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description= Originally a pair of views on gaming, it s now musings by Redbeard on video games (mainly MMOs), board games, RPGs, and other geeky hobbies.;
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Text of the page (random words):
oggers have a skewed sense of things because we re passionate enough about the game to devote words to it in addition to any in game activity but right now i think we ve long since entered the long lull before the lead up to the next expac and the servers won t get busy again until the release date is imminent which brings me to the blizzard suggestion to merge servers in low population zones to give the illusion of more activity i can t be the only one who when i first heard about the idea said i guess the first zones they ll do are exodar and silvermoon city after all nothing says activity quite like seeing a hundred or so bank alts in one location from an activity standpoint this proposal sounds absolutely great it will give newbies the impression that there are a lot of things going on in wow and might convince them to stick with the game past l20 it will also make some historically dead zones more lifelike and will help players in the ghostlands and bloodmyst isle find groups for questing however wow being wow i have some concerns about the proposal not from a technical standpoint but from a social standpoint what s the worst part about the social experience in wow particularly from the standpoint of a new player it isn t a lack of people to interact with but an excess of antisocial people ruining the initial play experience people who go kill opposing factions quest givers in the intro zone these are intro zones so unless a newbie decides to set the pvp flag there isn t any direct ganking going on people with names such as isukballz or killitnow challenging people to duels killing the mobs you were supposed to work on and spamming guild invites to any and all comers the toon who decides to zero in on a player for some erp the yr doin it wrong or l2p noob toon who spews trash into gen chat just because they think it s funny and that s even before what a new player will see if they make it through the intro zone and into a city for the first time trade chat based on an initial experience like that it s a wonder that wow gets new subs at all if blizz is serious about bringing in and keeping new blood then they have to address the social issues in wow this isn t polyanna country and it ain t eve either people like to be welcomed and respected and tolerated if they feel the environment is toxic they ll move on you can t expect a new player to blindly stumble through all of the social pitfalls and land in a good guild without guidance and likewise you can t expect someone to blithely ignore all of the social issues that some players bring to wow this is something that blizz will need to tackle now before mists when their system will strain under the weight of hordes of leveling pandaren named pandaspanx or hotnfurry well aside from the gold farmers that is when i left icecrown a couple of days ago there were more people there 15 than in dal 10 and as for me i don t consider myself hardcore at all i just get on and play when i can posted by redbeard at 9 15 pm 2 comments email this blogthis share to x share to facebook share to pinterest labels newbie stuff the wow life friday may 18 2012 great spoof of the d3 opening i enjoyed this hopefully you will too there s nothing nsfw about the video but it would still be awkward to have a co worker look over at you watching this one posted by deftig at 6 36 am 1 comment email this blogthis share to x share to facebook share to pinterest thursday may 17 2012 the law of unintended consequences is alive and well steve rogers how do you know about this beast beast i am an agent of s w o r d also steve rogers anybody else here an agent of a clandestine specialized covert operation and forgot to bring it up spider man i m a level 27 rogue on world of warcraft does that count from 2012 free comic book day the avengers age of ultron 0 1 sometimes i get my thinking done doing something very mundane such as cutting the grass of course when i do cut the grass i ve got my earbuds in to muffle the noise from the mower and that means i ve either got music or a podcast on not too long after i mentioned that i didn t have the time to listen to podcasts in a previous blog entry i began to make time i have a small collection of regulars in the pencil and paper rpg and wow areas but i m always looking to find a podcast with an interesting voice so while i pushed the mower along late last afternoon i listened to the 2 gms 1 mic podcast and became acquainted with the term murder hobos according to one of the hosts of the show it s a put down of one aspect of old school style rpgs your characters move from place to place and kill things i chuckled at the definition because not only would characters from old school rpgs qualify as murder hobos but those of most mmos as well seriously when was the last time you walked into an instance and didn t kill just about everything no wipes don t count of course the complexity of interactions beyond the absolute basics keep higher level actions out of the reach of most mmos so it isn t quite a fair comparison we as players can interact more between each other or with a dm than we can with computer npcs and with npcs programmed to perform only certain duties it doesn t take very long before interacting with an npc gets boring this got me to wondering whether the biggest beta ever for mop is a good thing or not getting all of the annual subs into the beta is a good thing from a polish and bugs standpoint but what about from a freshness standpoint some of the beta testers have been playing for over a month now and we can expect this beta to continue for the foreseeable future however how many of those beta players will find themselves burning out on mop more quickly than if they d not been in the beta could blizz be feeding the beast by getting everyone into beta so that they ll have seen everything or enough of it anyway only to discover widespread apathy a month or two into release before anyone starts telling me how awesome and cool beta is i ll point out one thing i worked in software development for five years i ve been through about six or seven development cycles on a product that took well over 300 developers worth of effort by the time the product went gold we were utterly and completely sick of working on that release and looked forward to the next release if that happens to developers who supposedly like to code why wouldn t it happen for beta testers think about it people will have effectively been playing mop since april 2012 those of us not in the beta won t get to try it out for several months or later while mop will be fresh for us it ll be old hat for the testers and how long did it take before people started complaining about things to do in cata or wrath a few months i m not sure what the consequences of the beta will be other than a polished product but what i am sure of is that people wouldn t have thought of them beforehand i ve only listened to part of one episode so far but it s pretty good i m willing to listen to a few more podcasts before i decide to pick it up or not the hosts do use colorful language so this isn t the sort of podcast to listen where little ears might hear one of the statements that would cause the most anguish in a developer were the words i need you to work bugs on the current release for a few months eta it s agent not ancient stupid auto correct posted by redbeard at 12 02 pm 2 comments email this blogthis share to x share to facebook share to pinterest labels beta mists of pandaria mmos podcasts rpgs monday may 14 2012 monday musings brann s trusty pick version there are days when i think wow is composed of 2 million subs and 8 million gold farmers why yes i m working on mats for a chopper does it show the elimination of the wait for older mats when a new expac is released such as titansteel and felsteel for you older bc types has been a blessing and a curse it s a blessing because you can farm all you want to collect the mats needed to create titansteel without having to wait a day week what have you but it s a curse because everyone else is doing that too the entire cycle is compressed and when you add the gold farmers to the list there can be days when you could spent almost all of your wow time cruising northrend and not find a single titanium node back in wrath i used to farm titanium and saronite for the gems and in the wee hours on a pvp server there would be three of us quite literally fighting it out for the nodes when i switched q over to a pve server that number fluctuated between 3 5 people but it wasn t too difficult to get your share of the ore and assorted goodies however in late cata it seems that there s a toon parked over every spawning point for titanium or several cruising icecrown or sholazar for all of the spare saronite the number of toons farming ore has more than doubled and i ve spent 10 minutes or more hunting around before i found a lonely hunk of saronite that wasn t being mined at that very moment strangely enough this doesn t translate into an overabundance of gold farming in the bc zones khorium and eternium are still easily mined while the bc herbs have been left alone as well my worgen lock finally made it to outland so he s ready to get some clown gear to match up better in bgs i guess you could chalk it up to not a lot of demand out there for the bc stuff but if you read the blogs touting transmog you d think otherwise perhaps what really attracts the gold farmers is the near 5 digit price tag that a chopper or mechano hog will fetch on the ah since i ve been farmer bob the past couple of weeks instead of running bgs i ve queued up for a few normal 5 mans instead i figure that the time it takes for the queue to pop is better spent cruising for mining nodes than the extremely short entry times for bgs i still don t know what the heroic queues are like but the random normals are clocking in at a half an hour based on that i ve been reluctant to specifically queue up for those normals i haven t done on tom yet mainly stonecore and throne of the tides it s not like i ve not seen stonecore before it always seemed to proc whenever i queued up on neve but it would be nice to actually mark that as finished on a ret pally and throne of the tides well i think i ve seen that pop once all of cata naga just aren t as popular as they were in bc i guess i didn t quite notice this until the past couple of weeks but leveling via bgs in wow is cyclic when you start out at the bottom of the level range for a bg you re just glorified fodder clothies such as priests and locks are even more so it can be painful to drag yourself up to that next level and you get used to dying a lot once you make that level however then path to level after gets easier and the next one even more so until you just kind of cruise out of one level range into another then the cycle starts over again this cycle is a lot like leveling via questing in age of conan there s a pretty big dropoff in xp when you kill a mob two or even one level beneath yours in aoc even more than wow what that means is when you re questing in a zone and you level up to where the mobs close to you are 2 levels below you your xp intake drops precipitously and your leveling slows to a crawl you then have to push yourself to another portion of the zone where you match up better with the mobs the thing is aoc orients those mobs so that you have to be really precise about your pulls so that you don t end up with 3 or more mobs on you at once oh and did i mention they spawn more frequently than wow if you enter a higher level zone you ll not only have to fight your way in but also fight your way out i m sure this was done to encourage grouping but for someone who plays at odd hours that means that the leveling process operates in spurts you gain a level or two fast then you have to go to a higher level area where your progress slows to a crawl just like leveling via bgs in wow i don t often talk about my kids mmo playing but i figured i had to share this little tidbit my oldest managed to get her l22 elf hunter to rivendell last week the kids had tried to get their toons to rivendell before they play f2p so they had to run there but they always would get zapped by the high level mobs once they got past weathertop so it was no small effort that she managed to zip through that last zone to reach the last homely house east of the sea she then proceeded to start geeking out omg there s frodo and there s gandalf and bilbo and look there s merry and sam and pippin this is just so cool i don t think she stopped grinning the rest of that evening the battered hilt still shows no sign of dropping in value probably more due to transmog and desire to see the questline than anything else the thing is you can clear most of the mobs in the entry area of heroic forge of saron without that much trouble so why not just do that instead until you get a drop you ll even get a nice supply of frostweave to sell on top of it eta have i mentioned that i disklike trackpads that are too sensitive they make whenever i change into when i ever sheesh posted by redbeard at 2 04 pm no comments email this blogthis share to x share to facebook share to pinterest labels musings the wow life wednesday may 9 2012 blog alert need more rage has gone sentimental i could try to post something about the death of maurice sendak but anything i d come up with pales in comparison to what ratshag did at need more rage go now and smile posted by redbeard at 11 52 am no comments email this blogthis share to x share to facebook share to pinterest labels blogs miscellaneous monday may 7 2012 when rateds attack last week i had an evening to myself so i logged in as tomakan to get in some bgs the first couple of runs were okay but when i got arathi basin i ported in and was greeted by groans what i asked in bg chat i may not be the best bg player out there but i m certainly not that bad the mal gannis crew is here one of my team replied i took a look at the horde side s lineup and saw the telltale server name mal gannis five times oh crap maybe we should give up now another alliance player suggested hell no a rogue replied we ll beat those assholes having met the mal gannis five before i had my doubts they were all members of the same guild and at the very least they were kitted out with a full set of cataclysmic gear that indicated they either ran rateds or 5s in arenas and they were all used to working with each other compare that with a traditional pugged bg and the differences were obvious in this particular ab run they were a roving group of five and smashed everyone in their way the lopsided loss took its toll on a few players alliance always sucks said one enlightened soul come on i replied we re a bunch of puggers up against a rated team you don t think that has an impact alliance sucks i rolled my eyes when confronted with such logic there s not much you can do still that does bring up the q...
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