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in or there s something wonky about game mechanics going on she was curious which it was this time to backtrack a step i first got the gear to reach the wrath hit cap 368 for mages who are able to get at a 3 talent with the assistance of food a month ago the setup i had however proved short lived pve gear upgrades first i got the sundial of the exiled trinket for heroic emblems this thing is good enough for mage dps that it was worth falling 55 rating below the cap just to have it instead of the rune of infinite power next i finished the loremaster achievement earning the right to make a deathchill cloak which rendered my old cloak of seething steam obsolete finally i obtained a girdle of bane which competes with my belt of dark mending for my waist slot in pve pve sidegrades as if that part of the picture wasn t complicated enough there are also pvp sidegrades to consider i do still run wintergrasp at least once a day so i m swimming in wintergrasp marks that allowed me to snag a titan forged hood of dominance to swap in for my everyday titan forged hood of salvation and a hateful gladiator s pendant of ascendancy as a backstop for my everyday hateful gladiator s pendant of subjugation both of these are nice to have because they re one for one trades of haste rating for hit rating many of my other spell hit pieces offer less in the way of spell power and other stats see the belts above but with these i m just swapping out one rating for another that s more valuable against raid bosses somewhere along the way i also picked up a pair of titan forged slippers of dominance which shares time with my sandals of crimson fury ironically the slippers were my main pvp shoes for a while because i opted to purchase all the other wintergrasp rewards before finally going back to get the more pvp oriented titan forged slippers of salvation adding it up now you may be able to guess where the pencil and paper came in for those keeping score at home my gear minus the two pieces that i got major upgrades for was at 273 hit rating that would appear to be a 95 point deficit then i resocketed my water drenched robe with an orange and a green gem that offer hit rating this cost me 19 spell damage but gained me 16 hit rating i didn t go with pure yellows because of the socket bonus and because at the time i needed a blue gem in one of the slots for meta purposes leaving me with 79 points to cover the pencil and paper were to figure out which two items i should swap for their hit rating upgrades from the following list titan forged hood of salvation titan forged hood of dominance hateful gladiator s pendant of subjugation hateful gladiator s pendant of ascendancy belt of dark mending girdle of bane sandals of crimson fury titan forged slippers of dominance for extra added bonus confusion i can choose to eat snapper extreme for 40 hit rating instead of firecracker salmon for 46 spell power i don t always run with a food buff but i do try to make the extra effort when there s a boss fight involved my best guess before i got tired of thinking about it was that the hood and the pendant are the winners since both rep reward purples are better than their counterparts that puts me at 367 which means that i have some small miss rate but it s not worth fretting over i suppose i could always regem the robe again for a yellow which would cost me the 6 rating socket bonus and result in a net gain of 2 which would be one point over the upgrades aren t necessarily finished however i m still using a green wand the wand of blinding light because it s actually one of the best options for pre raid mages and i could lose the 15 hit rating on that piece if i upgrade it that one i could paper over again resocket the robe to a pair of yellows the robe itself is the larger issue i m currently getting 84 hit rating out of that one slot and could push that to 94 with yellow gems the robe that i use in my everyday gear the robe of crackling flames spends so much of its budget on mana regen that i m comfortable making that swap if i were to pick up the heroes frostfire robe on the other hand i d be in for some tough decision making the robe has spirit and crit rating and generally i get better scaling out of haste but it also offers some every nice spell power and would unlock the 2 piece bonus for my mage however if i filled the yellow socket with an orange spell power hit rating gem i d have as many as 80 points of hit rating to make up i can do 40 of those with the food but i d also have to swap in either the belt or the boots to make it work on the flipside the heroes frostfire leggings replace the resilience on my deadly gladiator s silk trousers with hit rating and thereby free up one of my other slots however it would also create a new problem because i m using the blue socket on the gladiator pants to fill meta requirements if i do get those pants it might be the last straw that convinces me to go jewelcrafter so i can use runed dragon s eye to end the blue gem problem is the blogger more crazy than the game all of which brings me back to the question i asked the first time i talked about this issue is having a hit cap that i have to try and reach but not exceed really the best design for this system i don t know but i d like to think that it s not just me posted by green armadillo at 9 02 pm 4 comments labels my characters pvd pve wow friday february 6 2009 trials of norrath as you might be able to tell from my recent string of wow achievements i m all but done with the non raid content of the expansion as such it seemed like a good time to take up one of my new year s resolutions and give everquest 2 a try some early comments from my first evening in the free trial logistics irritatingly i had to go to the technical support forums for instructions on how to get the station launcher to work in vista it was triggering the vista are you sure you want to do that prompt in ways that apparently made it unhappy and the game literally would not start until i did the workaround i really would have expected them to have come up with a better solution this is a two year old operating system we re talking about the initial download took overnight sometime last week and there was another patch of some sort that it missed and had to grab last night that didn t take nearly as long as the updater claimed it would estimated 20 hours actual 20 minutes server selection was relatively light on population information as i suppose is traditional in the industry the top pvp server and the game s flagship rp server were both listed as high but i m not really inclined towards either ruleset all the others were medium so i picked crushbone since i d heard it has the highest population of the regular servers on the forums i d definitely be open to suggestions on that front if anyone else has a server they d like to recommend the gameplay i rolled up a sarnak fury think of a lizardman balance druid for reasons i ll get into in a bit to try out the newbie area as with most mmorpg s these days the early quests are easy and i breezed through to level 8 in about 2 hours despite various trials and travails trying to figure out the ui etc things i really liked travel eq2 characters get a sprint ability that allows them to burn their mana equivalent for faster movement speed on top of that my sarnak has a racial sprint that gives me a 50 boost for 36s on a 5 min cooldown the two actually stack for a temporary 90 runspeed boost at level 1 i absolutely love this feature because it makes my return trips back to town after i ve already seen and explored the terrain on the way over quick and easy less time spent watching my character run places means more time actually playing the game so that s a big plus in my book quest journal i ll admit i m probably going to take months to get used to pushing the j key for my questlog but it s a nice interface that holds a ton of quests and actually records interesting information such as the date on which you accepted the quest now you can actually prove that you ve been working on a quest forever spell acquisition first you automatically get your new spells when you level you can further upgrade your spells with items from vendors or crafted upgrades but getting the base rank immediately is nice also at least at the early levels you get spells at a rate of 2 or so per level which means that you assemble at least the basics of your class toolbox at a rather early level a number of classes in wow don t get certain stances forms etc that completely alter their playstyle until level 30 40 which makes it hard to tell what you re getting into race class diversity the game has a good selection of races and 24 classes which gives you a lot of room for unusual combinations also each class has a sister class that s a slight variation for example good aligned players can start as a conjurer and summon elemental pets while evil aligned players can start as a necromancer and summon undead pets the neat thing is that you can actually switch your class to the sister class if you do a questline to betray your starting city and join a different one stargrace apparently is somewhat fond of swapping classes it s more work than a traditional respec the game has those too but it s also interesting to have the possibility of switching up your playstyle if you re so inclined slight downside your good evil alignment is determined by your starting city and many of the races are restricted to specific cities if you want to play the good aligned version of a class with a race that is forced to start as evil you will have to plan to betray later also the evil aligned sarnak starting zone the most recent one added to the game via an expansion is widely regarded as the best but you can t start good aligned races or classes there things i didn t like spellcasting skill back in wow s beta the weapon skill mechanic also applied to casters i m guessing both games get this feature from eq1 blizzard removed it because it simply isn t fun when you re playing a class that can t mill around in melee range casting spells while losing casting time to incoming damage all day just to skill up don t get me wrong i don t like weapon skill either especially the ages it can take for the last few points but at least you can level your weaponskills reasonably quickly by hacking away at low level mobs who aren t doing much damage without taking spell pushback for it anyway eq2 still retains several skills for your different spell schools by the time i got my first debuff spells my skill in the appropriate school was painfully low because i literally did not have any spells in that school i could cast to level it this meant that i just got a spell that almost never actually works until i can get the appropriate skill up to par apparently curing poison is also on a skill of some sort which means that i need to go and get poisoned repeatedly so i can work on that skill level this is one of those places where realism should take a back seat to avoiding irritating gameplay i just gained 8 levels in the hour or so meaning that i m more than twice as hard to kill and i spontaneously generated 10 new spells i d never cast before during that time can t we just agree that i was practicing my spellcasts during whatever time i used to learn to be stabbed twice as many times before i die hail when i right click on an npc who has only one function in the game e g giving out a quest or selling stuff i want to do that one thing not have to select hail from a menu that has a single option maybe this is still in there for rp purposes but that s not without flaws either pretty much every quest i ve seen so far has my player speaking specific dialog to the questgiver what if i want to rp a character who doesn t talk like that it would be better to leave my character silent so i could fill in what he would say if i were so inclined bonus related point if you re buying stuff and want to switch over to vendor mode it appears that you have to close the window and re hail the merchant to select sell can t this function be merged like it is in all other modern mmorpg s root and nuke the fury class sounded appealing to me because the class offers caster dps a role i m familiar with a reputation for good soloing capacity several travel perks a runspeed bonus talent and teleports and can heal for added group utility unfortunately i m afraid that i m going to get very tired of the caster playstyle which once you get to high enough levels that the mobs actually damage you relies on casting a root spell at range and hoping the roots don t break while you nuke until the roots come off cooldown i should probably give this a bit longer before passing final judgement if for no other reason than because i still haven t been able to max the casting skill on my root spell after having it for a level and spamming it in situations where the mob was already in melee range just for the chance at the skill point also my spells are currently at a pretty low level of quality since i m such a low level character right now i m not sure that i actually kill things faster with spells than autoattacks and i know that s not supposed to stay true as i level still i can see myself getting very frustrated at having my life depend on whether or not my roots break ah well what s a trial for if not trying out new classes especially since the travel perks matter less than i thought they would since all classes have the sprint skill what does this mean for pvd in case i have any concerned readers or guildies i m not planning on canceling my wow subscription anytime soon wow still has daily quests world events and other things that i m interested in working on i m just in a position where i don t want to make the jump to raiding indeed i can t make the i ll be here at x time and won t need to leave for y time commitment in advance and sometimes spending 2 hours lfg for the last few heroic dungeons i m farming isn t my idea of a fun evening i might not even last past the 2 week trial in eq2 i think i will but making up my mind is what the trial is for regardless i ll definitely be on wow at least one evening a week to beat up archavon for easy loot plus my usual morning daily quest runs and some evening heroic dungeons when everything falls into place e g daily heroic dungeon is one that i want the alliance has wintergrasp and i have the time to find and complete a dungeon run in short i don t expect the focus of the blog to shift dramatically many of my posts are based on out of game news anyway and i ve always enjoyed being able to address incentive questions by comparison to other games posted by green armadillo at 4 26 pm 3 comments labels eq2 pvd travel newer posts older posts home subscribe to posts atom subscribe subscribe to pvd about player versus developer i m what they call a wow tourist wow was my first mmo and being able to set my own schedule is ...
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