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site title: 0 A.D. A free, open-source game of ancient warfare

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enses gnu public licence version 2 gpl v2 for code and creative commons attribution share alike 3 0 cc by sa 3 0 for artwork although you might find some people selling copies of 0 a d either over the internet or on physical media you will always have the option to download 0 a d completely gratis directly from the developers no freemium model no in game advertising no catch don t forget to deactivate every mod before updating the game to avoid any risk of conflict if you re a mod creator please look at this page on how to port your mod to the new version as always feel free to reach out to us for assistance now is the time to contribute the release 28 is our first release without the alpha label our development process has matured our releases are more frequent and our commitment to quality has never been higher now is the time to join us and place 0 a d in the spotlight we need your help to make the game flourish and to bring new features to life as you can see this release unfortunately comes without a video trailer it is difficult for the current team to spread the word about our beloved game we are in sore need of contributors in the following areas video editing social media management website design of course we are also always looking for and providing a welcoming contribution environment for testers and quality assurance enthusiasts translators get started right away on transifex and of course developers and artists the team will gladly welcome contributions in all areas you can also support us by simply donating this allows us to pay the server hosting fees for our multiplayer websites and development environments a new faction the germans terror germanicus the fear of the germanic tribes migrating south from the jutland region towards the roman republic is coming to 0 a d in release 28 the cimbri were a large group of germanic peoples originally from the north of modern day denmark in the late 2nd century bc their migration south into italy and france would spark the decade long cimbrian war against the roman republic accompanied by powerful armies and seeresses germanic convoys in long trains of wagons brought livestock shelter and goods the cimbri placed great importance on animals for religious sacrifices in 0 a d we represent the nomadic coalition formed between the cimbri the teutones the ambrones and other celto german tribes simply as the germans the germans are a semi nomadic civilization with a flexible economy owing to supply wagons and wagon encampments which can be fortified the unique technologies wagon trains and migratory resettlement lean into this flexibility reducing dependence on territorial boundaries the germans also feature an aggressive lineup of siege units with a crush dealing unit available in each phase between their economic flexibility and unique military units cimbrian raiders log rams and seeresses the germans are a mysterious force to be reckoned with play with this new faction against their historical roman foes or turn history around by making them battle the 14 other factions of the game many other novelties await you in the new release of 0 a d top new features of release 28 gendered civilians direct font rendering support for javascript modules new game setup options lobby improvements engine upgrades and updated platform support new quotes and tips various balancing improvements and much more gendered civilians in an effort to improve historical consistency we have replaced the visual appearance of civilian units previously described as a female citizen the basic economic unit is now called the civilian and has male and female models this enhancement was made possible by incremental improvements of the engine which now allows a unit to have variants not only in its appearance but also in its voice and in other gendered characteristics in the civilizations displayed in the game women did not usually hold citizenship which was a prized social status the female citizen was a misnomer it was also incorrect to display all men as soldiers and most women as servants instead we want to describe the armies of 0 a d as followed by a group of minions of lower social status able to support the soldiers in the army camp but not on the battlefield those are the new civilians citizens on the other hand were soldiers able to wage war as well as working which we have always been accurately describing in the game with the citizen soldier concept the ambiguity of the term citizen is removed this word now only describes citizen soldiers this change does not touch the balance of the game at all the so called female citizens keep all their statistics only their appearance and name have changed the citizen soldiers are not touched at all direct font rendering in order to display text we used to pre render fonts and load them into memory when starting the game in order to display scripts such as chinese we needed to load a large atlas of thousands of characters into memory which could overwhelm the players ram as a consequence we were forced to provide east asian languages as mods which was an accessibility issue for non english speaking users of these languages on top of memory management improvements we now use the freetype library in the engine to render fonts on the fly when the game runs modding the fonts also becomes far easier with this new feature this new rendering system also improves the text display with gui scaling for users with hi dpi screens or who simply wish to use a larger interface in the future we hope to also use this feature to render ancient scripts such as hieroglyphs and cuneiform new game setup options new personalization options are available in the game setup screen you can remove some players entirely removing all of the initial buildings and units in their starting zone in skirmish and scenario games it is also possible to set the population limit per team lastly some code refactoring allowed us to fix outstanding bugs in the game setup for instance in alpha 27 a recurring issue would create an unwanted flood event in games where the user had previously played a flood game this issue has been fixed lobby improvements the multiplayer lobby received some quality of life improvements verifying tls certificates is now enabled by default when connecting to the multiplayer lobby reducing the risk of man in the middle attacks a secure connection to the lobby will become mandatory in future releases so please check that tls encryption and certificate verification are not disabled in your settings and report any issue you may encounter it is also more straightforward now to host matches as there is no need to decide whether to use stun or not and a bug causing freezes when joining a match got fixed we have decided to rename the main menu entry for playing with friends over lan or by direct ip now called multiplayer connect by ip it is still the same system for direct matchmaking without using the lobby engine upgrades and updated platform support in release 28 we have upgraded the spidermonkey javascript engine to version 128 this upgrade drops support for windows 7 and 8 1 and for macos below 10 15 windows 10 and 11 are now the only supported windows versions and we will try our best to keep supporting windows 10 as long as possible still on windows we now provide a long awaited 64 bit build which should address infrequent out of memory errors the 64 bit version will become the default one for the next release and the 32 bit build will eventually be deprecated in the future on linux distributions special care is always given to release bundles for package maintainers but we also walked the extra mile to provide an appimage in official releases starting with release 28 we are also working close together with maintainers of the snap and flatpak versions so that you can enjoy the latest release as soon as we get it out new quotes and tips our contributor manowar has brought gifts for the history nerds among you with a dozen new quotes in the game load screen and together with vantha they have added new tips for both beginners and seasoned players balancing improvements general capturing structure civil center and fortress default ungarrisoned capture resistance increased from 0 5 5 10 to 5 30 and 45 respectively civilians formerly women given a capture attack of 1 0 naval warfare naval technology tree simplified scout ships made available in village phase ship balancing ram ships scout ships nerfed fire ships arrow ships buffed scout ships range 37 from 45 fire ships 175 wood 50 food 50 metal 100 wood 0 food 50 metal arrow ships 120 wood 100 metal 100 wood 100 metal acceleration increased by 25 ram ships 350 hack 70 crush damage 320 hack 50 crush damage group movement units destinations are distributed around the endpoint allowing groups to move cohesively without colliding and forming long lines champion cavalry melee champion cavalry hp decreased from 300 to 260 cataphract champion cavalry 2 hack and pierce armor but speed decreased from 17 1 to 14 4 miscellaneous 3 traders are no longer required for researching diaspora fortress accuracy increased from 2 0 to 1 25 elephants 1 pierce armor 0 5m splash range longsword champions 2 splash hack damage damage but 2 direct hack damage faction specific carthage new civilization bonus stone gathering storehouse technologies are free and instant with each phase mercenary refactoring and differentiation the celtic embassy trains sword cavalry and infantry the iberian embassy trains unique ranged infantry mercenaries the italic embassy trains spear cavalry and infantry new civilization bonus numidian cavalry 10 movement speed han minister rework minister attack removed minister garrison aura and ministry garrison aura removed minister economy and building auras increased from 2 to 10 but ranged reduced from 40 meters to 20 meters this is no longer stackable minister health and armor reduced to 50 hp 2 hack 2 pierce armor ministers and ministry available in village phase instead of town phase ministry cost reduced from 200 stone 200 metal to 50 wood 200 stone 50 metal reduced cost of ministry technologies ministry resource trickle removed mauryas mauryan maiden archers and swordsmen differentiation maiden archers increased movement speed decreased range decreased damage increased poison damage cost reduced to 100 wood 90 metal maiden guard increased movement speed decreased health decreased pierce armor increased hack armor cost reduced to 100 food 90 metal full list of changes the full list of changes can be found at the changelog page of the wiki team changes after numerous contributions in many areas of the game especially the user interface and the game simulation vantha has joined the team at the beginning of the preparation of release 28 we are extremely happy to welcome him reporting issues if you experience a technical problem with the game please report it at gitea wildfiregames com this is also the first address to visit when you wish to dedicate some of your time to help patch the code got any further questions or suggestions discuss them with other players and developers at the forum or talk with us directly in the irc chat rooms 0ad and 0ad dev on quakenet subscribe see our linktree for press media inquiries please dm play0ad mastodon social on mastodon or email webmaster at wildfiregames dot com patch release 27 1 for 0 a d posted on july 17 2025 by nicolas auvray in news wildfire games is proud to announce the release of the patch release a27 1 for 0 a d alpha 27 agni this is the first patch release of 0 a d made possible by the new development environment put into place last year easy download and install download and installation instructions are available for windows linux and macos 0 a d is free software this means you can download redistribute modify and contribute to the application under the same licenses gnu public licence version 2 gpl v2 for code and creative commons attribution share alike 3 0 cc by sa 3 0 for artwork although you might find some people selling copies of 0 a d either over the internet or on physical media you will always have the option to download 0 a d completely gratis directly from the developers no freemium model no in game advertising no catch what is a patch release a patch release is a minor release of 0 a d bringing a few selected fixes from the development version into the latest release of the game all fixes of the patch release are already present in the development version the future release 28 there are two important aspects to a patch release patch releases are oos compatible with major releases if your friend has not heard about the patch release or cannot install it for whatever reason they should still be able to play multiplayer with you this limits the kind of fixes we can include in a patch release patch releases are prepared on the side and do not take precedence over our work towards the next major release we prepare and provide patch releases as our resources allow this limits the scale of the fixes we can include in a patch release changelog here are the changes included in a27 1 a fix for the large performance issue observed by some players on older hardware several small performance improvements in the calculation of simulation hashes related to multiplayer stuttering fixed support of windows 7 a fix for modifying your lobby password when you have an uppercase letter in your username a fix for the distorted 3d models with gpu skinning fixes for crashes with vulkan and or with gpu skinning a fix for changing player perspective in replays a fix for an out of memory crash in the js engine when generating random maps a fix for the game crash on pressing fn key a fix for a crash in atlas when the map generation fails a fix for a memory leak in the renderer fixes for multiplayer port forwarding package fixes for linux desktop environments various build fixes for linux some sent by package managers thanks to all the community for your continued support and enthusiasm which allow us to deliver these updates reporting issues if you experience a technical problem with the game please report it at gitea wildfiregames com this is also the first address to visit when you wish to dedicate some of your time to help patch the code got any further questions or suggestions discuss them with other players and developers at the forum or talk with us directly in the irc chat rooms 0ad and 0ad dev on quakenet subscribe see our linktree for press media inquiries please dm play0ad on bluesky or webmaster at wildfiregames dot com new release 0 a d alpha 27 agni posted on january 30 2025 by nicolas auvray in news wildfire games an international group of volunteer game developers proudly announces the release of 0 a d alpha 27 agni the twenty seventh and last alpha version of 0 a d a free open source real time strategy game of ancient warfare the release is named after the hindu god o...
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