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project rain development blog project rain pages project rain cinematic game concept art 3d models environment 3d models character behind the scenes moodboards project rain project rain is the code name for a 3d animation video game property produced by darik smith required to produce a one minute short film in sheridan college s final year of animation darik took advantage of unreal engine 4 to bypass render times as an added bonus of being a game engine it was easy to create game mechanics to compliment the cinematic part of the project visual scripting the game with blueprints versus a programming language also made this possible for a single artist you can view the cinematic and gameplay demo below or by clicking on project rain cinematic above which contains more credits production art and renders are listed above as well and under behind the scenes you can view some making of articles which take a closer look at the development of project rain in addition to this blog there is a wip thread on polycount http www polycount com forum showthread php t 140848 and a dedicated section on darik smith s portfolio website http dariksmith com projects 5334640 if you enjoy the art direction or anything else about project rain please contact darik smith while this remains a student project as of april 2015 there are ideas to expand upon this universe and develop an episodic game with more story driven content in order for this to happen the developer will need more experience time help and support so do your part by contacting the artist and sharing your support more news will come in the far future thanks for stopping by and remember flashlight safety home subscribe to posts atom blog archive 2015 4 april 4 environment feature character feature unreal engine 4 blueprints main menu hud feature 2014 3 november 3 simple theme powered by blogger
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