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ake away from it are traditional rpg levelling and health systems have been cut like your character your weapons will now change according to how you use them there are two continents the expressions wheel has been replaced by something called touch though the details are still hazy as to how it actually works the game will support but not require natal how the game will use natal has not been announced one thing that molyneux did say is that they are still not talking about the second half of the game where you have to rule a country beyond a few hazy details like you will have a treasury and you will have to decided how to spend the countries money judging by the inclusion of a second continent i would imagine there will be some kind of diplomacy military conquest the weapon development is quite interesting basically as you use your weapon it will become more powerful and specialised if you kill innocents it will constantly drip blood killing certain types of creatures will cause it to develop a certain appearance the cool thing is you can name your sword and then trade it online which means you will have actual legendary swords that you have to try and track down the problem with this is of course the fact the game exists in sub perfect world optimal swords will be found and mass produced flooding the market and near breaking the system the other good thing is they are doing co operative properly you can use your actual character naturally it being fable i am now super excited for this game civilization 5 details are still very vague at this point probably the most significant change is the move from squares to hexagons they also said that there would be indirect attacks from units like archers this all suggest along with the screen shots more tactical combat placing your archers behind swordsmen type of thing and less stacks of doom they also commented on improved diplomacy which is good for me i found the biggest problem with civilization 4 is that there is little reason the interact with the other nations particularly in the end game when military victory is far too much of a grind to be seriously considered which is a shame as i have always liked the idea of combined military arms on that note one thing i would like to see is a more inter nation interaction during the end game taking the un idea to the next level for example maybe requiring nations to work together to overcome an flu epidemic or global warming something to force nations to consider each other rather than just becoming isolationist and pushing for the space victory the only other thing specified was improved online which is good particularly if they introduce things like clans leagues and experience points civilization 4 had a very robust multi player but little incentives to keep you playing which made it feel a bit dry two very exciting announcements for my two most anticipated games of the year keep an eye of this site for updates as we approach their release civ 5 fall 2010 fable 3 before christmas posted by thk123 at 10 33 pm 0 remarks labels civilization 5 fable 3 news sunday february 14 2010 darksiders xbox 360 darksiders starts off as a weak bloody version of legend of zelda but by the end is serving up interesting puzzles fun combat and even a little compelling narrative providing you are prepared to put up with the opening couple of hours there is a polished and clever adventure to be had the biggest theme in darksiders is improvement the game starts of really dreadful the combat is incredibly boring and yet the game insists chucking you against hundreds of enemies fighting them becomes a massive chore when you get to a puzzle it is mind numbingly simple usually hitting something nearby to open a door the environments are drab grey the only promise of interest humans running from angles and demons as the two super powers fight out a massive war on earth dies out when you realise that the main game is set when the two powers are in a stalemate and all the humans are dead however as the game progresses everything gets better you learn new moves and the combat is challenging enough so that you have to use them by the end of the game you are skilfully diving in with an attack and shooting back out as they come back at you you use all your moves to great effect and fighting is really rewarding the puzzles follow a similar pattern after the initial few hours they become really rewarding the puzzles are all logical and instead of feeling like you spotted the trick the designer wanted you to you feel like you worked it out and it is your solution to a problem some of them follow the legend of zelda method of using your latest tool but others require you to apply everything you have learnt so far and a little imagination the only draw back is sometimes especially in some of the boss fights there is little feedback to indicate if you are doing the right thing which is disheartening even the story improves ok it never gets great and the way it is delivered is poor the game feeds you virtually no story line through out the whole game then at about 85 of the way through it gives you two massive cut scenes one after the other which deliver the entire story however it is almost compelling and by the end your previously boring character has a much more defined personality the story is very confusing partly because of the bulk delivery but the ending is quite neat hopefully a 4 player co operative sequel i had a lot of fun with this game it presents some really cool locations later on even if you feel you have visited some of them before the sand dunes for example mimic the sand dunes in legend of zelda it looks good the game loads smoothly when travelling between environments and although the controls aren t perfect the combat works well zelda fans will have a great time with this game and i would highly recommend it to anyone who has the time to get past the opening section this review was based on a promotional copy supplied by the publisher posted by thk123 at 1 55 pm 0 remarks labels review xbox 360 tuesday february 09 2010 a fable 3 announcement in an interview with peter molyneux the legendary designer said he was going to make an announcement at x10 a microsoft conference on the 11th of february he said the announcement was going to upset people obviously i don t know what it is however given that we know fable 3 will use natal in some respect i would not be surprised to find out the announcement is that fable 3 will require natal he also said that he thought it was the right thing to do given his support for natal and the fact that natal s success depends upon high profile games being released on it this would appear to support the theory i m of two minds about natal i am still struggling to see how it can be used to enhance game play interactions sure it is technically impressive but the whole emotion recognition thing that milo was doing isn t magic that requires impressive software as well as impressive hardware i fear this means that more likely than not milo style interaction is going to be a rare phenomena rather than the norm natal is going to be a lot of money to buy and a lot of money for developers to develop for given there is a certain sense of the wii reign coming to an end i suspect developers will be weary about jumping on the next band wagon until it has been proven viable obviously i can t help but be excited anyway in other news i have finished darksiders and will post a review hopefully before the end of the week then i am on to mass effect 2 which so far has been amazing posted by thk123 at 6 26 pm 8 remarks labels fable 3 natal news xbox 360 monday january 25 2010 crispy gamer some of you may have heard of a gaming news site called crispy gamer earlier this month the upper management laid off all of the writers quite aside from the fact this obviously sucks for all those involved this was one of the best gaming sites out there with thought provoking and excellently written articles on various different topics they employed a collection of very talented writers that regardless of whether you agreed or not always drew you in to a good debate it had the feel of more of a sunday news paper rather than gamespot instead of just covering the latest news stories and blockbuster reviews it examined topics such as the no russian mission in call of duty or the punishing difficulty of demon soul s it also had a light hearted video section the the most useful review score system ever and even a comic strip as you can tell from this rambling love letter i will sorely miss the writers on this site and will make a concerted effort to follow them wherever they go what i am worried about is what this implies for digital games journalism in general presumably the reason these writers were let go was because it was not financially viable to keep them on crispy was funded by adverts and while there was hardly a shortage of them it is difficult to believe they were making a fortune out of it talent writers want decent pay i am worried that there isn t enough money to pay for talented writers and the only option is to turn to people like me who are just desperate to write about games to be fair this is not limited to games or even digital media all news outlets are struggling to deal with this era advertising is becoming worth less and less as we all become attuned to just ignoring it someone needs to come up with a viable business model for journalism because no one seems prepared to pay for it any more posted by thk123 at 11 15 pm 1 remarks labels news saturday december 19 2009 avatar we are across the uncanny valey i just got back from seeing avatar and wow just wow if you have been living under a rock avatar is a 15 year in the making epic directed by the apparently mad james cameron of titanic fame no other it is amazing sure the story is fairly standard the character development is predictable and some of the dialogue is weak however that somewhat fades in to insignificance in the beautiful backdrop that is pandora cameron gets what makes a good film it is more than just a good plot that s a play it is more than interesting characters that s a book it is about the imagery it s about affecting the viewer through the visual elements i could explain to you just how amazing this film looks because it is breathtaking but it is the way that cameron uses the stunning technology that makes this film what it is what separates it from the equally technically impressive transformers 2 the world that is created in this film is so believable that when you see a strange creature your initial reaction is that cannot be real like when you watch bbc documentaries of wonderful creatures instead of accepting it as blatant cgi the world that cameron has so masterfully created is both bizarre and believable technology and imagination working in tandem through this world cameron is able to hang a basically average story and make you care you find yourself hating the humans attacking this world where there is still so much to find out it makes you sympathise with the indigenous people juxtaposing the cold technology dependant environment of the humans with the self sufficient natural world of the navi the story is so completely inseparable from the presentation that while i can say if you wrote a book with the same plot it would fail i think to say that the film fails because of the story and hence the film is merely a technology demo is to miss what a film is the combination of story and camera shots avatar is something that you have to experience on the big screen loud and in 3d it is the first time in a long time where i have walked away from the cinema feeling that the 10 price was justified a must see for all posted by thk123 at 4 37 pm 0 remarks labels film reviews saturday december 12 2009 games i missed in 2009 well it is that time of year where all the year review posts begin i won t be doing any decade look backs for a number of reason most importantly technically the decade ends next year further this is the first and only decade which i have actively played video games so i won t have anything to compare it against also the time span is so great and technology has changed so much that it would be diminishing to any title to say that they can be compared on the same scale i believe that even game of the year awards are a bit pointless as there are too many different ways of comparing games and no one game is going to come out on top of all the others in everything instead i plan to do a post of great important or otherwise noteworthy games of 2009 and this post the games i wished i had got round to playing and hopefully will at some point but didn t batman arkham asylum like everyone else i started out dismissing this game simply because it was based on a license however time and again i hear positive things about it for example i recently read an interview with the developer on crispy gamer where they talked about combining different gameplay elements seamlessly i love the idea of a game that combines action stealth and sleuthing in fact everything about the game sounds really interesting from the story to the gameplay the art style and even the combat engine great to see a decent license based game assassin s creed 2 assassin s creed was one of those games i probably should have played but i never really got round to it my limited time with ac2 was very positive and apparently the developers mixed up the single player so it is less repetitive the in game world is gorgeous and even with my short time i was desperate to see more of it new super mario bro s wii i love the original mario s i have a weird love of challenging platformers odd as most other games i enjoy are often nearer the easy end of challenge i think this is partly because in 2d absolute perfection is possible in 3d there are too many variables for everything to be spot on but in 2d there is a correct time to jump a correct time to stop sprinting etc judging by the reviews of this game it is classic mario with multiplayer sure people say that playing co operative is annoying but the competitive is where it is at finally i can race people head to head on 2d mario levels that sounds like something i will enjoy brutal legend a strategy game on a console after three moves ahead covered brutal legend i was sold i have always quite liked the idea of a strategy game where you control someone on the field and if tom chick says it works then i am giving it a shot infamous and uncharted 2 i am a sucker for open world games particularly ones that give you moral decisions so i was disappointed that the two most talked about open world games this year were ps3 exclusives given a chance i would probably play them to death call of duty modern warfare 2 enough has been written about this game already so i won t bother suffice to say that at some point i should probably get it ok so what did i mi...
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