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alexander mordvintsev artificial life research about projects tutorials press alexander mordvintsev i code hello my name is alexander mordvintsev i m a tinkerer coder researcher and artist i visualize things to understand how they work my most known creation is deepdream a program i developed while exploring deep neural networks this curiosity about complex systems led me to study how living organisms self organize resulting in the neural cellular automata model currently i m exploring the foundations of computation in technology and life seeking to bridge the gap between artificial and biological systems recent projects morphohdl a minimalistic language for growing circuits morphohdl is a small language prototype where circuits are grown rather than assembled you write how a cell divides and adders shifters and multipliers develop from a single seed at any width some of the circuits ended up looking like sea creatures view on youtube tiny tapeout explorer interactive 3d circuit visualization and switch level simulation for tiny tapeout silicon designs growing graphs an exploration of emergent complexity through graph rewriting automata watch simple rules evolve into intricate networks in real time powered by high performance webassembly physics and smooth webgl rendering cellular automata vga circuit an asic design for generating vga signals to display scrolling cellular automata patterns with an accompanying web based gate level simulator swissgl library a prototype of a minimal yet expressive gpu programming library built on webgl2 particle lenia particle lenia is an artificial life system that produces complex dynamic patterns from simple rules of particle interaction learn how to implement it from scratch in the interactive js tutorial hexells hexells is an art project where digital cells learn to talk to their neighbors to create unique textures using neural cellular automata it shows how local interactions between cells can grow into beautiful globaly coherent patterns tutorials simple 3d visualization with jax i demonstrate how to implement simple 3d scene rendering using a raycasting algorithm in jax this approach enables creating visualizations with the same toolset used in ml experiments differentiable finite state machines differentiable optimization can be used to learn fsms for toy string processing tasks simple regularization and initialization techniques can steer continuous optimization towards discrete deterministic solutions featured press 2025 self assembly gets automated in reverse of game of life quanta magazine cellular automata complexity karl sims alexander mordvintsev on merging technology and biology le random alife interview 2022 the art and science of alexander mordvintsev kate vass galerie art philosophy 2021 alexander mordvintsev deepdream c 2015 2021 kanon log deepdream retrospective 2020 deepdream how alexander mordvintsev excavated the computer s hidden layers mit press deepdream biography 2018 deepdream creator unveils very first images after three years artnome deepdream history 2015 inceptionism going deeper into neural networks google research deepdream foundational inside deep dreams how google made its computers go crazy wired deepdream culture more coming soon
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