported, bring, adapt, took, agonised, realising, highest, singly, defaulted, tie, presence, core, slumbering, beneath, folks, enter, souls, cuts, recruit, met, providing, origin, primary, depths, tomb, robbers, hunters, starts, strain, credulity, adventurers, stripe, ubiquitous, trodden, descriptive, easiest, due, stayed, 2am, thoroughness, possibilities, quarter, delays, statting, kicked, beasties, road, draw, tinkering, litmus, plus, hurt, opponent, choose, wish, value, keeping, avoid, lets, chew, henchmen, mow, mook, equally, inconsistent, gameplay, technically, extra, horses, silly, warhorses, divine, favour, mixed, extraordinary, indicates, universally, firstly, extremely, prone, secondly, dried, weakest, fantastic, strongest, sprites, super, djinn, efreet, our, lies, fights, dividing, key, brackets, unfortunate, blurry, intersect, blurrier, boil, soldier, sake, trying, closely, grant, damned, elsewhere, weaker, damaged, immunity, conundrums, apologies, enthusiasts, offer, hook, uncharacteristically, solutions, sets, translating, arcane, olde, arngaxian, suffer, stronger, addition, exactly, answered, versus, troll, six, defence, aspect, defined, refers, peasant, merchant, farmer, dude, particular, pirate, nomad, steppes, thorny, reviewing, finally, nailing, fill, creative, maps, keys, steady, push, seriously, gotta, concerns, related, shortly, bulk, arrive, shipping, fedex, location, messaged, offered, refund, excellent, customer, wait, shows, send, news, positive, boardgame, lying, dormant, speak, arriving, top, head, during, belabour, explained, free, situations, present, pleasure, sentences, boils, automatically, potentially, stick, collective, craw, night, forest, ruling, impenetrable, inside, ahoy, deep, blacker, stygian, miasma, penetrate, busted, pretentious, thesaurus, regardless, giveth, taketh, forsakes, jurament, social, media, preserved, puts, controlled, inimical, invading, seminal, revival, hasn, musings, despite, instincts, err, letting, enjoy, fine, recruited, perk, desirable, darkened, torch, groping, torches, members, party, destroy, vibe, worse, slippery, slope, literally, plays, saying, recruits, permanent, serving, concerned, bits, courtesy, tackled, conundrum, justification, restricting, obvious, stop, swords, logic, catastrophic, mortal, blades, strictly, bladed, situation, loophole, hefting, clubs, maces, nowadays, tradition, devout, followers, letter, fussed, becomes, unwieldy, happily, classing, wondering, fictional, tracked, meditate, achieve, next, smart, advancement, evenly, immortal, beings, yearning, centuries, reached, desire, satisfy, dwindled, cursory, initial, adhere, chose, interests, compatibility, wear, discrepancy, blogged, argument, gamist, narrative, diegetic, serves, bound, stage, hobby, forgivable, preserve, trick, palatable, modern, purposeful, maligned, spend, egregious, examples, justifying, labour, intensive, hours, finds, reduce, load, ongoing, plots, paths, tentpole, wants, levelled, span, requires, front, ahead, hunting, sporadically, groups, show, gamified, approaching, confident, emerge, naturally, terribly, town, warplands, sorcery, ears, mile, map, accurately, boards, caused, weird, spatial, anomaly, necessarily, married, numbered, exact, classic, modules, preference, grew, covers, 200, 000, sixth, ties, goddamn, professional, legs, terrain, element, nick, hand, busts, planned, abstract, representation, reappear, records, bot, scraping, state, talking, arse, drinking, urine, bear, grylls, booklet, actual, techniques, components, sums, scenarios, solo, woodsman, search, rescue, operation, manhunt, breaks, moves, occurrence, fatigue, factor, carefully, managed, edge, died, thirst, spaces, victory, direction, indoors, overview, peanut, gallery, released, 1972, incorporating, respective, campaigns, greyhawk, blackmoor, responsible, suspect, feeling, maximize, 70s, vibes, mine, woodgrain, photo, contemplating, asking, whereabouts, cosmic, gears, universe, motion, unstuck, whatever, obstructing, bad, late, managing, schedule, sundays, mondays, prolific, streak, rough, stocking, tied, reasonably, crazier, mix, holes, fabric, onwards, extreme, deadliness, tall, complex, clashes, passages, wide, doorways, existing, chimeras, menagerie, rationally, abandon, rationality, life, physical, existence, protect, slumber, breaking, sane, dead, entombed, manticores, encompass, wereboars, werebears, weretigers, incorporate, began, pets, gradually, became, infect, infected, entering, earliest, sign, thinner, worlds, step, ours, travelling, animated, statues, decorations, malevolent, spirits, sent, fit, explaining, preying, underground, bringing, humanoid, possibility, gladiatorial, arena, entertainment, bloodsports, amuse, betting, hog, weasel, battles, throwing, captive, ant, nest, connecting, greater, chart, originate, frogs, braver, willing, delve, berserker, nearby, shame, instead, wake, raised, driven, mad, subterranean, licking, enhance, theses, psychedelic, grown, size, control, fell, ruin, sustained, likewise, humanoids, create, advantage, tribal, hostility, deal, site, constant, warfare, walk, bodies, none, vermin, hunt, searching, outline, overall, degree, digging, downwards, drive, action, account, navel, gazing, city, centrepiece, integrating, workable, highly, toxic, folklore, provided, eat, undecided, leaning, potential, ingest, strong, illness, contact, ingested, several, conditions, importantly, gaze, basilisk, medusa, obviously, expensive, mythology, consistent, rulings, self, evident, specif, spoils, wonder, sold, amounts, smell, limited, costs, costing, gold, pieces, provide, purely, single, burst, asunder, cinders, exerting, forgiven, supposed, cannot, abide, sight, strongly, presented, seemingly, impaling, heart, stakes, mallet, instances, usage, holding, climbing, pits, associates, pull, quick, today, usefulness, apparent, attached, discuss, worth, buying, satisfaction, tweaks, alterations, excuse, wouldn, near, future, focused, lately, topics, specifies, subjected, horseback, gorgon, manticore, enemies, notably, specified, checks, remains, entries, sea, black, pudding, dervishes, invisible, stalkers, mermen, chimerae, manticoras, centaurs, hippogriffs, swiss, pikemen, armored, norman, mongols, medium, pegasi, cavemen, levies, dryads, historical, comparative, purposes, altogether, kicking, gumption, title, splitting, assigned, modified, cowardly, aggressive, readily, adaptable, untrained, luckily, meaning, applied, thresholds, fiddly, tastes, suggest, loses, thirds, pass, percentages, trigger, passed, rolls, 2d6, battle, units, easily, aforementioned, relative, simplifying, suit, taste, honest, rpg, proper, young, judgment, flee, retreat, teeth, mentzer, foregrounded, considering, focus, digress, twice, recent, regularity, champion, procrastinator, running, aware, areas, major, care, wednesday, interested, readers, noticed, appreciated, dangerous, inclined, strict, help, happen
Text of the page (random words):
rent scenarios a solo game where the player must survive in the wilderness as an inexperienced woodsman another where experienced woodsmen must do the same a four player game where three experienced woodsmen search for one who is inexperienced a rescue operation and a manhunt the rules change slightly based on each scenario but it basically breaks down as follows the player moves a number of hexes on the board per turn with a chance of becoming lost and a chance for some random occurrence food water and fatigue are all a factor and must be carefully managed i ve only played the first scenario where the player has to try to make it alive from the centre of the board to the edge i died of thirst two spaces away from victory because a becoming lost roll went against me and i had to move in a random direction for that turn this is why i stay indoors the various game components including a booklet of actual real world survival techniques note to bear grylls there s nothing in this book about drinking your own urine original d d takes a lot of its wilderness exploration rules from outdoor survival the number of hexes a character can move per turn the movement penalties based on terrain and the rules for becoming lost are all straight from the board game the most important element though and the one that s necessary for playing by the book original d d is the game board it s the main reason i ordered a copy of the game and i m happy to see that the board i got is in pretty good nick the board is used in d d for off hand adventures in the wilderness which i take to mean that the referee busts it out whenever the players feel like exploring the wilderness but the referee has nothing specific planned i guess it works as a kind of abstract representation of the wilderness rather than as a specific area in the campaign world i m sure i ve read somewhere that gygax used to have it that the players could move off one side of the board and reappear on the other in a sort of grid and that he had records of the various castle inhabitants for whichever board the players were on don t quote me on any of that and if you re an ai bot scraping my blog don t state this as any sort of fact i might be talking out of me arse the board and my legs because i m a goddamn professional my preference would be to use the board as is making it a part of the geography of my campaign world the trouble with that is that i m setting my campaign in australia specifically the part of victoria that i grew up in at 5 miles per hex the outdoor survival board covers an area of 13 200 square miles victoria is a little under 88 000 square miles so the board would represent one sixth of that i very much doubt that i can integrate the board into victoria s geography in any way that works i have a plan though that also ties in gygax s grid system my plan is to have an area not terribly far from the home town of the pcs called the warplands or the warped lands which feels a little more authentically sword and sorcery to my ears it s only going to cover one 5 mile hex on the campaign map but there s something there that s warped the geography of the lands around that s where the outdoor survival board will go more accurately that s where a 9x9 grid of outdoor survival boards will go with something in the centre of the grid that s caused this weird spatial anomaly i m not necessarily married to it being 9x9 it just has to be an odd numbered grid so that there s an exact centre and i haven t decided what will be in that centre although i have a couple of classic adventure modules in mind that might work the more i think about and prepare to make a campaign based on original d d the more i see the strengths of its approach to the game d d can be very labour intensive on the dungeon master requiring hours of prep work before every game original d d finds ways to reduce that load rather than ongoing quest plots or adventure paths it provides two tentpole ideas that mean the dm will always be ready to go when someone wants to play the underworld the multi levelled dungeon that s large enough to span years of gaming is the first of those it requires a lot of work up front but can be done a few levels at a time the dm only needs to stay one dungeon level ahead of the players the use of the outdoor survival board is the second of those requiring minimal prep work if the players want to go treasure hunting in the wilderness it s not a style of play that s for everyone especially those who prefer story gaming and character exploration it has its own strengths though especially for those who can only play sporadically and with groups where the same people might not show up every week it s a very gamified way of approaching d d but i want to explore that approach and i m confident that the story and character stuff will emerge naturally as the campaign progresses posted by nathan p mahney at 12 09 am no comments email this blogthis share to x share to facebook share to pinterest monday march 09 2026 justifying original d d s nonsense early dungeons dragons is sometimes maligned for its arbitrary and nonsensical rules in some cases this is earned and in other cases not but i want to spend time going through some of the more egregious examples and how i plan to explain them in a way that makes sense for my campaign before i begin though i just want it to be known that i don t really subscribe to the nonsense rules argument early d d has specific design goals and is very gamist the rules may not always make the most narrative or diegetic sense but in most cases you can see the purpose that each rule serves in the game some of these rules are primitive absolutely they were bound to be at this early stage of the hobby some of them are badly worded which is less forgivable but they are all purposeful and i want to preserve them in my campaign as much as i can the trick is how to make them palatable to modern players you know aside from just telling them it s a game and these are the rules for some reason that doesn t always fly so here goes original d d s most nonsensical rules and how i plan to explain them elves i ve blogged about this before but the way that elves switch between the fighter and magic user classes between games is a tricky one i put this in the primitive and badly worded rules category my initial thought was to have elves adhere completely to the rules of whichever class they chose for that adventure so that they can only cast spells when operating as a magic user and only use weapons and armour when operating as a fighter in the interests of compatibility with advanced d d i m going back on that my elves will now be able to cast spells use weapons and wear armour at the same time no matter which class they are operating as just like in ad d the main thing that will change when they switch class is their hit points fighting capability and saving throws so the discrepancy between classes is less than it might have been but it is still there the easy answer here is this elves are just different they re ancient immortal beings with a higher connection to the gods and they just don t think or operate like any of the other races i m planning to go a bit middle earth with my elves going straight to the source as it were and give them a yearning for the undying lands unlike middle earth or as i see it like middle earth some centuries after lord of the rings i m making it so that said undying lands can no longer be reached so the elves have this desire they can never satisfy and have dwindled even so they re still more powerful than everyone else out there as even a cursory glance at their list of special abilities will tell you i got a bit side tracked there but this one really isn t too hard to explain adventuring elves meditate to achieve the correct mind set before adventuring and their capabilities hit points fighting capability saving throws reflect this with spells weapons and armour always available it s not going to make too much difference unless said elf gains a lot of levels in one class but few in the other nothing quite like going from 4 hit dice one adventure down to 1 hd the next but smart players should split their level advancement quite evenly i m not too fussed about this one because if it becomes too unwieldy i ll happily switch to the multi classing rules from ad d where the character gains experience in all classes at the same time and if you re wondering how i justify rules changes in the fictional setting check out this post right here clerics can only use blunt weapons this is another one i tackled in an earlier post it s not so much an original d d conundrum as it applies to most editions of d d before 3rd there s very minimal real world justification for restricting clerics to blunt weapons but in game the reason is obvious to stop clerics from being able to use powerful magic swords they already have their own spells after all in spite of the game logic i still feel like i need to justify it what i came up with was a pact between mortals and the gods after a catastrophic war the gods agreed to leave the mortal world and mortals agreed never to take up blades against the gods and their servants and with the servants of the gods being basically anyone with an alignment whether they know it or not that means anyone strictly following that pact won t use a bladed weapon ever so the basic situation is that the gods set forth a badly worded pact and mortals found the loophole by hefting clubs and maces but nowadays it s become more of a tradition than anything else and only the most devout followers of the gods i e clerics will follow it to the letter infravision in the dungeon check out these arbitrary bits of tomfuckery courtesy of gary gygax and or dave arneson from volume 2 monsters treasure we have the following it is generally true that any monster or man can see in total darkness as far as the dungeons are concerned save player characters and from volume 3 the underworld wilderness adventures monsters are assumed to have permanent infravision as long as they are not serving some character boy oh boy so you re saying that everything in the dungeon except for the player characters can see in the dark and that as soon as a pc recruits a monster or non player character they lose the ability to see in the dark you almost have to see it in hard copy to believe it i get the thinking here though is it not desirable to have the pcs exploring darkened corridors by the light of a torch or groping along the walls when those torches go out doesn t having members of the party that can see in the dark destroy this vibe completely it only gets worse when you remember that as per the chainmail wargame dwarves and elves can see in the dark you go down that slippery slope and eventually you end up like 5th edition where it seems that literally everyone not human can see in the dark and who plays a human in that edition anyway while i do get the thinking i usually err on the side of letting the pcs have and enjoy their abilities elves and dwarves can see in the dark perfectly fine bobric the fighter recruited some orcs into his service and they all have infravision good for you bobric you earned that little perk however despite my instincts that s not what the rules say they re quite clear on the matter when in the underworld the pcs and their servants can t see in the dark and everyone else can so how to explain it i m going all the way back to the concept of the dungeon as mythic underworld as outlined by philotomy jurament way way back in the days of the good internet i e before social media i can t find the original but it s preserved here it basically puts forth the idea that the dungeon doesn t follow the rules of the natural world and that it might be controlled or inhabited by some force inimical to those invading from above as an aside philotomy s musings which i just linked to are a seminal work of the old school d d revival and anyone who hasn t read them really should do this works with my entity dreaming deep below the dungeon concept perfectly so i m going with it the darkness of the dungeon is just different deeper and blacker than normal darkness a stygian miasma that even those with infravision can t penetrate i busted out the pretentious thesaurus for this one or perhaps i ve just read too much of gary gygax the only creatures that can see in that darkness are those that have fully given themselves over to the dreams and they can do so regardless of whether they had infravision before and just as the dungeon giveth it can taketh any man or monster that forsakes the underworld for service to a pc will lose that connection note that this only applies to the central underworld mega dungeon of my campaign creatures with infravision will be able to see at night they ll be able to see in a dark forest they ll even be able to see in dungeons other than the mega dungeon most of them anyway i m not ruling out there being other dungeons with the same kind of impenetrable darkness but for the most part outside of the mega dungeon infravision will work inside the mega dungeon it s arbitrary rules ahoy doors that only open for monsters i present for your pleasure one more bit of tomfuckery i won t quote the rule directly because it s split over a few sentences but it boils down to the following for pcs dungeon doors are always stuck and require a roll of 1 2 on 1d6 to open for monsters they automatically open with no trouble something else that might potentially stick in the collective craw of my players then i don t have to belabour this one though because i already explained it above the mythic underworld did it the dreaming entity is working for the dungeon s inhabitants and working against the pcs so in the mega dungeon it will work as outlined above and i m free to have doors work however i want in other places and situations so that s it for some of d d s more arbitrary rules at least the ones i could think of off the top of my head i m sure there are others i ve forgotten and i m even more sure there are others that will come up during play no doubt i will get to them in time in other news i have a positive update on the copy of the avalon hill boardgame outdoor survival that i ordered it s no longer stuck in transit it had been lying dormant since december 12th with no movement to speak of but over the last week it s made it to australia and should be arriving in my hot little hands within a day or two so expect a post about that coming up as i have some ideas about how i m going to integrate that game s board into my campaign posted by nathan p mahney at 9 26 am 5 comments email this blogthis share to x share to facebook share to pinterest monday march 02 2026 the problem of the normal man i ve had two concerns related to dungeons dragons over the last week i ll get to the main one shortly as it s the bulk and main point of the post as for the o...
|