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favicon.ico: bossypally.wordpress.com - The Bossy Pally and the Giant .

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site title: The Bossy Pally and the Giant Spoon There's no bacon like Holy Bacon

Our opinion (on Tuesday 05 May 2026 4:38:30 UTC):

website (probably) only for adults * website (probably) only for adults ! YELLOW status (not for everyone) - not for everyone
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pieces to wear the gear is completely useless in fact most of the pre made gear is so inferior to what you make via blacksmithing that even early on almost all the loot you find does nothing but take up room in your very limited storage box amalur gear pretty but useless good for making collages that take way like waaaay too long overall amalur was a fun time i don t think i ll be revisiting it soon replayability is ehhhhh but ymmv but i m glad to have explored all the zones talked to all the farmers and kicked out evil invaders for a good 300 hours it s a shame the journey ends here the game s weaknesses mainly come from how we get a single player rpg in an mmo intended infrastructure a sequel with the right aim to be a single player rpg in a single player rpg environment would have the potential of creating that elusive exquisite gaming experience that i m always looking for it seems however that i need to keep looking comments 3 comments the failure of destiny and hopes for anthem posted may 19 2018 by ophelie categories anthem tags anthem bioware bungie destiny ea new games i ve been trying to finish kingdoms of amalur before posting again great game but huge you kind of reach a point where playing it feels like work but as i browse reddit and general gaming blogs and their comments sections some kind of post inspiration happened or at very least i felt something akin to wanting to share opinions now that my 3 hours a week of gaming time and my high pressure customer service job restricts me to single player games almost exclusively i ve become a pretty um dedicated bioware fan to where sometimes i feel i should rebrand the blog or rather i probably would rebrand the blog if i logged into wp more than once every few months anticipating upcoming releases is new territory for me but bioware s next title anthem is getting a lot of attention i mean beyond the fact that its getting pushed back so much that at this rate the company is going to run out of money before release and we ll never have good story games ever again dramatic what i want to get to though is that i keep seeing the same statement from my fellow mass effect and dragon age fans i m not excited about anthem because i don t like first person shooters nor multiplayer that s why i ve never played destiny this hits home because a few months a year dammit where does the time go ago i would have said the same thing in fact i did say almost that just with my usual eternal optimist twist i don t like strangers in my games first person isn t my thing you can t fit a good story into a multiplayer shooter blablabla then i played destiny 2 and i liked how the game handles solo play vs co op vs pvp well i never tried the pvp element but that s what i liked it was never forced on me and there was no sense of missing out by not pvping i didn t even mind the first person playstyle i would have had more fun in third strangely enough this was the first time i really enjoy playing melee in a game and melee weapons give you a third person camera angle but the weapons were so fun that playing in first was fine besides the demo video for anthem makes it look like the game isn t going to be in first anyway destiny imo however failed on two fronts 1 the entire game feels like a fancy storefront for virtual colours to colour the gear of the first person character i rarely see 2 the writing is terribad like it reminds me of the low budget 90s saturday morning cartoons of my youth like it made mass effect andromeda in its sorely unfinished state feel like a literary masterpiece i mean i m not that picky about writing i ll critique complex writing think original trilogy mass effect and ignore context writing think world of warcraft or skyrim but with destiny i could do neither in fact i didn t level a third character because there s no way i could sit through that garbage without wanting to scream at the game about how dumb it sounds it wasn t the story i was fascinated by the story it was literally the writing i don t know who was hired to do the dialogue and the lore but it was such an obvious case of i don t give a shit so here s some cliche lines with a few insults to the player mixed in done and if you want background info on anything you can kiss my ass this is an amazing opportunity for anthem destiny with good writing please please please i know there s a that kind of gameplay doesn t encourage storytelling belief out there but i assure you i swear to you destiny could have included a rich immersive emotional experience in fact the setting actually encourages that that s why i was so angry about the writing i wanted to role play my character i craved good dialogue i ached for deeper insight into the different aliens i needed to build friendships and rivalries with the npcs the game could have offered all that but the writers said no or rather they said forget everything you think you know or some bullshit like that and let s talk microtransactions where i felt destiny went wrong is that if you make it through that awful storyline and are still playing you can do a bunch of fetch quests and world events these repetitive but kinda relaxing i have to admit quests give you experience after a certain amount of experience you get a lootbox which contains some dyes to colour your gear which you rarely see anyway maybe a new ship which probably looks exactly like one of your other ships except this one might be faster or have brighter colours or something and if you re lucky you ll get a ghost which looks exactly like one of your other ghosts that helps you find items on your fetch quests oh and sometimes you ll get a skin for a weapon you don t own all this junk takes up room in your inventory so you vendor destroy it that s it that s the game an insufferable leveling process just to gain access to a giant flashy advertisement that is somehow supposed to make you feel like buying more of those lootboxes the sad thing is that it probably works since the devs seem to double down on pushing their game to be a storefront for useless items wtf is wrong with people throwing money at this don t get me wrong i don t mind microtransactions shit league of legends couldn t take my money fast enough but league of legends had a good system they didn t charge me 100 for the base game their lootboxes only gave me decent stuff decent stuff and only for champions that i owned if i wanted something specific i could outright buy it by paying a little more and it didn t really affect the gameplay nor did the game revolve entirely around collecting for lootboxes i had no problems buying cute pets or cool mounts in wow especially since they made great gifts and while dragon age inquisition didn t have any microtransaction i would have gladly handed over 10 15 for some extra gear skins there is a risk here if the base game s cosmetics are so bad that you need to buy new ones to enjoy the game you ll get angry fans and let s face it for a game that was all about beautiful scenery the playable characters and gear skins were pretty sad but if the base game is good enough and the purchasable looks are for diehard players looking for some refreshment i think it can go over quite well i know that by my third playthrough i would have paid good money to have my characters wear something other than the skin that stalks and in mass effect 3 i would have happily paid for nicer casual wear so microtransactions and even random lootboxes can be implemented in ways that enhance the game instead of taking away from it the bets are on being a bioware fan that gave destiny as try i totally believe that anthem can deliver where destiny failed the gameplay and setting are fun and workable believe me bioware aims to create story first games while bungie makes it clear that story is just a chore for them it s always possible that bioware falters mass effect 3 was a series of good ideas that weren t well connected to each other and really crashed and burned at the end dai had great moments separated by extensive flower picking mea was not finished but no matter how badly they trip up the writing will still be more engaging and satisfying than destiny in a way that a little bit is more than nothing as for lootboxes and other the 100 you paid for this game isn t enough items it could go either way ea with their ever increasing spite toward their customers could think up ways to make microtransactions even more detestable anyone hear more about those live services what does that even mean are they going to force us all to get monthly subs a few months after the game comes out if we want to keep playing it on the other hand the goal of anthem is longevity aiming for 10 years of tlc as per interviews with the dev leads to achieve that they need a business model that is sustainable ie doesn t piss off players so while microtransaction are unavoidable there s hope yet that the development team uses their immense talent and creativity to sell products that are pleasant bonuses to rather than center points of the game will you pre order i ve been swinging back and forth on this for the past year i know that love it or hate it i ll buy the game and play it thoroughly so it only makes sense to pre order pre download and enjoy whatever pre order bonus i get on the other hand i feel like buying games before honest ish reviews are released just contributes to the current trend of half assed triple a games so it boils down to my greed and impatience vs my idealism for the video game industry in the end the scale will tip one way depending how good the pre order bonuses are and how slimy live services are expected to be comments 8 comments into the steam backlog kingdoms of amalur posted february 3 2018 by ophelie categories beyond wow tags action games kingdoms of amalur older games rpgs story games i m working reeeeallly hard to tear myself away from kingdoms of amalur long enough to stretch my out of shape writing muscles technically kingdoms of amalur the reckoning but the is highly unnecessary given the franchise s tragic standalone game fate then again abbreviating to koa r prevents all sorts of confusion with campground chains as if i wasn t already struggling to write about games these days i have no regrets walking away from social gaming but single player adventures are way less exciting to share koa r is huge has just the right amount of grinding sweet spot juuuust between not enough and what s the point and is so ridiculously and unexpectedly fun that i find myself thinking i could dust off the blog or i could do one more quest kingdoms of amalur it s not cutting edge but it s pretty for background info it s the usual story of i bought the game during a steam sale black friday i think i can t remember what i paid but it was a good deal especially since unlike most steam purchases i m actually playing the game and staying focussed requires no effort on my part i had heard of it before it made headlines a few years back though it was less for its contribution to the industry and more for the unfortunate bankruptcy it inflicted on its creators flashback to the era of gaming companies racing to birth the wow killer which i always thought was stupid but then again for all my decade of serious wow playing i despise other people in my games and don t care for mmos so i m kinda biased i suppose it s better than today s trend of thinly veiled micro transaction storefronts masquerading as games 38 studios jumped into the race ran out of money wrapped up their mmo as a single player game defaulted on their loan payment and crashed out of existence the game got decent reviews but didn t sell well and when you play it you completely understand my memory circa 2012 the year it was released is a little foggy but i feel like this is a game that plays better now as nostalgia fodder than it did as a new release it was came out early that year a few months after giants skyrim and sw tor and a few months before equally giant mass effect 3 there were other big games around the time but those are the three i ve played and they target a pretty similar demographic to koa and poor koa didn t perfect exploration and open world the way skyrim had the writing wasn t as solid as sw tor and well you can t really compete with the final installment of a beloved series in any circumstance but compared to mass effect 3 the story is shallow and the graphics are shit so koa is hardly the only game to do this but it drives me absolutely bonkers dark to be edgy trashy but forgivable so dark you can t see anything whyyyyyyyy and this is with brightness turned all the way up but played as an old game nowadays it scratches the classic rpg itch i didn t know i had i m constantly reminded of my first love or at least one of my first loves might and magic vi but with smoother combat better inventory management not perfect by any means i never said perfect but better good voice acting i hear cullen s voice everywhere i can t complain decent writing less weird story you can forgive the shitty graphics because old game you can live with the bugs because hey unlike my other vintages games it doesn t crash every 15 minutes the game play is brilliantly flexible one of my favorites ever possibly my favorite ever i started off thinking i d play a mage then i ended up in warrior style and eventually settled as an uncommitted stabby creepy rogue i swap my weapons around by rolling my mouse wheel and i use all 12 of my thumb buttons i don t know if i d want this in a modern game but in an old game the freedom is the best and all the skills talents trees stats collectibles i feel like the game was designed by people who genuinely love old style rpgs yet totally respect modern gamers attention spans oh and there s none of that dated d d style rolling based combat i know there s still a market for that they come out of the shadows when they overhear me complaining about i never finished swotor 2 because i hated the combat so much also redbeard at parallel context even wrote a guide to it a few days ago in the baldur s gate context worth checking out if like me that style of play doesn t come naturally but me i sing high praise at whatever gives me that old rpg feel without that detested randomness unlike some recent releases which may or may not have been flops for their creators cough mea cough destiny 2 cough you can totally tell where the money went the scale of the game is huge i don t know if it s skyrim huge it s been awhile since i ve played skyrim but i think the size is comparable yet each of the hundreds of npcs has a story a personality and a quality voice actor the amalur lore is interesting dragon age thedas interesting clarification the lore not the story itself i hadn t even made it out of the first zone and my mind was blown by how much tlc was poored into sweet kingdoms of amalur the investment was probably misplaced i think depth over sprawl could have secured...
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